Player Matchup

Loki
Loki
ChikoYo00
Loki
Level 28
God Stats
1W - 5L
1,208 SR
Queue Stats
33W - 26L
1,387 Elo+
Solo
Raijin
Raijin
Devour kyro7173
Raijin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Slipperpepper13
Ymir
Level 28
God Stats
0W - 1L
1,262 SR
Queue Stats
116W - 126L
1,250 Elo+
Solo
Sun Wukong
Sun Wukong
SpentCentaur252
Sun Wukong
Level 6
God Stats
0W - 2L
1,222 SR
Queue Stats
1W - 5L
1,341 Elo+
Party 1
Mercury
Mercury
onyx_broken381
Mercury
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 13
1,338 SR
1,396 Elo+

VS

Team Averages
Level 21
1,560 SR
1,384 Elo+
Chernobog
Chernobog
 
Chernobog
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Ace214
Discordia
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 92L
1,358 Elo+
Solo
Set
Set
CGExAdDexsxX
Set
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
166W - 186L
1,283 Elo+
Solo
Chaac
Chaac
JudsonON7
Chaac
Level 21
God Stats
3W - 1L
1,463 SR
Queue Stats
37W - 36L
1,376 Elo+
Solo
Fenrir
Fenrir
Yuuuuuup007
Fenrir
Level 29
God Stats
12W - 3L
1,838 SR
Queue Stats
58W - 61L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
4
0 / 3 / 0
5,240
308
834
3,792
709
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 12 / 0
5,238
308
588
10,109
6,544
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
6 / 2 / 0
8,176
481
11,381
12,374
15,190
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
SpentCentaur252
Sun Wukong
7
0 / 8 / 2
5,636
332
3,209
10,387
7,491
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
0 / 14 / 0
5,205
306
1,318
11,324
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
9 / 0 / 5
8,848
520
7,085
5,630
2,109
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
Ace214
Discordia
14
15 / 0 / 2
9,550
562
11,370
4,621
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 4 / 2
8,213
483
1,937
8,625
3,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
JudsonON7
Chaac
12
2 / 3 / 4
7,893
464
4,031
12,815
7,840
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
15
9 / 1 / 3
9,684
570
6,922
11,976
5,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
6
Kills
36
39
Deaths
8
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
9
0
5
11.5
W
Discordia
Ace214
Discordia
15
0
2
16
W
1
4
2
0.5
L
Loki
0
3
0
0
L
0
12
0
0
W
Chaac
JudsonON7
Chaac
2
3
4
1.33
L
6
2
0
3
L
Sun Wukong
SpentCentaur252
Sun Wukong
0
8
2
0.13
W
Fenrir
9
1
3
10.5
L
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,330
Damage
31,345
47,986
Taken
43,667
32,421
Mitigated
20,686
3,469
Healing
12,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,085
4,679
0
1,982
5,630
2,109
2,473
3,215
2,415
0
31,910
W
Discordia
Ace214
Discordia
11,370
1,438
0
382
4,621
1,626
2,595
819
3,802
46,579
0
W
1,937
1,230
0
0
8,625
3,309
866
2,646
5,979
0
43,431
L
Loki
834
257
0
490
3,792
709
0
0
3,792
0
10,475
L
588
157
0
464
10,109
6,544
0
2,749
7,126
6,874
0
W
Chaac
JudsonON7
Chaac
4,031
1,122
0
2,354
12,815
7,840
613
3,444
9,371
38
32,592
L
11,381
2,378
0
2,081
12,374
15,190
0
1,327
10,885
47,114
0
L
Sun Wukong
SpentCentaur252
Sun Wukong
3,209
721
0
202
10,387
7,491
0
2,998
7,151
0
14,872
W
Fenrir
6,922
1,731
0
7,325
11,976
5,802
0
1,845
10,131
0
69,662
L
1,318
457
0
232
11,324
2,487
0
3,443
7,624
0
5,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,495
Gold Earned
44,188
147
Minions Killed
371
0
Camps Cleared
0
1,207,450
Distance Traveled
1,553,529
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,848
520
69
4
0
313,463
1
W
Discordia
9,550
562
81
5
0
301,262
0
W
Set
8,213
483
81
5
0
294,372
0
L
Loki
5,240
308
31
2
0
96,359
0
L
Raijin
5,238
308
5
0
0
226,193
2
W
Chaac
7,893
464
52
3
0
316,581
1
L
Ymir
8,176
481
83
5
0
284,991
0
L
Sun Wukong
5,636
332
23
1
0
319,390
0
W
Fenrir
9,684
570
88
5
0
327,851
0
L
Mercury
5,205
306
5
0
0
280,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role