Player Matchup

Nemesis
Nemesis
Fedemat0005
Nemesis
Level 18
God Stats
2W - 1L
1,822 SR
Queue Stats
26W - 39L
1,298 Elo+
Party 1
Izanami
Izanami
IAUZIBA
Izanami
Level 29
God Stats
18W - 16L
1,389 SR
Queue Stats
23W - 27L
1,322 Elo+
Solo
Horus
Horus
Necronly
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Merlin
Merlin
Otzlotz
Merlin
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Athena
Athena
rasputin578
Athena
Level 7
God Stats
2W - 5L
1,275 SR
Queue Stats
5W - 12L
1,220 Elo+
Party 1
Team Averages
Level 12
1,497 SR
1,368 Elo+

VS

Team Averages
Level 12
1,484 SR
1,351 Elo+
Mercury
Mercury
Colduu
Mercury
Level 27
God Stats
19W - 16L
1,722 SR
Queue Stats
151W - 167L
1,377 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gustachio
Morgan Le Fay
Level 16
God Stats
4W - 1L
1,654 SR
Queue Stats
51W - 42L
1,262 Elo+
Solo
King Arthur
King Arthur
SkaroDalek
King Arthur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Walooigi
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Neith
Neith
eriket
Neith
Level 11
God Stats
4W - 12L
1,045 SR
Queue Stats
5W - 15L
1,118 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fedemat0005
Nemesis
14
0 / 3 / 3
9,211
384
4,288
12,216
4,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
IAUZIBA
Izanami
15
5 / 11 / 1
10,139
422
19,739
25,330
9,289
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
Necronly
Horus
12
1 / 14 / 3
8,201
342
4,338
21,682
15,367
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Otzlotz
Merlin
14
2 / 16 / 0
8,907
371
11,624
22,377
8,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
11
2 / 11 / 2
8,511
355
3,414
21,064
18,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Colduu
Mercury
20
20 / 0 / 9
15,297
637
17,119
15,087
7,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Gustachio
Morgan Le Fay
20
19 / 0 / 18
14,570
607
40,262
27,474
14,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SkaroDalek
King Arthur
15
4 / 9 / 9
10,323
430
3,704
22,661
17,951
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
Walooigi
Artemis
15
8 / 1 / 8
10,697
446
13,685
8,389
2,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
eriket
Neith
18
4 / 0 / 12
11,868
495
7,020
7,030
2,649
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
111
10
Kills
55
55
Deaths
10
9
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Mercury
Colduu
Mercury
20
0
9
24.5
L
Nemesis
Fedemat0005
Nemesis
0
3
3
0.5
W
Morgan Le Fay
Gustachio
Morgan Le Fay
19
0
18
28
L
Izanami
IAUZIBA
Izanami
5
11
1
0.5
L
Horus
Necronly
Horus
1
14
3
0.18
L
Merlin
Otzlotz
Merlin
2
16
0
0.13
W
King Arthur
SkaroDalek
King Arthur
4
9
9
0.94
W
Artemis
Walooigi
Artemis
8
1
8
12
W
Neith
eriket
Neith
4
0
12
10
L
Athena
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,403
Damage
81,790
102,669
Taken
80,641
56,030
Mitigated
46,338
18,057
Healing
32,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Colduu
Mercury
17,119
8,932
0
3,088
15,087
7,863
2,438
1,105
13,982
0
150,936
L
Nemesis
Fedemat0005
Nemesis
4,288
573
0
3,312
12,216
4,329
584
2,267
9,949
0
43,944
W
Morgan Le Fay
Gustachio
Morgan Le Fay
40,262
5,184
310
21,384
27,474
14,981
4,961
9,091
18,383
143,089
0
L
Izanami
IAUZIBA
Izanami
19,739
14,971
0
7,964
25,330
9,289
490
7,034
18,296
0
93,112
L
Horus
Necronly
Horus
4,338
2,837
1,297
1,532
21,682
15,367
0
11,021
10,661
0
14,769
L
Merlin
Otzlotz
Merlin
11,624
1,648
88
3,199
22,377
8,260
0
13,068
9,309
57,122
0
W
King Arthur
SkaroDalek
King Arthur
3,704
1,903
0
3,687
22,661
17,951
749
2,993
19,668
0
26,427
W
Artemis
Walooigi
Artemis
13,685
7,206
0
1,844
8,389
2,894
499
851
7,538
0
52,447
W
Neith
eriket
Neith
7,020
2,854
0
1,973
7,030
2,649
1,246
1,063
5,967
0
61,936
L
Athena
3,414
789
0
665
21,064
18,785
83
7,069
13,995
12,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,969
Gold Earned
62,755
364
Minions Killed
641
0
Camps Cleared
0
1,803,286
Distance Traveled
2,131,836
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,297
637
219
9
0
549,598
4
L
Nemesis
9,211
384
93
4
0
411,347
0
W
Morgan Le Fay
14,570
607
190
8
0
427,525
1
L
Izanami
10,139
422
141
6
0
347,059
4
L
Horus
8,201
342
25
1
0
376,381
1
L
Merlin
8,907
371
81
3
0
313,576
2
W
King Arthur
10,323
430
39
2
0
386,050
1
W
Artemis
10,697
446
75
3
0
363,028
5
W
Neith
11,868
495
118
5
0
405,635
1
L
Athena
8,511
355
24
1
0
354,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role