Player Matchup

Merlin
Merlin
 
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ArcheAngeI
Gilgamesh
Level 149
God Stats
20W - 3L
1,897 SR
Queue Stats
82W - 32L
1,871 Elo+
Party 2
Rama
Rama
KurumuKorono
Rama
Level 146
God Stats
12W - 2L
1,752 SR
Queue Stats
92W - 52L
1,747 Elo+
Party 2
Team Averages
Level 139
1,716 SR
1,706 Elo+

VS

Team Averages
Level 112
2,108 SR
2,155 Elo+
Poseidon
Poseidon
InfamousJesse
Poseidon
Level 160
God Stats
4W - 0L
2,243 SR
Queue Stats
1,261W - 77L
2,246 Elo+
Party 1
Da Ji
Da Ji
InfamousLizzy
Da Ji
Level 138
God Stats
16W - 2L
2,115 SR
Queue Stats
1,072W - 80L
2,250 Elo+
Party 1
Fafnir
Fafnir
Sleightt
Fafnir
Level 37
God Stats
5W - 0L
1,966 SR
Queue Stats
84W - 19L
1,967 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 2 / 1
8,057
576
13,300
6,843
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
ArcheAngeI
Gilgamesh
10
0 / 7 / 1
7,766
555
6,838
13,966
7,357
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 4 / 0
8,443
603
5,580
8,722
2,348
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
InfamousJesse
Poseidon
16
10 / 0 / 3
11,152
797
13,814
13,215
6,481
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 1 / 12
9,326
666
7,070
10,631
7,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
Sleightt
Fafnir
13
2 / 1 / 10
10,332
738
5,233
13,371
18,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
13
13
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
1
0.25
L
Gilgamesh
ArcheAngeI
Gilgamesh
0
7
1
0.07
W
Poseidon
InfamousJesse
Poseidon
10
0
3
11.5
W
1
1
12
7
L
2
4
0
0.5
W
Fafnir
Sleightt
Fafnir
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,718
Damage
26,117
29,531
Taken
37,217
11,784
Mitigated
32,214
3,114
Healing
9,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,300
1,274
0
748
6,843
2,079
0
3,336
3,234
35,131
0
L
Gilgamesh
ArcheAngeI
Gilgamesh
6,838
1,551
0
492
13,966
7,357
0
8,889
5,077
0
21,608
W
Poseidon
InfamousJesse
Poseidon
13,814
2,958
0
4,973
13,215
6,481
952
4,244
8,971
65,251
0
W
7,070
1,495
0
2,314
10,631
7,575
1,595
4,053
6,578
0
33,201
L
5,580
4,404
0
1,874
8,722
2,348
0
6,511
2,173
0
29,851
W
Fafnir
Sleightt
Fafnir
5,233
1,677
0
2,626
13,371
18,158
162
5,003
8,368
9,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,266
Gold Earned
30,810
136
Minions Killed
164
0
Camps Cleared
0
744,692
Distance Traveled
832,562
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,057
576
47
3
0
243,485
4
L
Gilgamesh
7,766
555
35
3
0
258,816
5
W
Poseidon
11,152
797
116
8
0
293,465
3
W
Da Ji
9,326
666
37
3
0
286,300
3
L
Rama
8,443
603
54
4
0
242,391
4
W
Fafnir
10,332
738
11
1
0
252,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role