Player Matchup

Ra
Ra
ChuteMiii
Ra
Level 27
God Stats
35W - 29L
1,533 SR
Queue Stats
264W - 205L
1,585 Elo+
Party 1
Gilgamesh
Gilgamesh
Nerrm
Gilgamesh
Level 80
God Stats
3W - 1L
1,898 SR
Queue Stats
434W - 390L
1,594 Elo+
Party 1
Skadi
Skadi
tunable_hole33
Skadi
Level 28
God Stats
1W - 1L
1,797 SR
Queue Stats
64W - 47L
1,536 Elo+
Solo
Team Averages
Level 45
1,743 SR
1,572 Elo+

VS

Team Averages
Level 98
1,638 SR
1,513 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DaT Boy LuCky
Hachiman
Level 108
God Stats
22W - 28L
1,531 SR
Queue Stats
153W - 148L
1,560 Elo+
Solo
Chaac
Chaac
GamerGuy722
Chaac
Level 27
God Stats
2W - 0L
1,883 SR
Queue Stats
4W - 1L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
7,095
645
1,843
4,414
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
Nerrm
Gilgamesh
12
3 / 2 / 0
8,390
763
6,225
7,325
4,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 3 / 2
6,901
627
4,038
6,514
2,098
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 1 / 6
7,690
699
4,663
5,564
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
DaT Boy LuCky
Hachiman
13
3 / 0 / 4
8,185
744
4,487
5,937
1,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 4
7,586
690
6,179
8,855
7,876
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
7
7
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
6
4
L
0
2
3
0.75
W
Hachiman
DaT Boy LuCky
Hachiman
3
0
4
5
W
3
2
4
2.5
L
Gilgamesh
Nerrm
Gilgamesh
3
2
0
1.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,106
Damage
15,329
18,253
Taken
20,356
8,247
Mitigated
12,868
5,924
Healing
7,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,663
304
0
1,275
5,564
3,067
369
500
5,064
29,644
0
L
1,843
150
1,031
1,171
4,414
1,419
0
997
3,417
32,042
0
W
Hachiman
DaT Boy LuCky
Hachiman
4,487
1,516
0
2,739
5,937
1,925
831
375
5,562
0
33,819
W
6,179
498
0
3,287
8,855
7,876
40
968
7,887
0
16,384
L
Gilgamesh
Nerrm
Gilgamesh
6,225
1,513
0
1,992
7,325
4,730
0
2,620
4,705
0
20,814
L
4,038
567
0
1,730
6,514
2,098
982
1,046
5,468
0
20,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,386
Gold Earned
23,461
142
Minions Killed
154
0
Camps Cleared
0
654,115
Distance Traveled
625,102
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,690
699
53
5
0
214,768
1
L
Ra
7,095
645
74
7
0
221,519
2
W
Hachiman
8,185
744
85
8
0
207,689
3
W
Chaac
7,586
690
16
1
0
202,645
0
L
Gilgamesh
8,390
763
35
3
0
228,230
0
L
Skadi
6,901
627
33
3
0
204,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role