Player Matchup

Neith
Neith
BushiestBeaver21
Neith
Level 65
God Stats
28W - 20L
1,557 SR
Queue Stats
84W - 64L
1,512 Elo+
Party 1
Fenrir
Fenrir
JTwasHERE
Fenrir
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
143W - 138L
1,502 Elo+
Party 1
Anubis
Anubis
YetiSpaghetti2
Anubis
Level 32
God Stats
15W - 11L
1,657 SR
Queue Stats
15W - 15L
1,425 Elo+
Party 1
Team Averages
Level 67
1,571 SR
1,480 Elo+

VS

Team Averages
Level 88
1,477 SR
1,434 Elo+
Janus
Janus
Kingsman QC
Janus
Level 122
God Stats
4W - 4L
1,530 SR
Queue Stats
92W - 102L
1,427 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NexusBeastie
Ah Muzen Cab
Level 61
God Stats
16W - 17L
1,500 SR
Queue Stats
221W - 252L
1,407 Elo+
Solo
Cthulhu
Cthulhu
dorito8097
Cthulhu
Level 82
God Stats
0W - 2L
1,400 SR
Queue Stats
44W - 60L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 12
9,221
709
9,571
10,609
3,442
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
JTwasHERE
Fenrir
16
18 / 1 / 1
12,242
942
18,535
12,176
10,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 10
8,990
692
4,595
11,306
4,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 7 / 2
9,353
719
11,058
9,139
2,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
NexusBeastie
Ah Muzen Cab
12
2 / 6 / 2
8,706
670
8,426
10,402
3,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
dorito8097
Cthulhu
12
1 / 8 / 6
9,087
699
7,181
18,148
16,079
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
20
Kills
8
8
Deaths
21
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
W
Fenrir
JTwasHERE
Fenrir
18
1
1
18.5
L
5
7
2
0.86
L
Ah Muzen Cab
NexusBeastie
Ah Muzen Cab
2
6
2
0.5
W
1
4
10
1.5
L
Cthulhu
dorito8097
Cthulhu
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,701
Damage
26,665
34,091
Taken
37,689
17,916
Mitigated
21,783
10,258
Healing
3,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,571
6,132
0
3,957
10,609
3,442
1,566
7,101
3,508
0
34,365
W
Fenrir
JTwasHERE
Fenrir
18,535
3,426
0
969
12,176
10,031
802
3,843
8,333
0
43,514
L
11,058
804
124
379
9,139
2,362
0
847
8,204
36,835
0
L
Ah Muzen Cab
NexusBeastie
Ah Muzen Cab
8,426
3,520
0
2,439
10,402
3,342
81
901
9,317
0
28,921
W
4,595
452
271
5,061
11,306
4,443
674
7,295
4,011
26,205
0
L
Cthulhu
dorito8097
Cthulhu
7,181
152
125
401
18,148
16,079
0
2,195
15,573
16,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,453
Gold Earned
27,146
174
Minions Killed
123
0
Camps Cleared
0
697,760
Distance Traveled
665,137
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,221
709
50
4
0
223,061
0
W
Fenrir
12,242
942
48
4
0
279,958
3
L
Janus
9,353
719
62
5
0
230,946
4
L
Ah Muzen Cab
8,706
670
46
4
0
207,304
4
W
Anubis
8,990
692
76
6
0
194,741
0
L
Cthulhu
9,087
699
15
1
0
226,887
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role