Player Matchup

Thanatos
Thanatos
Arctic5973
Thanatos
Level 3
God Stats
10W - 11L
1,500 SR
Queue Stats
82W - 94L
1,301 Elo+
Party 1
Izanami
Izanami
Hipped12
Izanami
Level 23
God Stats
4W - 4L
1,233 SR
Queue Stats
107W - 102L
1,314 Elo+
Party 1
Pele
Pele
Hrtx4
Pele
Level 8
God Stats
16W - 34L
1,274 SR
Queue Stats
146W - 151L
1,084 Elo+
Party 1
Horus
Horus
Starelm9140
Horus
Level 18
God Stats
4W - 5L
1,500 SR
Queue Stats
144W - 154L
1,339 Elo+
Party 1
Skadi
Skadi
Wolf gang2046
Skadi
Level 24
God Stats
9W - 7L
1,287 SR
Queue Stats
82W - 98L
1,206 Elo+
Party 1
Team Averages
Level 15
1,359 SR
1,249 Elo+

VS

Team Averages
Level 17
1,380 SR
1,326 Elo+
Sylvanus
Sylvanus
AiNOKEA_
Sylvanus
Level 18
God Stats
14W - 13L
1,458 SR
Queue Stats
28W - 30L
1,321 Elo+
Solo
Sun Wukong
Sun Wukong
Krshen
Sun Wukong
Level 17
God Stats
1W - 4L
1,422 SR
Queue Stats
1W - 4L
1,329 Elo+
Solo
Kali
Kali
Phattywompus88
Kali
Level 17
God Stats
0W - 1L
1,532 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
SP_Hobo
Discordia
Level 29
God Stats
0W - 3L
1,201 SR
Queue Stats
23W - 27L
1,402 Elo+
Solo
Bellona
Bellona
bombom_metalico2
Bellona
Level 3
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 6L
1,076 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arctic5973
Thanatos
12
4 / 4 / 6
7,358
491
5,600
8,507
4,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Hipped12
Izanami
13
5 / 1 / 7
7,899
527
6,666
9,892
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
Hrtx4
Pele
13
6 / 2 / 1
8,380
559
8,458
9,021
3,348
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 4 / 10
7,454
497
7,603
13,188
5,431
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 1 / 5
8,210
547
10,993
7,638
2,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AiNOKEA_
Sylvanus
9
4 / 5 / 1
6,559
437
4,819
9,570
6,552
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Krshen
Sun Wukong
9
0 / 4 / 0
6,046
403
1,300
9,190
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 6 / 0
5,279
352
2,492
6,161
2,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
SP_Hobo
Discordia
12
5 / 7 / 0
7,990
533
10,511
10,662
2,908
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 4 / 1
6,762
451
7,386
12,556
9,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
26
Kills
12
12
Deaths
26
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AiNOKEA_
Sylvanus
4
5
1
0.9
W
Thanatos
Arctic5973
Thanatos
4
4
6
1.75
W
Izanami
Hipped12
Izanami
5
1
7
8.5
W
Pele
Hrtx4
Pele
6
2
1
3.25
L
Sun Wukong
Krshen
Sun Wukong
0
4
0
0
L
0
6
0
0
L
Discordia
SP_Hobo
Discordia
5
7
0
0.71
W
4
4
10
2.25
W
7
1
5
9.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,320
Damage
26,508
48,246
Taken
48,139
18,673
Mitigated
25,922
15,990
Healing
6,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AiNOKEA_
Sylvanus
4,819
1,755
422
916
9,570
6,552
581
0
9,483
17,362
0
W
Thanatos
Arctic5973
Thanatos
5,600
1,310
0
3,665
8,507
4,456
658
3,062
5,445
0
20,383
W
Izanami
Hipped12
Izanami
6,666
4,512
0
3,285
9,892
3,132
1,852
3,226
6,666
0
40,410
W
Pele
Hrtx4
Pele
8,458
2,425
0
1,161
9,021
3,348
148
1,193
7,828
0
44,874
L
Sun Wukong
Krshen
Sun Wukong
1,300
291
0
831
9,190
4,313
214
0
9,190
0
22,393
L
2,492
999
0
65
6,161
2,271
249
0
6,032
0
12,518
L
Discordia
SP_Hobo
Discordia
10,511
1,996
15
2,137
10,662
2,908
513
0
10,471
42,241
0
W
7,603
3,692
1,196
4,139
13,188
5,431
675
6,762
6,426
0
26,385
W
10,993
6,301
0
2,544
7,638
2,306
1,062
1,262
6,376
0
37,945
L
7,386
1,074
0
2,185
12,556
9,878
800
0
12,510
0
22,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,301
Gold Earned
32,636
294
Minions Killed
181
0
Camps Cleared
0
1,436,652
Distance Traveled
1,268,947
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,559
437
27
2
0
195,062
0
W
Thanatos
7,358
491
32
2
0
232,102
0
W
Izanami
7,899
527
77
5
0
282,871
0
W
Pele
8,380
559
90
6
0
341,017
0
L
Sun Wukong
6,046
403
30
2
0
290,944
1
L
Kali
5,279
352
17
1
0
222,083
0
L
Discordia
7,990
533
73
5
0
250,969
0
W
Horus
7,454
497
39
3
0
306,248
0
W
Skadi
8,210
547
56
4
0
274,414
0
L
Bellona
6,762
451
34
2
0
309,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role