Player Matchup

Cerberus
Cerberus
Platinum IV
ELON-SENPAII
Cerberus
Platinum IV
Level 40
God Stats
4W - 3L
1,560 SR
Queue Stats
44W - 39L
2,077 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond V
Eavec
Gilgamesh
Diamond V
Level 159
God Stats
1W - 0L
1,674 SR
Queue Stats
243W - 249L
2,001 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum III
Zoro-Ssantoryu
Morgan Le Fay
Platinum III
Level 158
God Stats
5W - 2L
1,813 SR
Queue Stats
426W - 465L
1,935 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 119
1,682 SR
2,005 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,609 SR
1,858 MMR
Chang'e
Chang'e
Masters
 
Chang'e
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Platinum III
BOMBAYSiiPPiiiN
Artemis
Platinum III
Level 140
God Stats
70W - 68L
1,598 SR
Queue Stats
155W - 167L
1,860 MMR
Solo
Sobek
Sobek
Masters
Manafestion
Sobek
Masters
Level 160
God Stats
19W - 17L
1,728 SR
Queue Stats
525W - 457L
2,213 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ELON-SENPAII
Cerberus
14
2 / 1 / 7
9,686
646
6,338
12,259
12,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Eavec
Gilgamesh
15
2 / 2 / 9
10,319
688
6,482
11,003
8,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Zoro-Ssantoryu
Morgan Le Fay
15
8 / 2 / 2
11,076
738
17,571
10,850
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
AphroditeAthenaTiamat

VS

Bans
ChaacCabrakanIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 3 / 3
9,302
620
8,778
10,432
3,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
2 / 6 / 2
8,722
581
7,070
10,970
3,135
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 3 / 2
9,912
661
3,213
15,650
14,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
12
Kills
5
5
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
3
0.83
L
2
6
2
0.5
W
Cerberus
ELON-SENPAII
Cerberus
2
1
7
5.5
W
Gilgamesh
Eavec
Gilgamesh
2
2
9
3.25
L
2
3
2
1
W
Morgan Le Fay
Zoro-Ssantoryu
Morgan Le Fay
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,391
Damage
19,061
34,112
Taken
37,052
25,984
Mitigated
21,119
8,027
Healing
10,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,778
388
2,272
2,842
10,432
3,196
0
5,268
4,691
40,920
0
L
7,070
2,409
0
1,178
10,970
3,135
0
7,772
2,625
0
23,329
W
Cerberus
ELON-SENPAII
Cerberus
6,338
185
0
3,168
12,259
12,954
248
3,022
9,237
20,948
0
W
Gilgamesh
Eavec
Gilgamesh
6,482
1,791
0
1,844
11,003
8,894
711
3,511
7,492
0
38,799
L
3,213
282
0
4,458
15,650
14,788
0
8,959
5,827
13,651
0
W
Morgan Le Fay
Zoro-Ssantoryu
Morgan Le Fay
17,571
1,071
0
3,015
10,850
4,136
1,034
5,425
5,392
62,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,081
Gold Earned
27,936
174
Minions Killed
128
0
Camps Cleared
0
839,848
Distance Traveled
791,077
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,302
620
65
4
0
288,923
1
L
Artemis
8,722
581
46
3
0
230,274
3
W
Cerberus
9,686
646
36
2
0
267,138
1
W
Gilgamesh
10,319
688
53
4
0
297,814
2
L
Sobek
9,912
661
17
1
0
271,880
6
W
Morgan Le Fay
11,076
738
85
6
0
274,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role