Player Matchup

Tiamat
Tiamat
KingKaralho
Tiamat
Level 46
God Stats
7W - 2L
1,763 SR
Queue Stats
17W - 19L
1,470 Elo+
Solo
Geb
Geb
eatdapotato
Geb
Level 156
God Stats
1W - 0L
1,848 SR
Queue Stats
25W - 14L
1,620 Elo+
Party 2
Chernobog
Chernobog
jajomi123
Chernobog
Level 137
God Stats
1W - 0L
1,841 SR
Queue Stats
84W - 81L
1,501 Elo+
Party 2
Gilgamesh
Gilgamesh
xxxjopbxxx
Gilgamesh
Level 127
God Stats
5W - 1L
1,711 SR
Queue Stats
72W - 61L
1,505 Elo+
Party 2
Neith
Neith
zoecakesx
Neith
Level 24
God Stats
52W - 38L
1,580 SR
Queue Stats
55W - 41L
1,555 Elo+
Party 2
Team Averages
Level 98
1,749 SR
1,530 Elo+

VS

Team Averages
Level 43
1,495 SR
1,302 Elo+
Merlin
Merlin
FrIsKKyBIZ
Merlin
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,127 Elo+
Party 1
Kukulkan
Kukulkan
I0pAldiBag
Kukulkan
Level 82
God Stats
0W - 1L
1,519 SR
Queue Stats
131W - 122L
1,370 Elo+
Party 3
Nox
Nox
I0pLondisBag
Nox
Level 47
God Stats
5W - 7L
1,676 SR
Queue Stats
68W - 89L
1,365 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
I0pTescoBag
Morgan Le Fay
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 35L
1,286 Elo+
Party 3
Tiamat
Tiamat
RJ-Ill
Tiamat
Level 69
God Stats
2W - 6L
1,281 SR
Queue Stats
19W - 27L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
12 / 1 / 27
12,162
1,216
19,183
10,395
8,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 1 / 42
11,478
1,148
5,140
12,508
16,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
jajomi123
Chernobog
19
27 / 0 / 17
13,093
1,309
50,618
11,610
6,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
xxxjopbxxx
Gilgamesh
17
6 / 3 / 22
10,602
1,060
14,661
10,265
12,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
zoecakesx
Neith
17
1 / 0 / 12
9,192
919
5,764
6,261
2,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

357

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FrIsKKyBIZ
Merlin
14
0 / 10 / 4
8,261
826
5,629
18,874
7,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
I0pAldiBag
Kukulkan
15
3 / 4 / 2
9,594
959
16,258
14,191
6,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 8 / 3
8,594
859
4,772
22,917
9,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
I0pTescoBag
Morgan Le Fay
15
0 / 16 / 4
8,634
863
4,378
24,160
10,033
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
RJ-Ill
Tiamat
14
1 / 9 / 1
8,495
850
5,940
18,392
10,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
19
47
Kills
5
5
Deaths
47
120
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
FrIsKKyBIZ
Merlin
0
10
4
0.2
L
Kukulkan
I0pAldiBag
Kukulkan
3
4
2
1
L
1
8
3
0.31
L
Morgan Le Fay
I0pTescoBag
Morgan Le Fay
0
16
4
0.13
W
Tiamat
12
1
27
25.5
L
Tiamat
RJ-Ill
Tiamat
1
9
1
0.17
W
1
1
42
22
W
Chernobog
jajomi123
Chernobog
27
0
17
35.5
W
Gilgamesh
xxxjopbxxx
Gilgamesh
6
3
22
5.67
W
Neith
zoecakesx
Neith
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,366
Damage
36,977
51,039
Taken
98,534
46,698
Mitigated
42,960
15,263
Healing
2,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
FrIsKKyBIZ
Merlin
5,629
1,292
0
36
18,874
7,182
0
3,859
14,879
13,993
0
L
Kukulkan
I0pAldiBag
Kukulkan
16,258
1,550
191
341
14,191
6,066
0
2,744
11,295
42,255
0
L
4,772
622
0
358
22,917
9,548
0
3,778
18,963
8,903
0
L
Morgan Le Fay
I0pTescoBag
Morgan Le Fay
4,378
1,064
0
366
24,160
10,033
0
6,960
16,788
11,407
0
W
Tiamat
19,183
662
354
5,998
10,395
8,615
0
9,172
1,160
34,028
0
L
Tiamat
RJ-Ill
Tiamat
5,940
676
0
721
18,392
10,131
0
5,831
12,286
12,452
0
W
5,140
705
0
1,103
12,508
16,611
0
7,035
5,173
9,355
0
W
Chernobog
jajomi123
Chernobog
50,618
34,075
0
6,298
11,610
6,446
0
8,235
3,281
0
65,186
W
Gilgamesh
xxxjopbxxx
Gilgamesh
14,661
3,420
0
515
10,265
12,408
0
6,338
3,783
0
19,814
W
Neith
zoecakesx
Neith
5,764
1,308
0
995
6,261
2,618
0
5,544
665
0
25,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,527
Gold Earned
43,578
150
Minions Killed
112
5
Camps Cleared
3
961,005
Distance Traveled
810,858
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,261
826
18
2
0
147,691
0
L
Kukulkan
9,594
959
60
6
0
172,077
3
L
Nox
8,594
859
6
1
2
161,252
3
L
Morgan Le Fay
8,634
863
12
1
1
167,165
2
W
Tiamat
12,162
1,216
34
3
2
206,708
0
L
Tiamat
8,495
850
16
2
0
162,673
1
W
Geb
11,478
1,148
4
0
0
212,943
2
W
Chernobog
13,093
1,309
36
4
3
194,855
0
W
Gilgamesh
10,602
1,060
9
1
0
165,587
0
W
Neith
9,192
919
67
7
0
180,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role