Player Matchup

Jing Wei
Jing Wei
BUCKRING
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
285W - 323L
1,515 Elo+
Party 2
Bacchus
Bacchus
Blu3prints
Bacchus
Level 43
God Stats
9W - 5L
1,953 SR
Queue Stats
253W - 263L
1,466 Elo+
Party 2
Baron Samedi
Baron Samedi
Missing_Child1
Baron Samedi
Level 66
God Stats
11W - 12L
1,517 SR
Queue Stats
400W - 405L
1,537 Elo+
Solo
Ymir
Ymir
WeCanWhen
Ymir
Level 101
God Stats
13W - 7L
1,659 SR
Queue Stats
157W - 150L
1,536 Elo+
Solo
Arachne
Arachne
camarofan92
Arachne
Level 125
God Stats
7W - 3L
1,557 SR
Queue Stats
111W - 106L
1,546 Elo+
Solo
Team Averages
Level 72
1,637 SR
1,520 Elo+

VS

Team Averages
Level 84
1,502 SR
1,503 Elo+
Ratatoskr
Ratatoskr
Cornerlongshot
Ratatoskr
Level 89
God Stats
1W - 2L
1,510 SR
Queue Stats
65W - 53L
1,553 Elo+
Solo
Tiamat
Tiamat
Hectic Rikudo
Tiamat
Level 122
God Stats
239W - 175L
1,566 SR
Queue Stats
360W - 365L
1,518 Elo+
Party 1
Athena
Athena
Nobody_Close
Athena
Level 46
God Stats
6W - 6L
1,510 SR
Queue Stats
100W - 125L
1,418 Elo+
Solo
Apollo
Apollo
Ruling777
Apollo
Level 28
God Stats
22W - 19L
1,533 SR
Queue Stats
174W - 196L
1,480 Elo+
Party 1
Anubis
Anubis
TermiSVT
Anubis
Level 137
God Stats
1W - 3L
1,390 SR
Queue Stats
180W - 182L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BUCKRING
Jing Wei
15
5 / 1 / 4
9,059
533
10,166
7,419
3,221
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Blu3prints
Bacchus
14
2 / 2 / 8
9,539
561
6,137
11,620
12,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Missing_Child1
Baron Samedi
17
7 / 2 / 7
10,710
630
13,861
10,547
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
16
2 / 2 / 4
9,696
570
6,288
12,115
6,990
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
camarofan92
Arachne
16
11 / 1 / 5
10,457
615
12,795
12,302
4,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Cornerlongshot
Ratatoskr
14
4 / 6 / 2
9,581
564
8,997
15,297
6,190
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 4 / 3
9,713
571
8,649
10,693
7,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
10
0 / 5 / 2
6,835
402
5,497
16,025
10,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Ruling777
Apollo
10
0 / 6 / 2
6,476
381
829
8,599
2,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
TermiSVT
Anubis
14
3 / 6 / 3
8,970
528
9,186
11,891
5,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
27
Kills
8
8
Deaths
27
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BUCKRING
Jing Wei
5
1
4
7
W
Bacchus
Blu3prints
Bacchus
2
2
8
3
L
Ratatoskr
Cornerlongshot
Ratatoskr
4
6
2
0.83
L
1
4
3
0.63
W
Baron Samedi
Missing_Child1
Baron Samedi
7
2
7
5.25
L
Athena
0
5
2
0.2
L
Apollo
Ruling777
Apollo
0
6
2
0.17
L
Anubis
TermiSVT
Anubis
3
6
3
0.75
W
Ymir
2
2
4
2
W
Arachne
camarofan92
Arachne
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,247
Damage
33,158
54,003
Taken
62,505
31,218
Mitigated
32,445
17,476
Healing
13,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BUCKRING
Jing Wei
10,166
7,390
0
2,714
7,419
3,221
1,819
3,316
4,103
0
58,131
W
Bacchus
Blu3prints
Bacchus
6,137
1,078
0
1,962
11,620
12,192
381
4,725
6,754
22,218
0
L
Ratatoskr
Cornerlongshot
Ratatoskr
8,997
2,691
0
3,600
15,297
6,190
0
4,972
10,325
0
54,899
L
8,649
1,230
0
4,334
10,693
7,764
827
4,400
6,293
76,192
0
W
Baron Samedi
Missing_Child1
Baron Samedi
13,861
893
1,203
4,719
10,547
4,713
420
5,238
5,221
64,995
0
L
Athena
5,497
1,087
960
3,043
16,025
10,621
0
7,028
8,997
19,479
0
L
Apollo
Ruling777
Apollo
829
531
0
1,338
8,599
2,371
0
3,154
5,445
0
25,376
L
Anubis
TermiSVT
Anubis
9,186
373
0
310
11,891
5,499
0
7,314
4,577
58,962
0
W
Ymir
6,288
1,836
0
3,589
12,115
6,990
0
5,145
6,970
57,670
0
W
Arachne
camarofan92
Arachne
12,795
8,622
0
3,289
12,302
4,102
588
5,094
7,208
0
76,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,461
Gold Earned
41,575
496
Minions Killed
434
0
Camps Cleared
0
1,637,466
Distance Traveled
1,490,903
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,059
533
106
6
0
318,000
3
W
Bacchus
9,539
561
32
2
0
329,785
2
L
Ratatoskr
9,581
564
106
6
0
335,349
8
L
Tiamat
9,713
571
149
9
0
260,518
5
W
Baron Samedi
10,710
630
107
6
0
312,270
2
L
Athena
6,835
402
21
1
0
301,761
8
L
Apollo
6,476
381
51
3
0
300,361
3
L
Anubis
8,970
528
107
6
0
292,914
5
W
Ymir
9,696
570
140
8
0
318,292
7
W
Arachne
10,457
615
111
7
0
359,119
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role