Player Matchup

Arachne
Arachne
Hpnotiq91
Arachne
Level 28
God Stats
4W - 3L
1,424 SR
Queue Stats
43W - 39L
1,564 Elo+
Party 2
Mulan
Mulan
Jakcoll
Mulan
Level 37
God Stats
4W - 0L
1,372 SR
Queue Stats
120W - 103L
1,612 Elo+
Party 2
Anhur
Anhur
RaginRebelsss
Anhur
Level 28
God Stats
2W - 2L
1,630 SR
Queue Stats
96W - 83L
1,577 Elo+
Party 2
Sylvanus
Sylvanus
SweetNutz
Sylvanus
Level 35
God Stats
7W - 9L
1,608 SR
Queue Stats
38W - 43L
1,569 Elo+
Party 2
Scylla
Scylla
zaddiy
Scylla
Level 17
God Stats
3W - 1L
1,451 SR
Queue Stats
57W - 55L
1,537 Elo+
Party 2
Team Averages
Level 29
1,497 SR
1,572 Elo+

VS

Team Averages
Level 33
1,584 SR
1,451 Elo+
Guan Yu
Guan Yu
Boptree19
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,211 Elo+
Party 1
Scylla
Scylla
EBK_Caribzfinest
Scylla
Level 111
God Stats
12W - 7L
1,723 SR
Queue Stats
75W - 69L
1,533 Elo+
Party 3
Ao Kuang
Ao Kuang
K1kan02
Ao Kuang
Level 8
God Stats
2W - 2L
1,385 SR
Queue Stats
2W - 2L
1,464 Elo+
Party 1
Ymir
Ymir
ZakiChinoike
Ymir
Level 14
God Stats
13W - 6L
1,671 SR
Queue Stats
17W - 12L
1,561 Elo+
Party 3
Apollo
Apollo
sharkman123431
Apollo
Level 21
God Stats
18W - 11L
1,642 SR
Queue Stats
31W - 37L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hpnotiq91
Arachne
9
1 / 1 / 0
5,252
525
994
4,685
1,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Jakcoll
Mulan
13
3 / 0 / 0
7,101
710
3,824
4,184
2,929
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
4 / 1 / 3
6,035
604
6,494
6,478
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
SweetNutz
Sylvanus
9
2 / 0 / 4
6,339
634
3,328
7,480
5,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
zaddiy
Scylla
11
1 / 0 / 0
6,162
616
1,444
2,690
1,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Boptree19
Guan Yu
8
0 / 2 / 0
4,427
443
1,106
5,575
2,123
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 0
4,639
464
2,128
3,711
876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ao Kuang
K1kan02
Ao Kuang
8
1 / 1 / 0
4,801
480
1,301
5,601
1,472
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 3 / 1
4,657
466
2,224
6,577
2,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 3 / 0
4,717
472
4,821
5,697
965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
11
Kills
2
2
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Boptree19
Guan Yu
0
2
0
0
L
0
2
0
0
W
Arachne
Hpnotiq91
Arachne
1
1
0
1
W
Mulan
Jakcoll
Mulan
3
0
0
3
L
Ao Kuang
K1kan02
Ao Kuang
1
1
0
1
W
4
1
3
5.5
W
Sylvanus
SweetNutz
Sylvanus
2
0
4
4
L
0
3
1
0.17
L
1
3
0
0.33
W
Scylla
zaddiy
Scylla
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,084
Damage
11,580
25,517
Taken
27,161
12,512
Mitigated
7,681
13,290
Healing
6,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Boptree19
Guan Yu
1,106
42
0
1,262
5,575
2,123
0
315
5,260
0
15,211
L
2,128
469
0
589
3,711
876
154
900
2,811
22,255
0
W
Arachne
Hpnotiq91
Arachne
994
748
0
2,445
4,685
1,612
0
909
3,776
0
24,048
W
Mulan
Jakcoll
Mulan
3,824
197
0
1,394
4,184
2,929
0
184
4,000
8,014
37,021
L
Ao Kuang
K1kan02
Ao Kuang
1,301
126
0
965
5,601
1,472
0
799
4,802
20,044
0
W
6,494
3,270
0
3,180
6,478
1,775
0
1,675
4,803
0
30,475
W
Sylvanus
SweetNutz
Sylvanus
3,328
687
795
3,779
7,480
5,120
0
1,911
5,569
19,997
0
L
2,224
633
110
1,705
6,577
2,245
0
1,316
5,075
7,495
0
L
4,821
2,700
0
1,680
5,697
965
108
1,469
4,126
0
28,819
W
Scylla
zaddiy
Scylla
1,444
399
0
1,697
2,690
1,076
0
974
1,716
37,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,889
Gold Earned
23,241
335
Minions Killed
180
0
Camps Cleared
0
952,985
Distance Traveled
926,365
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,427
443
35
4
0
198,928
0
L
Scylla
4,639
464
43
4
0
155,170
1
W
Arachne
5,252
525
58
6
0
199,703
1
W
Mulan
7,101
710
112
11
0
196,079
1
L
Ao Kuang
4,801
480
37
4
0
210,212
0
W
Anhur
6,035
604
58
6
0
181,767
1
W
Sylvanus
6,339
634
25
3
0
190,518
1
L
Ymir
4,657
466
11
1
0
184,900
0
L
Apollo
4,717
472
54
5
0
177,155
2
W
Scylla
6,162
616
82
8
0
184,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role