Player Matchup

Nemesis
Nemesis
AviciiGamiing
Nemesis
Level 29
God Stats
0W - 2L
1,308 SR
Queue Stats
109W - 105L
1,498 Elo+
Solo
Ymir
Ymir
Goblie
Ymir
Level 16
God Stats
3W - 2L
1,840 SR
Queue Stats
37W - 30L
1,631 Elo+
Solo
Achilles
Achilles
Haganen
Achilles
Level 23
God Stats
0W - 2L
1,652 SR
Queue Stats
9W - 9L
1,513 Elo+
Solo
Janus
Janus
StarBoy88
Janus
Level 10
God Stats
1W - 5L
1,500 SR
Queue Stats
131W - 153L
1,499 Elo+
Solo
Neith
Neith
lipearce7
Neith
Level 31
God Stats
30W - 26L
1,692 SR
Queue Stats
127W - 137L
1,548 Elo+
Solo
Team Averages
Level 22
1,599 SR
1,538 Elo+

VS

Team Averages
Level 21
1,554 SR
1,568 Elo+
Hel
Hel
FilipRX
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,389 Elo+
Solo
Guan Yu
Guan Yu
FrannAlCorte
Guan Yu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,785 Elo+
Solo
Thor
Thor
InútiI
Thor
Level 7
God Stats
4W - 2L
1,630 SR
Queue Stats
24W - 14L
1,708 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mfernny
Morgan Le Fay
Level 29
God Stats
2W - 6L
1,244 SR
Queue Stats
272W - 294L
1,457 Elo+
Solo
Medusa
Medusa
guibsoc
Medusa
Level 24
God Stats
3W - 0L
1,895 SR
Queue Stats
20W - 13L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
8
0 / 5 / 0
4,845
485
1,659
7,451
1,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Goblie
Ymir
7
1 / 0 / 1
4,935
494
2,146
5,967
2,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Haganen
Achilles
9
0 / 1 / 0
4,895
490
4,059
7,081
4,244
Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
StarBoy88
Janus
10
0 / 2 / 0
5,395
540
1,708
4,540
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
lipearce7
Neith
8
1 / 1 / 1
4,797
480
1,819
5,159
1,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
7
0 / 1 / 1
4,848
485
2,442
2,598
943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
FrannAlCorte
Guan Yu
10
1 / 0 / 2
5,563
556
4,690
6,122
5,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
InútiI
Thor
11
5 / 0 / 2
6,487
649
4,037
5,269
1,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Mfernny
Morgan Le Fay
11
2 / 0 / 2
6,378
638
4,064
4,744
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
guibsoc
Medusa
9
1 / 1 / 0
5,195
520
3,131
5,489
1,484
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
9
9
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
5
0
0
W
Hel
0
1
1
0.5
W
Guan Yu
FrannAlCorte
Guan Yu
1
0
2
2
L
Ymir
Goblie
Ymir
1
0
1
1.5
L
Achilles
Haganen
Achilles
0
1
0
0
W
Thor
InútiI
Thor
5
0
2
6
W
Morgan Le Fay
Mfernny
Morgan Le Fay
2
0
2
3
L
Janus
StarBoy88
Janus
0
2
0
0
W
Medusa
guibsoc
Medusa
1
1
0
1
L
Neith
lipearce7
Neith
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,391
Damage
18,364
30,198
Taken
24,222
11,033
Mitigated
11,698
7,967
Healing
10,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
1,659
550
0
2,243
7,451
1,882
0
1,993
5,414
0
22,461
W
Hel
2,442
497
1,019
1,050
2,598
943
108
837
1,761
11,513
0
W
Guan Yu
FrannAlCorte
Guan Yu
4,690
827
0
3,585
6,122
5,952
0
190
5,932
0
21,656
L
Ymir
Goblie
Ymir
2,146
543
0
1,620
5,967
2,615
0
2,172
3,752
11,196
0
L
Achilles
Haganen
Achilles
4,059
2,256
0
1,200
7,081
4,244
0
514
5,931
0
22,531
W
Thor
InútiI
Thor
4,037
1,568
0
2,578
5,269
1,624
53
782
4,487
0
26,132
W
Morgan Le Fay
Mfernny
Morgan Le Fay
4,064
397
0
1,940
4,744
1,695
0
1,320
3,424
41,757
0
L
Janus
StarBoy88
Janus
1,708
291
0
1,425
4,540
1,010
0
1,149
3,391
34,134
0
W
Medusa
guibsoc
Medusa
3,131
802
0
604
5,489
1,484
266
944
4,545
0
32,528
L
Neith
lipearce7
Neith
1,819
654
0
1,479
5,159
1,282
0
678
4,481
0
23,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,867
Gold Earned
28,471
229
Minions Killed
267
0
Camps Cleared
0
892,858
Distance Traveled
926,152
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,845
485
59
6
0
184,479
0
W
Hel
4,848
485
25
3
0
191,049
2
W
Guan Yu
5,563
556
45
5
0
182,415
4
L
Ymir
4,935
494
17
2
0
179,022
3
L
Achilles
4,895
490
48
5
0
181,113
5
W
Thor
6,487
649
63
6
0
203,257
3
W
Morgan Le Fay
6,378
638
84
8
0
178,837
0
L
Janus
5,395
540
69
7
0
175,890
2
W
Medusa
5,195
520
50
5
0
170,594
4
L
Neith
4,797
480
36
4
0
172,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role