Player Matchup

Scylla
Scylla
ALLZeus858_
Scylla
Level 16
God Stats
3W - 2L
1,472 SR
Queue Stats
37W - 25L
1,382 Elo+
Party 2
Ao Kuang
Ao Kuang
AW-Killua_ZDK
Ao Kuang
Level 23
God Stats
22W - 20L
1,432 SR
Queue Stats
155W - 156L
1,366 Elo+
Party 1
Hou Yi
Hou Yi
AW_Shaq
Hou Yi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 57L
1,460 Elo+
Party 1
Athena
Athena
EcHo iV MaFiA
Athena
Level 8
God Stats
2W - 1L
1,395 SR
Queue Stats
17W - 24L
1,309 Elo+
Solo
Bellona
Bellona
ElMolokoto
Bellona
Level 11
God Stats
7W - 2L
1,860 SR
Queue Stats
27W - 15L
1,388 Elo+
Party 2
Team Averages
Level 15
1,532 SR
1,381 Elo+

VS

Team Averages
Level 28
1,523 SR
1,411 Elo+
Ymir
Ymir
EL_Rafitaa
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,367 Elo+
Party 3
Loki
Loki
M09D3stra
Loki
Level 91
God Stats
4W - 5L
1,474 SR
Queue Stats
235W - 259L
1,349 Elo+
Party 3
Artemis
Artemis
Marmo026
Artemis
Level 13
God Stats
1W - 1L
1,523 SR
Queue Stats
1W - 2L
1,417 Elo+
Solo
Olorun
Olorun
blackgohan2006
Olorun
Level 8
God Stats
3W - 2L
1,846 SR
Queue Stats
3W - 2L
1,737 Elo+
Party 3
King Arthur
King Arthur
seth_lawal
King Arthur
Level 15
God Stats
22W - 24L
1,275 SR
Queue Stats
80W - 84L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 2 / 5
6,485
499
4,272
4,986
1,372
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
AW-Killua_ZDK
Ao Kuang
13
9 / 1 / 4
7,947
611
7,954
9,132
2,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
AW_Shaq
Hou Yi
14
5 / 0 / 4
8,138
626
5,040
7,917
2,909
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 1 / 3
7,208
554
1,794
8,162
3,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
ElMolokoto
Bellona
13
7 / 2 / 1
7,513
578
9,523
8,984
8,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,126
394
2,259
6,410
2,920
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
11
2 / 7 / 3
6,616
509
8,315
10,899
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Marmo026
Artemis
9
1 / 6 / 1
5,672
436
3,695
7,287
1,948
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 5 / 1
5,428
418
1,742
6,683
2,636
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
seth_lawal
King Arthur
8
1 / 3 / 1
5,466
420
3,699
10,978
5,029
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
23
Kills
5
6
Deaths
23
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
2
5
2.25
W
Ao Kuang
AW-Killua_ZDK
Ao Kuang
9
1
4
11
W
Hou Yi
AW_Shaq
Hou Yi
5
0
4
7
L
0
2
0
0
W
0
1
3
1.5
W
Bellona
ElMolokoto
Bellona
7
2
1
3.75
L
Loki
2
7
3
0.5
L
Artemis
Marmo026
Artemis
1
6
1
0.25
L
1
5
1
0.3
L
King Arthur
seth_lawal
King Arthur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,583
Damage
19,710
39,181
Taken
42,257
19,588
Mitigated
15,704
13,733
Healing
6,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
4,272
694
0
740
4,986
1,372
369
741
4,245
19,967
0
W
Ao Kuang
AW-Killua_ZDK
Ao Kuang
7,954
3,842
0
3,473
9,132
2,901
0
284
8,848
40,206
0
W
Hou Yi
AW_Shaq
Hou Yi
5,040
3,300
0
4,947
7,917
2,909
0
823
7,094
0
46,487
L
2,259
648
0
0
6,410
2,920
156
2,836
3,574
13,172
0
W
1,794
929
0
1,000
8,162
3,992
300
1,041
7,121
28,825
0
W
Bellona
ElMolokoto
Bellona
9,523
5,268
0
3,573
8,984
8,414
1,071
1,112
7,872
0
31,036
L
Loki
8,315
2,410
0
2,292
10,899
3,171
0
2,688
8,211
0
36,508
L
Artemis
Marmo026
Artemis
3,695
2,004
0
456
7,287
1,948
287
4,565
2,722
0
17,476
L
1,742
1,134
73
827
6,683
2,636
448
2,067
4,616
15,084
0
L
King Arthur
seth_lawal
King Arthur
3,699
344
0
2,371
10,978
5,029
10
1,864
9,114
0
23,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,291
Gold Earned
28,308
305
Minions Killed
202
0
Camps Cleared
0
1,179,872
Distance Traveled
1,051,766
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,485
499
39
3
0
202,086
0
W
Ao Kuang
7,947
611
66
5
0
261,608
0
W
Hou Yi
8,138
626
86
7
0
232,248
2
L
Ymir
5,126
394
34
3
0
230,040
2
W
Athena
7,208
554
65
5
0
250,063
3
W
Bellona
7,513
578
49
4
0
233,867
0
L
Loki
6,616
509
66
5
0
228,092
0
L
Artemis
5,672
436
29
2
0
151,961
2
L
Olorun
5,428
418
32
2
0
205,747
0
L
King Arthur
5,466
420
41
3
0
235,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role