Player Matchup

Izanami
Izanami
BooshieBOB
Izanami
Level 27
God Stats
16W - 14L
1,728 SR
Queue Stats
111W - 122L
1,349 Elo+
Solo
Artemis
Artemis
Chuntis78
Artemis
Level 29
God Stats
81W - 51L
1,680 SR
Queue Stats
119W - 107L
1,573 Elo+
Solo
Yemoja
Yemoja
Forter plays
Yemoja
Level 7
God Stats
3W - 1L
1,704 SR
Queue Stats
3W - 13L
1,252 Elo+
Solo
Kukulkan
Kukulkan
JJPB99
Kukulkan
Level 12
God Stats
1W - 2L
1,418 SR
Queue Stats
16W - 26L
1,214 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JessOnFleek
Morgan Le Fay
Level 11
God Stats
22W - 28L
1,341 SR
Queue Stats
29W - 47L
1,231 Elo+
Solo
Team Averages
Level 17
1,574 SR
1,324 Elo+

VS

Team Averages
Level 22
1,479 SR
1,341 Elo+
Discordia
Discordia
IIShe BearII
Discordia
Level 23
God Stats
91W - 74L
1,595 SR
Queue Stats
168W - 154L
1,514 Elo+
Solo
Ra
Ra
Jacamo80
Ra
Level 27
God Stats
3W - 2L
1,460 SR
Queue Stats
5W - 3L
1,311 Elo+
Solo
Bakasura
Bakasura
Lesnaer
Bakasura
Level 25
God Stats
15W - 11L
1,511 SR
Queue Stats
64W - 71L
1,338 Elo+
Solo
Eset
Eset
mrssmitchy
Eset
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,188 Elo+
Solo
Medusa
Medusa
prashant90
Medusa
Level 28
God Stats
7W - 7L
1,332 SR
Queue Stats
152W - 158L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BooshieBOB
Izanami
19
6 / 13 / 7
13,504
1,039
14,017
22,789
7,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Chuntis78
Artemis
19
13 / 5 / 5
15,387
1,184
28,598
19,561
6,358
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
20
0 / 8 / 14
12,503
962
6,274
21,996
23,502
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
JJPB99
Kukulkan
19
2 / 12 / 12
12,352
950
24,511
21,406
8,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
JessOnFleek
Morgan Le Fay
19
1 / 7 / 6
11,230
864
6,946
23,888
8,819
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IIShe BearII
Discordia
20
10 / 0 / 20
15,520
1,194
32,813
10,513
3,597
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 3 / 16
12,099
931
12,298
17,557
8,891
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Lesnaer
Bakasura
20
22 / 5 / 9
16,566
1,274
30,947
22,835
10,247
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

20
3 / 6 / 17
12,939
995
9,192
18,297
6,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
prashant90
Medusa
19
8 / 8 / 7
13,032
1,002
19,483
19,142
6,210
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
114
22
Kills
45
45
Deaths
22
44
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Izanami
BooshieBOB
Izanami
6
13
7
0.73
L
Artemis
Chuntis78
Artemis
13
5
5
3.1
L
Yemoja
0
8
14
0.88
W
Discordia
IIShe BearII
Discordia
10
0
20
20
L
Kukulkan
JJPB99
Kukulkan
2
12
12
0.67
W
2
3
16
3.33
L
Morgan Le Fay
JessOnFleek
Morgan Le Fay
1
7
6
0.57
W
Bakasura
Lesnaer
Bakasura
22
5
9
5.3
W
3
6
17
1.92
W
Medusa
prashant90
Medusa
8
8
7
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,346
Damage
104,733
109,640
Taken
88,344
54,832
Mitigated
35,305
9,163
Healing
11,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BooshieBOB
Izanami
14,017
7,085
270
1,515
22,789
7,565
0
11,916
10,334
0
38,909
L
Artemis
Chuntis78
Artemis
28,598
17,894
0
1,147
19,561
6,358
0
13,561
5,930
0
60,786
L
Yemoja
6,274
1,211
2,119
548
21,996
23,502
0
9,772
11,566
34,626
0
W
Discordia
IIShe BearII
Discordia
32,813
1,050
0
1,854
10,513
3,597
0
4,944
5,569
58,087
0
L
Kukulkan
JJPB99
Kukulkan
24,511
2,655
0
1,182
21,406
8,588
0
6,272
14,873
47,120
0
W
12,298
606
1,577
4,351
17,557
8,891
0
9,914
7,643
26,150
0
L
Morgan Le Fay
JessOnFleek
Morgan Le Fay
6,946
1,933
219
2,163
23,888
8,819
0
12,782
10,821
22,546
0
W
Bakasura
Lesnaer
Bakasura
30,947
26,478
0
1,718
22,835
10,247
0
7,151
15,684
0
60,200
W
9,192
2,064
447
509
18,297
6,360
0
7,953
10,344
24,973
0
W
Medusa
prashant90
Medusa
19,483
9,393
0
1,434
19,142
6,210
0
7,769
11,373
0
45,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,976
Gold Earned
70,156
262
Minions Killed
261
3
Camps Cleared
13
1,048,373
Distance Traveled
1,118,387
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,504
1,039
57
4
0
200,820
2
L
Artemis
15,387
1,184
75
6
2
253,951
3
L
Yemoja
12,503
962
59
5
1
200,888
0
W
Discordia
15,520
1,194
63
5
0
261,282
3
L
Kukulkan
12,352
950
44
3
0
209,117
0
W
Ra
12,099
931
41
3
0
232,587
0
L
Morgan Le Fay
11,230
864
27
2
0
183,597
3
W
Bakasura
16,566
1,274
69
5
12
222,805
6
W
Eset
12,939
995
38
3
1
199,742
0
W
Medusa
13,032
1,002
50
4
0
201,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role