Player Matchup

Bakasura
Bakasura
DAVOMALVEK
Bakasura
Level 48
God Stats
27W - 23L
1,513 SR
Queue Stats
85W - 102L
1,452 Elo+
Solo
Hades
Hades
Kushed Out Liar
Hades
Level 23
God Stats
12W - 13L
1,583 SR
Queue Stats
12W - 15L
1,484 Elo+
Party 2
Bacchus
Bacchus
LINUSGOD
Bacchus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 22L
1,417 Elo+
Party 2
Gilgamesh
Gilgamesh
bigbodydrew25
Gilgamesh
Level 125
God Stats
1W - 2L
1,454 SR
Queue Stats
79W - 73L
1,475 Elo+
Party 2
Danzaburou
Danzaburou
butmonky
Danzaburou
Level 82
God Stats
14W - 10L
1,507 SR
Queue Stats
27W - 29L
1,427 Elo+
Party 2
Team Averages
Level 61
1,511 SR
1,451 Elo+

VS

Team Averages
Level 71
1,536 SR
1,521 Elo+
Cthulhu
Cthulhu
DCMonster9
Cthulhu
Level 46
God Stats
18W - 13L
1,530 SR
Queue Stats
207W - 195L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
MBU Alpha
Gilgamesh
Level 29
God Stats
9W - 4L
1,845 SR
Queue Stats
12W - 6L
1,607 Elo+
Party 1
Thor
Thor
MBU Hezi
Thor
Level 106
God Stats
1W - 0L
1,307 SR
Queue Stats
11W - 7L
1,554 Elo+
Party 1
The Morrigan
The Morrigan
T44BUG
The Morrigan
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,658 Elo+
Party 1
Chernobog
Chernobog
TacticalNarwal
Chernobog
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 86L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DAVOMALVEK
Bakasura
13
1 / 2 / 1
7,685
480
4,754
9,210
3,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 3 / 2
7,636
477
7,516
11,797
6,043
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
LINUSGOD
Bacchus
11
0 / 1 / 5
6,971
436
4,636
7,606
7,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
bigbodydrew25
Gilgamesh
12
2 / 5 / 0
7,357
460
6,314
11,999
11,375
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
butmonky
Danzaburou
12
5 / 4 / 4
7,958
497
9,113
10,257
3,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DCMonster9
Cthulhu
12
1 / 3 / 3
7,594
475
2,909
12,457
9,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
MBU Alpha
Gilgamesh
13
4 / 3 / 1
7,877
492
8,555
13,579
8,862
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
16
2 / 1 / 4
9,085
568
5,760
11,499
4,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
T44BUG
The Morrigan
16
8 / 0 / 3
9,990
624
13,464
4,253
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
TacticalNarwal
Chernobog
11
0 / 4 / 2
6,651
416
3,530
6,986
1,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
11
Kills
15
15
Deaths
11
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DAVOMALVEK
Bakasura
1
2
1
0.75
W
Cthulhu
DCMonster9
Cthulhu
1
3
3
0.83
L
3
3
2
1.33
L
Bacchus
LINUSGOD
Bacchus
0
1
5
2.5
W
Gilgamesh
MBU Alpha
Gilgamesh
4
3
1
1.5
W
Thor
2
1
4
4
W
The Morrigan
T44BUG
The Morrigan
8
0
3
9.5
W
Chernobog
TacticalNarwal
Chernobog
0
4
2
0.25
L
Gilgamesh
bigbodydrew25
Gilgamesh
2
5
0
0.4
L
Danzaburou
butmonky
Danzaburou
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,333
Damage
34,218
50,869
Taken
48,774
32,273
Mitigated
26,394
12,538
Healing
12,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DAVOMALVEK
Bakasura
4,754
2,923
0
2,098
9,210
3,247
0
1,977
7,233
0
50,106
W
Cthulhu
DCMonster9
Cthulhu
2,909
119
227
2,791
12,457
9,717
369
3,706
8,586
29,302
0
L
7,516
676
133
4,238
11,797
6,043
0
5,615
6,182
40,094
0
L
Bacchus
LINUSGOD
Bacchus
4,636
168
541
1,475
7,606
7,635
254
3,310
4,296
13,211
0
W
Gilgamesh
MBU Alpha
Gilgamesh
8,555
2,580
0
3,712
13,579
8,862
254
1,369
11,740
0
37,081
W
Thor
5,760
1,656
0
4,702
11,499
4,137
1,062
2,050
9,152
0
65,551
W
The Morrigan
T44BUG
The Morrigan
13,464
1,459
0
1,003
4,253
1,733
240
1,897
2,356
65,358
1,438
W
Chernobog
TacticalNarwal
Chernobog
3,530
1,780
0
0
6,986
1,945
1,614
3,130
3,740
0
31,402
L
Gilgamesh
bigbodydrew25
Gilgamesh
6,314
1,203
0
1,979
11,999
11,375
820
887
11,112
0
37,480
L
Danzaburou
butmonky
Danzaburou
9,113
4,588
0
2,074
10,257
3,973
1,272
4,399
5,858
0
48,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,607
Gold Earned
41,197
355
Minions Killed
456
0
Camps Cleared
0
1,500,872
Distance Traveled
1,474,016
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,685
480
108
7
0
357,097
0
W
Cthulhu
7,594
475
56
4
0
301,999
1
L
Hades
7,636
477
67
4
0
280,886
0
L
Bacchus
6,971
436
19
1
0
311,856
1
W
Gilgamesh
7,877
492
70
4
0
304,460
0
W
Thor
9,085
568
130
8
0
319,501
0
W
The Morrigan
9,990
624
127
8
0
279,954
5
W
Chernobog
6,651
416
73
5
0
268,102
0
L
Gilgamesh
7,357
460
78
5
0
268,274
1
L
Danzaburou
7,958
497
83
5
0
282,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role