Player Matchup

Hou Yi
Hou Yi
AshCloww
Hou Yi
Level 26
God Stats
1W - 1L
1,321 SR
Queue Stats
62W - 53L
1,484 Elo+
Solo
King Arthur
King Arthur
Goldenmagnus293
King Arthur
Level 12
God Stats
13W - 5L
1,513 SR
Queue Stats
51W - 41L
1,516 Elo+
Solo
Erlang Shen
Erlang Shen
nicosangiorgi271
Erlang Shen
Level 29
God Stats
5W - 5L
1,412 SR
Queue Stats
111W - 122L
1,534 Elo+
Solo
Kukulkan
Kukulkan
t u p y iwnl
Kukulkan
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 54L
1,506 Elo+
Solo
Ymir
Ymir
xSlashx
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,505 Elo+
Solo
Team Averages
Level 17
1,449 SR
1,509 Elo+

VS

Team Averages
Level 10
1,500 SR
1,429 Elo+
King Arthur
King Arthur
Mayker451
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,283 Elo+
Solo
Raijin
Raijin
NostalgiaWYD
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,620 Elo+
Solo
Ra
Ra
StoppingAlloy74
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,304 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ticoleon
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,423 Elo+
Solo
Jormungandr
Jormungandr
kalisnck
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AshCloww
Hou Yi
13
0 / 2 / 2
7,811
488
5,082
6,935
2,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Goldenmagnus293
King Arthur
15
5 / 1 / 4
8,775
548
8,983
15,296
6,527
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
nicosangiorgi271
Erlang Shen
17
6 / 1 / 3
10,029
627
5,243
9,174
4,141
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
t u p y iwnl
Kukulkan
14
7 / 4 / 6
9,143
571
7,019
7,265
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
xSlashx
Ymir
12
1 / 1 / 3
8,548
534
2,364
6,820
5,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mayker451
King Arthur
10
0 / 3 / 1
6,859
429
3,057
8,518
5,392
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
13
4 / 5 / 1
8,703
544
8,801
10,645
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 2
6,847
428
2,976
7,703
2,344
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
Ticoleon
Tsukuyomi
10
1 / 5 / 2
7,127
445
5,381
10,012
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
kalisnck
Jormungandr
14
4 / 1 / 0
8,944
559
6,239
8,862
8,041
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
19
Kills
9
9
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AshCloww
Hou Yi
0
2
2
0.5
W
King Arthur
Goldenmagnus293
King Arthur
5
1
4
7
L
King Arthur
Mayker451
King Arthur
0
3
1
0.17
L
Raijin
4
5
1
0.9
L
0
5
2
0.2
L
Tsukuyomi
Ticoleon
Tsukuyomi
1
5
2
0.4
L
Jormungandr
kalisnck
Jormungandr
4
1
0
4
W
Erlang Shen
nicosangiorgi271
Erlang Shen
6
1
3
7.5
W
Kukulkan
t u p y iwnl
Kukulkan
7
4
6
2.5
W
Ymir
xSlashx
Ymir
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,691
Damage
26,454
45,490
Taken
45,740
20,446
Mitigated
22,606
9,063
Healing
5,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AshCloww
Hou Yi
5,082
3,165
0
290
6,935
2,241
547
3,826
3,109
0
50,556
W
King Arthur
Goldenmagnus293
King Arthur
8,983
916
0
5,621
15,296
6,527
385
5,013
10,102
0
45,404
L
King Arthur
Mayker451
King Arthur
3,057
570
0
445
8,518
5,392
475
1,030
7,488
0
28,223
L
Raijin
8,801
1,420
0
855
10,645
3,754
724
3,153
7,492
47,382
0
L
2,976
575
121
225
7,703
2,344
462
2,353
5,350
24,312
0
L
Tsukuyomi
Ticoleon
Tsukuyomi
5,381
1,813
0
2,950
10,012
3,075
0
1,978
8,034
0
36,309
L
Jormungandr
kalisnck
Jormungandr
6,239
1,232
0
1,090
8,862
8,041
221
869
7,993
42,097
0
W
Erlang Shen
nicosangiorgi271
Erlang Shen
5,243
3,244
0
477
9,174
4,141
2,308
2,018
7,156
0
75,245
W
Kukulkan
t u p y iwnl
Kukulkan
7,019
1,741
0
2,082
7,265
2,181
0
4,485
2,724
38,577
0
W
Ymir
xSlashx
Ymir
2,364
277
0
593
6,820
5,356
226
2,489
4,281
18,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,306
Gold Earned
38,480
407
Minions Killed
335
0
Camps Cleared
0
1,626,444
Distance Traveled
1,342,527
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,811
488
98
6
0
291,639
0
W
King Arthur
8,775
548
70
4
0
325,687
5
L
King Arthur
6,859
429
62
4
0
254,412
0
L
Raijin
8,703
544
78
5
0
264,435
4
L
Ra
6,847
428
58
4
0
234,553
0
L
Tsukuyomi
7,127
445
67
4
0
306,305
0
L
Jormungandr
8,944
559
70
4
0
282,822
1
W
Erlang Shen
10,029
627
138
9
0
379,330
1
W
Kukulkan
9,143
571
76
5
0
300,180
2
W
Ymir
8,548
534
25
2
0
329,608
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role