Player Matchup

Ares
Ares
Bryones141
Ares
Level 14
God Stats
8W - 12L
1,437 SR
Queue Stats
17W - 20L
1,307 Elo+
Party 2
Nemesis
Nemesis
DemianDestroyer
Nemesis
Level 23
God Stats
3W - 4L
1,506 SR
Queue Stats
35W - 29L
1,295 Elo+
Party 2
Cupid
Cupid
Dragon3167554
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,110 Elo+
Solo
Athena
Athena
cbillig
Athena
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 43L
1,344 Elo+
Solo
Neith
Neith
temp-324742
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 16
1,489 SR
1,311 Elo+

VS

Team Averages
Level 30
1,503 SR
1,397 Elo+
Artio
Artio
MiniMinotaur203
Artio
Level 29
God Stats
2W - 0L
1,680 SR
Queue Stats
271W - 163L
1,562 Elo+
Solo
Apollo
Apollo
TheSnowQueen167
Apollo
Level 18
God Stats
36W - 27L
1,520 SR
Queue Stats
110W - 121L
1,309 Elo+
Solo
Zhong Kui
Zhong Kui
chikibran
Zhong Kui
Level 86
God Stats
11W - 6L
1,686 SR
Queue Stats
171W - 155L
1,436 Elo+
Party 1
Medusa
Medusa
iconic-exhaust6
Medusa
Level 3
God Stats
1W - 2L
1,327 SR
Queue Stats
2W - 2L
1,370 Elo+
Party 1
Skadi
Skadi
postman201311
Skadi
Level 12
God Stats
3W - 3L
1,301 SR
Queue Stats
250W - 280L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,400
427
1,693
8,837
4,985
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
6 / 3 / 0
8,138
543
7,228
9,295
3,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 10 / 3
5,447
363
923
9,191
2,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
cbillig
Athena
8
2 / 4 / 2
5,866
391
3,514
9,777
7,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
3 / 5 / 2
6,354
424
6,517
7,441
2,041
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 8
7,517
501
6,223
13,779
7,836
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
3 / 4 / 3
7,188
479
2,945
6,589
1,712
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
chikibran
Zhong Kui
13
7 / 0 / 2
8,293
553
5,416
6,042
4,079
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
7 / 1 / 3
8,376
558
7,615
8,721
3,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 3 / 6
7,598
507
8,492
7,780
2,208
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
11
Kills
25
26
Deaths
11
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
6
3
0
2
L
0
10
3
0.15
W
3
3
8
2.33
W
3
4
3
1.13
L
Athena
cbillig
Athena
2
4
2
0.75
W
Zhong Kui
chikibran
Zhong Kui
7
0
2
8
W
7
1
3
8.5
W
5
3
6
2.67
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,875
Damage
30,691
44,541
Taken
42,911
20,084
Mitigated
19,043
1,980
Healing
16,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,693
28
0
0
8,837
4,985
297
2,393
6,322
20,403
0
L
7,228
3,456
0
340
9,295
3,267
0
1,506
7,789
0
41,527
L
923
673
81
546
9,191
2,090
0
1,639
7,552
0
9,128
W
6,223
1,231
655
5,160
13,779
7,836
120
2,178
11,272
21,811
0
W
2,945
1,447
70
589
6,589
1,712
1,822
0
6,589
0
28,099
L
Athena
cbillig
Athena
3,514
1,138
0
90
9,777
7,701
84
3,828
5,949
13,061
0
W
Zhong Kui
chikibran
Zhong Kui
5,416
877
0
4,442
6,042
4,079
0
1,177
4,865
42,476
0
W
7,615
4,284
0
4,614
8,721
3,208
0
609
8,112
0
60,809
W
8,492
3,143
0
1,350
7,780
2,208
1,334
857
6,795
0
41,086
L
6,517
2,850
0
923
7,441
2,041
162
2,273
5,168
0
24,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,205
Gold Earned
38,972
198
Minions Killed
343
0
Camps Cleared
0
1,254,073
Distance Traveled
1,416,892
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,400
427
34
2
0
260,394
0
L
Nemesis
8,138
543
80
5
0
266,321
5
L
Cupid
5,447
363
11
1
0
230,759
2
W
Artio
7,517
501
35
2
0
321,880
2
W
Apollo
7,188
479
49
3
0
261,601
0
L
Athena
5,866
391
17
1
0
284,942
1
W
Zhong Kui
8,293
553
76
5
0
260,005
0
W
Medusa
8,376
558
105
7
0
289,463
1
W
Skadi
7,598
507
78
5
0
283,943
1
L
Neith
6,354
424
56
4
0
211,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role