Player Matchup

Neith
Neith
A1_ReVengE
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
Voidhorizon8
King Arthur
Level 100
God Stats
20W - 21L
1,483 SR
Queue Stats
697W - 711L
1,463 Elo+
Party 2
Thoth
Thoth
Voyient
Thoth
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
521W - 517L
1,555 Elo+
Party 2
Team Averages
Level 67
1,494 SR
1,506 Elo+

VS

Team Averages
Level 65
1,608 SR
1,567 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DeadMaaaan6321
Sylvanus
Level 25
God Stats
2W - 0L
1,824 SR
Queue Stats
29W - 7L
1,845 Elo+
Party 1
Zeus
Zeus
i_smookr_0
Zeus
Level 11
God Stats
11W - 15L
1,499 SR
Queue Stats
19W - 31L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 4 / 2
7,725
552
2,204
8,218
2,072
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Voidhorizon8
King Arthur
12
2 / 7 / 1
8,267
591
11,461
22,385
11,950
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
Voyient
Thoth
11
1 / 7 / 1
8,010
572
8,068
11,376
3,956
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
10 / 0 / 6
11,289
806
14,135
10,683
4,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
14
7 / 0 / 10
10,672
762
11,138
12,513
18,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
1 / 3 / 11
8,973
641
9,652
10,334
4,025
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
18
18
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
10
0
6
13
L
Neith
0
4
2
0.25
W
Sylvanus
7
0
10
12
L
King Arthur
Voidhorizon8
King Arthur
2
7
1
0.36
L
Thoth
Voyient
Thoth
1
7
1
0.21
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,733
Damage
34,925
41,979
Taken
33,530
17,978
Mitigated
27,171
9,131
Healing
12,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
14,135
6,091
0
1,104
10,683
4,728
531
2,615
8,068
0
61,278
L
Neith
2,204
295
0
774
8,218
2,072
0
3,567
4,651
0
13,546
W
Sylvanus
11,138
2,619
3,542
6,141
12,513
18,418
763
2,860
9,653
26,049
6,410
L
King Arthur
Voidhorizon8
King Arthur
11,461
268
269
6,592
22,385
11,950
0
11,347
11,038
0
27,120
L
Thoth
Voyient
Thoth
8,068
771
0
1,496
11,376
3,956
0
5,154
6,222
30,394
0
W
9,652
833
0
1,609
10,334
4,025
189
2,593
7,741
27,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,002
Gold Earned
30,934
97
Minions Killed
174
0
Camps Cleared
0
749,506
Distance Traveled
685,964
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,289
806
93
7
0
237,034
1
L
Neith
7,725
552
28
2
0
254,786
0
W
Sylvanus
10,672
762
42
3
0
243,975
4
L
King Arthur
8,267
591
24
2
0
265,576
0
L
Thoth
8,010
572
45
3
0
229,144
0
W
Zeus
8,973
641
39
3
0
204,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role