Player Matchup

Ares
Ares
BoloYueng8495
Ares
Level 14
God Stats
9W - 6L
1,672 SR
Queue Stats
29W - 19L
1,619 Elo+
Solo
Tyr
Tyr
Mike-Oxafloppen
Tyr
Level 27
God Stats
13W - 12L
1,582 SR
Queue Stats
100W - 72L
1,583 Elo+
Solo
Zhong Kui
Zhong Kui
Vlla_27
Zhong Kui
Level 18
God Stats
1W - 4L
1,502 SR
Queue Stats
53W - 40L
1,572 Elo+
Solo
Ra
Ra
paoool
Ra
Level 5
God Stats
0W - 1L
1,368 SR
Queue Stats
1W - 1L
1,670 Elo+
Solo
Arachne
Arachne
yPendragon y
Arachne
Level 23
God Stats
0W - 3L
1,265 SR
Queue Stats
31W - 36L
1,412 Elo+
Solo
Team Averages
Level 17
1,478 SR
1,571 Elo+

VS

Team Averages
Level 13
1,586 SR
1,594 Elo+
Ra
Ra
BarStoolTrader
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,824 Elo+
Solo
Chiron
Chiron
InspiredShadowx1
Chiron
Level 15
God Stats
6W - 0L
1,782 SR
Queue Stats
68W - 36L
1,491 Elo+
Solo
Ymir
Ymir
Jack-Ymir
Ymir
Level 13
God Stats
40W - 24L
1,680 SR
Queue Stats
80W - 71L
1,554 Elo+
Solo
Ravana
Ravana
kenace21
Ravana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 146L
1,601 Elo+
Solo
Chernobog
Chernobog
lucky_795
Chernobog
Level 4
God Stats
2W - 3L
1,468 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,592
422
5,515
17,093
14,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 3 / 3
9,211
512
9,262
15,955
11,004
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Vlla_27
Zhong Kui
13
3 / 7 / 3
8,320
462
9,048
18,082
12,372
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ra
6
0 / 10 / 3
5,870
326
1,731
6,467
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
yPendragon y
Arachne
14
2 / 3 / 2
8,414
467
3,463
15,726
5,102
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 11
10,938
608
10,189
10,299
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 3 / 6
10,855
603
17,334
13,796
4,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
15
6 / 1 / 7
9,983
555
9,000
11,781
10,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
kenace21
Ravana
16
8 / 2 / 8
10,522
585
10,702
7,896
3,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
lucky_795
Chernobog
8
0 / 6 / 1
6,661
370
687
6,015
1,380
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
13
Kills
27
28
Deaths
15
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
3
11
3.17
L
1
5
3
0.5
W
9
3
6
4
W
Ymir
6
1
7
9.5
L
7
3
3
2.83
L
Zhong Kui
Vlla_27
Zhong Kui
3
7
3
0.64
W
Ravana
kenace21
Ravana
8
2
8
6
W
Chernobog
lucky_795
Chernobog
0
6
1
0.08
L
Ra
0
10
3
0.15
L
Arachne
yPendragon y
Arachne
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,019
Damage
47,912
73,323
Taken
49,787
44,761
Mitigated
24,914
20,629
Healing
14,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,189
1,024
2,100
3,751
10,299
4,040
0
4,902
5,273
85,507
0
L
5,515
324
0
3,335
17,093
14,740
189
8,912
8,181
25,749
0
W
17,334
8,998
580
4,221
13,796
4,941
4,018
3,761
10,001
0
70,678
W
Ymir
9,000
2,394
0
2,273
11,781
10,815
572
2,937
8,804
39,007
0
L
9,262
2,108
0
8,393
15,955
11,004
443
917
15,038
0
52,400
L
Zhong Kui
Vlla_27
Zhong Kui
9,048
941
134
3,772
18,082
12,372
147
4,829
13,253
58,539
0
W
Ravana
kenace21
Ravana
10,702
3,567
0
1,083
7,896
3,738
1,780
3,161
4,695
0
68,942
W
Chernobog
lucky_795
Chernobog
687
397
0
702
6,015
1,380
0
1,262
4,704
0
8,099
L
Ra
1,731
428
0
18
6,467
1,543
0
1,948
4,519
9,419
0
L
Arachne
yPendragon y
Arachne
3,463
2,024
0
4,977
15,726
5,102
0
2,583
13,143
0
48,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,407
Gold Earned
48,959
326
Minions Killed
449
0
Camps Cleared
0
1,421,036
Distance Traveled
1,685,349
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,938
608
159
9
0
341,279
5
L
Ares
7,592
422
30
2
0
284,898
1
W
Chiron
10,855
603
99
6
0
320,823
2
W
Ymir
9,983
555
69
4
0
314,522
4
L
Tyr
9,211
512
93
5
0
275,031
0
L
Zhong Kui
8,320
462
109
6
0
283,973
3
W
Ravana
10,522
585
105
6
0
394,662
4
W
Chernobog
6,661
370
17
1
0
314,063
0
L
Ra
5,870
326
11
1
0
217,573
0
L
Arachne
8,414
467
83
5
0
359,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role