Player Matchup

Neith
Neith
FrancoIacc77
Neith
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 99L
1,500 Elo+
Party 2
Nox
Nox
Matii15
Nox
Level 6
God Stats
2W - 8L
1,280 SR
Queue Stats
5W - 17L
1,272 Elo+
Party 1
Hades
Hades
joaozinho105637
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,346 Elo+
Solo
Chang'e
Chang'e
joshuaduntop
Chang'e
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
xNachooox2442
Ymir
Level 5
God Stats
3W - 6L
1,500 SR
Queue Stats
145W - 141L
1,664 Elo+
Party 2
Team Averages
Level 4
1,456 SR
1,456 Elo+

VS

Team Averages
Level 21
1,461 SR
1,477 Elo+
Neith
Neith
Arthuur
Neith
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 9L
1,314 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ThorHenrique
Morgan Le Fay
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,836 Elo+
Solo
Chaac
Chaac
TonnyCountry
Chaac
Level 26
God Stats
17W - 4L
1,510 SR
Queue Stats
107W - 91L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
amenios
Baron Samedi
Level 18
God Stats
2W - 3L
1,295 SR
Queue Stats
60W - 63L
1,422 Elo+
Solo
Sobek
Sobek
the_King_of_Bomb
Sobek
Level 25
God Stats
6W - 2L
1,500 SR
Queue Stats
133W - 133L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
9,681
880
11,911
14,923
5,503
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nox
15
2 / 9 / 2
10,122
920
7,613
17,363
6,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 0 / 0
8,606
782
0
0
0
Chang'e
joshuaduntop
Chang'e
16
1 / 10 / 3
10,111
919
6,379
19,428
6,588
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
0 / 3 / 4
9,861
896
10,327
27,347
27,402
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

1

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arthuur
Neith
19
12 / 2 / 7
12,981
1,180
17,133
9,280
4,945
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
ThorHenrique
Morgan Le Fay
19
6 / 1 / 12
12,011
1,092
20,869
7,299
2,977
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
4 / 0 / 16
11,487
1,044
12,781
9,818
12,892
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
amenios
Baron Samedi
18
5 / 1 / 14
11,695
1,063
16,493
10,326
7,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
1 / 0 / 12
10,778
980
7,009
10,741
12,671
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
89
4
Kills
28
28
Deaths
4
10
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Neith
Arthuur
Neith
12
2
7
7.75
L
1
6
1
0.25
L
Nox
2
9
2
0.33
W
Morgan Le Fay
ThorHenrique
Morgan Le Fay
6
1
12
12
W
4
0
16
12
W
Baron Samedi
amenios
Baron Samedi
5
1
14
12
L
0
0
0
0
L
Chang'e
joshuaduntop
Chang'e
1
10
3
0.25
W
1
0
12
7
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,230
Damage
74,285
79,061
Taken
47,464
45,985
Mitigated
41,059
4,631
Healing
14,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Arthuur
Neith
17,133
10,882
0
521
9,280
4,945
0
6,108
2,846
0
31,835
L
11,911
4,695
0
1,678
14,923
5,503
0
6,793
8,130
0
24,928
L
Nox
7,613
520
0
0
17,363
6,492
0
9,474
7,889
15,635
0
W
Morgan Le Fay
ThorHenrique
Morgan Le Fay
20,869
2,615
0
836
7,299
2,977
0
3,924
3,285
49,633
0
W
12,781
2,242
0
4,006
9,818
12,892
0
2,895
6,670
0
32,837
W
Baron Samedi
amenios
Baron Samedi
16,493
1,201
3,507
4,517
10,326
7,574
0
5,665
4,326
28,619
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
joshuaduntop
Chang'e
6,379
715
1,909
1,044
19,428
6,588
0
11,402
8,026
15,565
0
W
7,009
754
0
1,101
10,741
12,671
0
4,385
6,018
24,739
0
L
10,327
1,262
0
0
27,347
27,402
0
16,702
10,645
26,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,381
Gold Earned
58,952
107
Minions Killed
218
2
Camps Cleared
13
713,184
Distance Traveled
1,010,104
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,981
1,180
42
4
2
174,364
0
L
Neith
9,681
880
26
2
1
173,188
0
L
Nox
10,122
920
25
2
1
162,807
0
W
Morgan Le Fay
12,011
1,092
71
6
0
200,605
1
W
Chaac
11,487
1,044
51
5
1
230,864
0
W
Baron Samedi
11,695
1,063
34
3
1
193,038
1
L
Hades
8,606
782
0
0
0
0
0
L
Chang'e
10,111
919
29
3
0
190,919
0
W
Sobek
10,778
980
20
2
9
211,233
0
L
Ymir
9,861
896
27
2
0
186,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role