Player Matchup

Bakasura
Bakasura
TheDylan_MuTe
Bakasura
Level 68
God Stats
32W - 45L
1,380 SR
Queue Stats
138W - 198L
1,359 Elo+
Party 2
Chernobog
Chernobog
XLevi360
Chernobog
Level 48
God Stats
6W - 15L
1,331 SR
Queue Stats
29W - 48L
1,352 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
fossid
Morgan Le Fay
Level 40
God Stats
39W - 48L
1,409 SR
Queue Stats
123W - 179L
1,320 Elo+
Party 2
Cthulhu
Cthulhu
sebaless19
Cthulhu
Level 41
God Stats
28W - 47L
1,436 SR
Queue Stats
57W - 91L
1,344 Elo+
Party 2
Ymir
Ymir
x_xChuchix_x
Ymir
Level 97
God Stats
5W - 10L
1,732 SR
Queue Stats
142W - 203L
1,347 Elo+
Party 2
Team Averages
Level 59
1,458 SR
1,344 Elo+

VS

Team Averages
Level 94
1,509 SR
1,413 Elo+
Neith
Neith
ARNO2299
Neith
Level 76
God Stats
1W - 0L
1,595 SR
Queue Stats
38W - 35L
1,452 Elo+
Party 1
Izanami
Izanami
BrewCity_Lo
Izanami
Level 160
God Stats
11W - 11L
1,451 SR
Queue Stats
421W - 436L
1,373 Elo+
Solo
Khepri
Khepri
Damoxer
Khepri
Level 100
God Stats
15W - 10L
1,490 SR
Queue Stats
369W - 403L
1,426 Elo+
Solo
Sol
Sol
GladiateCanoe14
Sol
Level 64
God Stats
21W - 32L
1,474 SR
Queue Stats
273W - 324L
1,373 Elo+
Solo
Chaac
Chaac
K1DD_RICAN365
Chaac
Level 69
God Stats
14W - 4L
1,534 SR
Queue Stats
50W - 47L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
TheDylan_MuTe
Bakasura
12
2 / 4 / 1
7,928
396
4,239
13,334
5,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
XLevi360
Chernobog
14
1 / 5 / 2
8,849
442
10,957
14,835
4,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
fossid
Morgan Le Fay
14
1 / 6 / 1
8,920
446
9,564
14,429
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
sebaless19
Cthulhu
14
0 / 6 / 0
8,758
438
5,960
16,196
21,260
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
1 / 4 / 1
9,631
482
4,343
17,080
11,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ARNO2299
Neith
16
5 / 1 / 5
10,410
521
14,034
9,641
4,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
BrewCity_Lo
Izanami
20
9 / 0 / 5
13,391
670
18,199
12,461
5,110
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Damoxer
Khepri
12
1 / 2 / 6
8,842
442
2,201
6,142
4,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 1 / 6
10,804
540
10,800
10,068
3,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 1 / 7
11,208
560
9,898
18,451
13,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
5
Kills
25
25
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
ARNO2299
Neith
5
1
5
7.5
W
Izanami
BrewCity_Lo
Izanami
9
0
5
11.5
W
Khepri
Damoxer
Khepri
1
2
6
2
W
5
1
6
8
W
5
1
7
8.5
L
Bakasura
TheDylan_MuTe
Bakasura
2
4
1
0.63
L
Chernobog
XLevi360
Chernobog
1
5
2
0.4
L
Morgan Le Fay
fossid
Morgan Le Fay
1
6
1
0.25
L
Cthulhu
sebaless19
Cthulhu
0
6
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,063
Damage
55,132
75,874
Taken
56,763
47,386
Mitigated
31,232
14,268
Healing
21,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ARNO2299
Neith
14,034
6,505
605
5,526
9,641
4,599
822
2,752
6,889
0
73,968
W
Izanami
BrewCity_Lo
Izanami
18,199
11,016
0
6,621
12,461
5,110
10,026
7,947
4,514
0
100,968
W
Khepri
Damoxer
Khepri
2,201
267
281
1,088
6,142
4,709
0
1,582
4,560
13,108
0
W
10,800
3,279
0
4,066
10,068
3,261
5,075
3,723
6,345
52,424
0
W
9,898
1,839
0
3,694
18,451
13,553
956
4,039
14,305
13,064
62,599
L
Bakasura
TheDylan_MuTe
Bakasura
4,239
3,871
0
2,288
13,334
5,336
272
1,809
11,457
0
32,964
L
Chernobog
XLevi360
Chernobog
10,957
6,247
0
3,415
14,835
4,314
855
3,350
11,387
0
61,708
L
Morgan Le Fay
fossid
Morgan Le Fay
9,564
781
0
3,869
14,429
4,648
741
4,278
9,573
62,557
0
L
Cthulhu
sebaless19
Cthulhu
5,960
1,134
0
2,954
16,196
21,260
356
1,101
15,055
58,903
0
L
4,343
926
0
1,742
17,080
11,828
138
2,830
14,135
45,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,086
Gold Earned
54,655
495
Minions Killed
497
0
Camps Cleared
0
1,666,116
Distance Traveled
1,711,276
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,410
521
96
5
0
338,918
5
W
Izanami
13,391
670
183
9
0
350,336
5
W
Khepri
8,842
442
17
1
0
201,523
2
W
Sol
10,804
540
88
4
0
396,417
0
W
Chaac
11,208
560
113
6
0
424,082
0
L
Bakasura
7,928
396
73
4
0
368,168
1
L
Chernobog
8,849
442
129
6
0
339,293
0
L
Morgan Le Fay
8,920
446
108
5
0
358,925
0
L
Cthulhu
8,758
438
107
5
0
309,799
0
L
Ymir
9,631
482
78
4
0
289,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role