Player Matchup

Sylvanus
Sylvanus
CriSe993
Sylvanus
Level 29
God Stats
0W - 2L
1,307 SR
Queue Stats
27W - 20L
1,567 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Prym31
Morgan Le Fay
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 17L
1,915 Elo+
Solo
Bellona
Bellona
SoberDays
Bellona
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 63L
1,560 Elo+
Solo
Hera
Hera
YYue
Hera
Level 26
God Stats
10W - 10L
1,710 SR
Queue Stats
129W - 135L
1,506 Elo+
Solo
Loki
Loki
buylowse11high
Loki
Level 6
God Stats
1W - 2L
1,680 SR
Queue Stats
7W - 7L
1,794 Elo+
Solo
Team Averages
Level 19
1,539 SR
1,668 Elo+

VS

Team Averages
Level 21
1,573 SR
1,609 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
HansolArwen
Hel
Level 13
God Stats
2W - 1L
1,603 SR
Queue Stats
16W - 14L
1,603 Elo+
Solo
Bellona
Bellona
WildFoxy92
Bellona
Level 15
God Stats
3W - 0L
1,633 SR
Queue Stats
38W - 26L
1,722 Elo+
Solo
Discordia
Discordia
Zynxen1
Discordia
Level 24
God Stats
12W - 10L
1,482 SR
Queue Stats
54W - 39L
1,585 Elo+
Solo
Arachne
Arachne
bleak3n
Arachne
Level 25
God Stats
17W - 12L
1,647 SR
Queue Stats
63W - 58L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CriSe993
Sylvanus
15
1 / 6 / 5
11,198
487
6,695
25,167
22,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
Prym31
Morgan Le Fay
15
2 / 12 / 2
9,688
421
12,024
21,119
8,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
SoberDays
Bellona
19
5 / 7 / 3
11,737
510
12,561
25,719
22,288
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
YYue
Hera
19
6 / 6 / 3
12,810
557
13,904
15,248
6,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 11 / 6
9,984
434
5,459
18,955
5,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
13 / 1 / 11
13,845
602
37,585
18,011
9,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 4 / 16
13,028
566
7,413
19,039
19,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
WildFoxy92
Bellona
20
5 / 3 / 5
13,692
595
11,812
15,976
18,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
Zynxen1
Discordia
19
5 / 4 / 13
13,036
567
16,152
14,201
4,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
bleak3n
Arachne
20
12 / 6 / 2
14,780
643
14,817
23,010
11,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
89
18
Kills
42
42
Deaths
18
19
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
13
1
11
18.5
L
Sylvanus
CriSe993
Sylvanus
1
6
5
0.58
W
7
4
16
3.75
L
Morgan Le Fay
Prym31
Morgan Le Fay
2
12
2
0.25
L
Bellona
SoberDays
Bellona
5
7
3
0.93
W
Bellona
WildFoxy92
Bellona
5
3
5
2.5
L
Hera
YYue
Hera
6
6
3
1.25
W
Discordia
Zynxen1
Discordia
5
4
13
2.88
W
Arachne
bleak3n
Arachne
12
6
2
2.17
L
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,643
Damage
87,779
106,208
Taken
90,237
65,515
Mitigated
63,617
20,256
Healing
34,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
37,585
26,562
0
6,970
18,011
9,202
4,269
7,263
10,704
0
134,155
L
Sylvanus
CriSe993
Sylvanus
6,695
2,246
1,353
6,816
25,167
22,228
0
6,214
18,677
38,887
0
W
7,413
512
7,467
8,082
19,039
19,597
434
10,696
8,227
32,831
0
L
Morgan Le Fay
Prym31
Morgan Le Fay
12,024
689
0
3,855
21,119
8,457
0
4,517
16,568
61,099
0
L
Bellona
SoberDays
Bellona
12,561
5,592
0
3,968
25,719
22,288
1,039
5,766
19,687
0
71,990
W
Bellona
WildFoxy92
Bellona
11,812
4,041
0
2,540
15,976
18,712
885
2,595
13,271
0
87,202
L
Hera
YYue
Hera
13,904
1,475
0
1,631
15,248
6,569
849
2,589
12,314
64,915
0
W
Discordia
Zynxen1
Discordia
16,152
932
0
3,315
14,201
4,941
1,487
4,761
9,098
75,791
0
W
Arachne
bleak3n
Arachne
14,817
10,615
0
6,393
23,010
11,165
1,099
6,609
16,249
0
145,435
L
5,459
1,289
0
2,633
18,955
5,973
0
3,352
15,397
0
37,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,417
Gold Earned
68,381
481
Minions Killed
663
0
Camps Cleared
0
1,989,989
Distance Traveled
2,195,595
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,845
602
161
7
0
425,004
4
L
Sylvanus
11,198
487
57
2
0
368,303
4
W
Hel
13,028
566
29
1
0
451,057
2
L
Morgan Le Fay
9,688
421
95
4
0
367,163
3
L
Bellona
11,737
510
143
6
0
420,695
2
W
Bellona
13,692
595
143
6
0
454,489
0
L
Hera
12,810
557
130
6
0
413,320
1
W
Discordia
13,036
567
142
6
0
399,499
3
W
Arachne
14,780
643
188
8
0
465,546
3
L
Loki
9,984
434
56
2
0
420,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role