Player Matchup

Ra
Ra
DarkPanda476
Ra
Level 8
God Stats
4W - 7L
1,811 SR
Queue Stats
216W - 205L
1,395 Elo+
Solo
Chaac
Chaac
Take1tSleazy
Chaac
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,599 Elo+
Party 3
Cthulhu
Cthulhu
UndyingTomb
Cthulhu
Level 29
God Stats
5W - 1L
1,462 SR
Queue Stats
6W - 1L
1,647 Elo+
Party 3
Cernunnos
Cernunnos
lynicaI
Cernunnos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,570 Elo+
Party 3
Kali
Kali
pojuo
Kali
Level 16
God Stats
3W - 1L
1,502 SR
Queue Stats
5W - 2L
1,570 Elo+
Party 3
Team Averages
Level 18
1,555 SR
1,556 Elo+

VS

Team Averages
Level 31
1,449 SR
1,487 Elo+
Bellona
Bellona
DarkCrusade6
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,292 Elo+
Party 2
Merlin
Merlin
E11I0TT
Merlin
Level 7
God Stats
1W - 2L
1,493 SR
Queue Stats
8W - 8L
1,544 Elo+
Party 1
Gilgamesh
Gilgamesh
LethalDevotee
Gilgamesh
Level 28
God Stats
6W - 15L
1,470 SR
Queue Stats
212W - 215L
1,529 Elo+
Party 1
Fenrir
Fenrir
NefariousJoker
Fenrir
Level 87
God Stats
2W - 6L
1,280 SR
Queue Stats
660W - 640L
1,568 Elo+
Party 1
Hachiman
Hachiman
VisualConcept69
Hachiman
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 6
6,189
619
4,397
4,349
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
6 / 3 / 3
6,123
612
6,982
8,458
3,679
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
UndyingTomb
Cthulhu
9
6 / 0 / 7
6,752
675
3,827
4,857
3,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
lynicaI
Cernunnos
9
7 / 2 / 7
6,183
618
10,367
6,580
2,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
pojuo
Kali
7
3 / 3 / 5
5,076
508
1,850
5,022
1,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarkCrusade6
Bellona
7
1 / 6 / 1
4,715
472
4,834
7,830
5,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
E11I0TT
Merlin
7
1 / 4 / 1
4,682
468
3,044
4,872
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
LethalDevotee
Gilgamesh
6
0 / 5 / 2
4,758
476
1,564
10,788
2,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
7 / 3 / 0
6,159
616
7,105
8,955
2,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
6
1 / 9 / 0
4,262
426
2,661
7,691
1,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
26
Kills
10
10
Deaths
27
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
DarkCrusade6
Bellona
1
6
1
0.25
W
4
2
6
3.5
L
Merlin
E11I0TT
Merlin
1
4
1
0.38
L
Gilgamesh
LethalDevotee
Gilgamesh
0
5
2
0.2
L
7
3
0
2.33
W
6
3
3
2.5
W
Cthulhu
UndyingTomb
Cthulhu
6
0
7
9.5
L
Hachiman
1
9
0
0.11
W
Cernunnos
lynicaI
Cernunnos
7
2
7
5.25
W
Kali
pojuo
Kali
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,423
Damage
19,208
29,266
Taken
40,136
12,113
Mitigated
13,355
8,966
Healing
5,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DarkCrusade6
Bellona
4,834
2,535
0
1,956
7,830
5,064
0
0
7,830
0
13,495
W
4,397
670
691
1,384
4,349
1,382
550
355
3,994
33,537
0
L
Merlin
E11I0TT
Merlin
3,044
434
0
89
4,872
1,254
0
1,717
3,087
17,259
0
L
Gilgamesh
LethalDevotee
Gilgamesh
1,564
331
0
1,862
10,788
2,603
0
2,196
8,562
0
11,961
L
7,105
2,054
0
1,606
8,955
2,875
0
2,110
6,749
0
30,870
W
6,982
2,691
0
3,121
8,458
3,679
272
152
8,306
0
19,711
W
Cthulhu
UndyingTomb
Cthulhu
3,827
326
333
0
4,857
3,487
544
1,275
3,582
12,492
0
L
Hachiman
2,661
1,400
0
248
7,691
1,559
0
1,889
5,684
0
9,188
W
Cernunnos
lynicaI
Cernunnos
10,367
7,767
194
2,520
6,580
2,019
493
804
5,776
0
31,657
W
Kali
pojuo
Kali
1,850
847
0
723
5,022
1,546
563
458
4,564
0
9,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,323
Gold Earned
24,576
170
Minions Killed
150
0
Camps Cleared
0
961,016
Distance Traveled
869,838
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,715
472
24
2
0
179,757
0
W
Ra
6,189
619
64
6
0
183,662
1
L
Merlin
4,682
468
33
3
0
158,846
0
L
Gilgamesh
4,758
476
20
2
0
181,618
0
L
Fenrir
6,159
616
64
6
0
183,878
1
W
Chaac
6,123
612
35
4
0
193,864
1
W
Cthulhu
6,752
675
15
2
0
198,720
0
L
Hachiman
4,262
426
9
1
0
165,739
0
W
Cernunnos
6,183
618
41
4
0
179,568
0
W
Kali
5,076
508
15
2
0
205,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role