Player Matchup

Sun Wukong
Sun Wukong
CrudeDegree
Sun Wukong
Level 55
God Stats
12W - 6L
1,536 SR
Queue Stats
251W - 241L
1,392 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EduardoLivegg
Morgan Le Fay
Level 57
God Stats
4W - 8L
1,335 SR
Queue Stats
69W - 133L
1,289 Elo+
Party 1
Kuzenbo
Kuzenbo
VeganaMatadora
Kuzenbo
Level 89
God Stats
6W - 7L
1,489 SR
Queue Stats
550W - 647L
1,317 Elo+
Party 1
Medusa
Medusa
ashleyfofinha
Medusa
Level 87
God Stats
2W - 1L
1,375 SR
Queue Stats
25W - 28L
1,525 Elo+
Party 1
Bakasura
Bakasura
dracma-aquatica
Bakasura
Level 49
God Stats
4W - 11L
1,263 SR
Queue Stats
129W - 183L
1,363 Elo+
Party 1
Team Averages
Level 67
1,399 SR
1,377 Elo+

VS

Team Averages
Level 53
1,539 SR
1,376 Elo+
Artemis
Artemis
CWSTerminator3
Artemis
Level 61
God Stats
18W - 12L
1,688 SR
Queue Stats
378W - 364L
1,380 Elo+
Party 2
Cthulhu
Cthulhu
DeltaBacon03
Cthulhu
Level 64
God Stats
12W - 8L
1,698 SR
Queue Stats
238W - 239L
1,412 Elo+
Solo
Olorun
Olorun
THICCBOI8038
Olorun
Level 44
God Stats
22W - 14L
1,466 SR
Queue Stats
494W - 510L
1,369 Elo+
Party 3
Arachne
Arachne
TypicalPolarGuY
Arachne
Level 28
God Stats
61W - 34L
1,618 SR
Queue Stats
329W - 329L
1,355 Elo+
Party 3
Fafnir
Fafnir
idyllistics
Fafnir
Level 68
God Stats
8W - 10L
1,228 SR
Queue Stats
393W - 385L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrudeDegree
Sun Wukong
10
1 / 1 / 0
5,690
569
2,927
6,749
2,756
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
EduardoLivegg
Morgan Le Fay
1
0 / 0 / 0
1,836
184
0
0
0
1
0 / 0 / 0
1,836
184
0
0
0
10
1 / 1 / 0
5,531
553
3,854
4,937
1,487
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
10
2 / 2 / 1
5,532
553
3,703
7,480
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,504
550
2,350
3,376
962
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
DeltaBacon03
Cthulhu
10
0 / 0 / 0
5,405
541
3,872
4,453
3,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
11
2 / 1 / 0
6,141
614
3,206
4,394
1,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 1
5,604
560
2,670
6,928
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
8
0 / 1 / 0
5,432
543
290
5,613
2,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
4
Kills
4
4
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Sun Wukong
CrudeDegree
Sun Wukong
1
1
0
1
W
Cthulhu
DeltaBacon03
Cthulhu
0
0
0
0
L
Morgan Le Fay
EduardoLivegg
Morgan Le Fay
0
0
0
0
W
Olorun
2
1
0
2
W
1
2
1
0.75
L
0
0
0
0
L
1
1
0
1
L
Bakasura
2
2
1
1.25
W
Fafnir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,484
Damage
12,388
19,166
Taken
24,764
7,237
Mitigated
12,076
6,382
Healing
8,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,350
623
0
1,474
3,376
962
719
0
3,376
0
31,868
L
Sun Wukong
CrudeDegree
Sun Wukong
2,927
372
0
2,718
6,749
2,756
0
3,820
2,929
0
32,434
W
Cthulhu
DeltaBacon03
Cthulhu
3,872
441
0
1,906
4,453
3,671
0
0
4,453
26,497
0
L
Morgan Le Fay
EduardoLivegg
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
3,206
1,454
0
1,473
4,394
1,767
694
0
4,374
32,847
3,017
W
2,670
1,404
0
2,634
6,928
2,740
4
0
6,888
0
30,069
L
0
0
0
0
0
0
0
0
0
0
0
L
3,854
671
0
1,427
4,937
1,487
0
290
4,647
0
35,507
L
Bakasura
3,703
2,585
0
2,237
7,480
2,994
0
2,934
4,546
0
23,719
W
Fafnir
290
35
0
1,286
5,613
2,936
211
0
5,613
16,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,425
Gold Earned
28,086
212
Minions Killed
277
0
Camps Cleared
0
634,312
Distance Traveled
872,088
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,504
550
68
7
0
165,965
1
L
Sun Wukong
5,690
569
75
8
0
202,772
5
W
Cthulhu
5,405
541
52
5
0
194,932
1
L
Morgan Le Fay
1,836
184
0
0
0
0
0
W
Olorun
6,141
614
70
7
0
198,473
2
W
Arachne
5,604
560
56
6
0
183,401
2
L
Kuzenbo
1,836
184
0
0
0
0
0
L
Medusa
5,531
553
73
7
0
201,743
6
L
Bakasura
5,532
553
64
6
0
229,797
0
W
Fafnir
5,432
543
31
3
0
129,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role