Player Matchup

Fafnir
Fafnir
CaptPuppy
Fafnir
Level 55
God Stats
0W - 1L
1,530 SR
Queue Stats
8W - 17L
1,318 Elo+
Party 1
Discordia
Discordia
ItsJunkoPop
Discordia
Level 64
God Stats
7W - 6L
1,680 SR
Queue Stats
57W - 49L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
PurpleHazzer
Danzaburou
Level 106
God Stats
1W - 2L
1,525 SR
Queue Stats
87W - 87L
1,549 Elo+
Solo
Tiamat
Tiamat
Sgt BagelJesus
Tiamat
Level 87
God Stats
6W - 5L
1,479 SR
Queue Stats
74W - 75L
1,462 Elo+
Party 1
Vulcan
Vulcan
SiLEnTz DaNy
Vulcan
Level 62
God Stats
2W - 1L
1,759 SR
Queue Stats
7W - 11L
1,741 Elo+
Solo
Team Averages
Level 75
1,595 SR
1,512 Elo+

VS

Team Averages
Level 76
1,544 SR
1,474 Elo+
Artemis
Artemis
 
Artemis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Mahikou
Gilgamesh
Level 77
God Stats
2W - 2L
1,341 SR
Queue Stats
117W - 119L
1,457 Elo+
Party 2
Sylvanus
Sylvanus
TheFireCollie
Sylvanus
Level 56
God Stats
26W - 21L
1,558 SR
Queue Stats
229W - 242L
1,465 Elo+
Solo
Nu Wa
Nu Wa
bumblebean60
Nu Wa
Level 65
God Stats
26W - 16L
1,815 SR
Queue Stats
88W - 91L
1,468 Elo+
Party 2
Eset
Eset
gladosiscrazy
Eset
Level 80
God Stats
1W - 0L
1,507 SR
Queue Stats
140W - 139L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CaptPuppy
Fafnir
15
0 / 4 / 6
8,995
818
2,955
7,405
3,912
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
ItsJunkoPop
Discordia
16
0 / 5 / 6
9,368
852
9,849
12,424
3,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
PurpleHazzer
Danzaburou
16
2 / 8 / 4
10,541
958
12,246
20,083
5,829
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 4 / 4
10,686
971
17,667
15,281
9,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
16
2 / 2 / 4
10,292
936
15,062
11,812
4,689
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

105

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
4 / 2 / 14
11,076
1,007
14,645
13,577
4,619
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Mahikou
Gilgamesh
18
5 / 3 / 16
11,270
1,025
15,431
20,732
10,402
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
TheFireCollie
Sylvanus
18
3 / 1 / 14
10,856
987
9,003
13,714
11,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 1 / 11
11,296
1,027
17,034
8,591
3,155
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 1 / 9
10,878
989
7,737
5,217
1,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
87
8
Kills
23
23
Deaths
8
24
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
2
14
5.5
L
Fafnir
CaptPuppy
Fafnir
0
4
6
0.75
L
Discordia
ItsJunkoPop
Discordia
0
5
6
0.6
W
Gilgamesh
Mahikou
Gilgamesh
5
3
16
4.33
L
Danzaburou
PurpleHazzer
Danzaburou
2
8
4
0.5
L
4
4
4
1.5
L
Vulcan
2
2
4
2
W
Sylvanus
TheFireCollie
Sylvanus
3
1
14
10
W
7
1
11
12.5
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,779
Damage
63,850
67,005
Taken
61,831
27,503
Mitigated
31,661
9,210
Healing
18,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,645
5,617
0
1,056
13,577
4,619
0
11,399
1,870
0
33,379
L
Fafnir
CaptPuppy
Fafnir
2,955
1,350
0
639
7,405
3,912
0
4,247
3,158
4,866
0
L
Discordia
ItsJunkoPop
Discordia
9,849
321
0
242
12,424
3,871
0
5,307
7,117
18,703
0
W
Gilgamesh
Mahikou
Gilgamesh
15,431
4,073
0
4,734
20,732
10,402
0
15,733
4,781
425
28,534
L
Danzaburou
PurpleHazzer
Danzaburou
12,246
5,720
0
4,018
20,083
5,829
0
11,266
8,817
0
44,182
L
17,667
587
407
2,247
15,281
9,202
0
8,934
6,347
37,932
0
L
Vulcan
15,062
4,896
284
1,373
11,812
4,689
0
3,990
7,822
40,901
0
W
Sylvanus
TheFireCollie
Sylvanus
9,003
2,158
5,376
4,098
13,714
11,510
0
7,434
6,038
27,068
3,344
W
17,034
5,172
922
403
8,591
3,155
0
5,813
2,662
36,040
0
W
7,737
614
1,142
863
5,217
1,975
0
4,150
947
26,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,882
Gold Earned
55,376
189
Minions Killed
232
3
Camps Cleared
4
860,106
Distance Traveled
1,027,822
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,076
1,007
57
5
1
190,328
0
L
Fafnir
8,995
818
2
0
0
95,282
0
L
Discordia
9,368
852
14
1
0
185,486
0
W
Gilgamesh
11,270
1,025
34
3
0
213,274
0
L
Danzaburou
10,541
958
58
5
1
169,064
0
L
Tiamat
10,686
971
52
5
2
212,750
0
L
Vulcan
10,292
936
63
6
0
197,524
2
W
Sylvanus
10,856
987
62
6
0
195,160
0
W
Nu Wa
11,296
1,027
41
4
3
200,142
2
W
Eset
10,878
989
38
3
0
228,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role