Player Matchup

Awilix
Awilix
NDEAAAAH
Awilix
Level 23
God Stats
2W - 2L
1,582 SR
Queue Stats
14W - 13L
1,544 Elo+
Party 1
Medusa
Medusa
Rengar875
Medusa
Level 8
God Stats
1W - 0L
1,756 SR
Queue Stats
3W - 0L
1,740 Elo+
Party 1
Sol
Sol
Xairito
Sol
Level 143
God Stats
1W - 0L
1,680 SR
Queue Stats
7W - 0L
1,860 Elo+
Party 1
Achilles
Achilles
almironcriado
Achilles
Level 96
God Stats
12W - 18L
1,485 SR
Queue Stats
497W - 764L
1,375 Elo+
Party 2
Bacchus
Bacchus
romanomateo1234
Bacchus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,177 Elo+
Party 2
Team Averages
Level 54
1,601 SR
1,539 Elo+

VS

Team Averages
Level 21
1,518 SR
1,536 Elo+
Chiron
Chiron
AviciiGamiing
Chiron
Level 29
God Stats
4W - 7L
1,408 SR
Queue Stats
109W - 105L
1,507 Elo+
Solo
Kukulkan
Kukulkan
DamianChad
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,610 Elo+
Solo
Artio
Artio
Zhescu
Artio
Level 22
God Stats
9W - 11L
1,635 SR
Queue Stats
129W - 114L
1,490 Elo+
Solo
Thanatos
Thanatos
guibsoc
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,516 Elo+
Solo
Osiris
Osiris
lipearce7
Osiris
Level 30
God Stats
7W - 10L
1,548 SR
Queue Stats
127W - 137L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
NDEAAAAH
Awilix
17
13 / 2 / 9
11,396
633
15,526
13,090
5,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
Rengar875
Medusa
12
2 / 2 / 6
8,246
458
6,506
6,758
2,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
16
8 / 1 / 12
10,679
593
13,173
11,581
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
almironcriado
Achilles
17
5 / 1 / 4
10,592
588
9,479
10,772
9,218
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 9
7,622
423
2,087
8,021
5,306
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
7,997
444
6,012
11,220
3,204
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
DamianChad
Kukulkan
11
0 / 9 / 0
6,740
374
4,412
12,078
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
Zhescu
Artio
12
2 / 2 / 0
8,801
489
1,721
7,975
3,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
guibsoc
Thanatos
14
2 / 6 / 2
8,936
496
6,830
18,700
6,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
lipearce7
Osiris
12
1 / 5 / 1
7,742
430
7,859
14,224
9,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
28
Kills
6
7
Deaths
28
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Kukulkan
DamianChad
Kukulkan
0
9
0
0
W
Awilix
NDEAAAAH
Awilix
13
2
9
8.75
W
Medusa
Rengar875
Medusa
2
2
6
2.5
W
Sol
8
1
12
14
L
Artio
Zhescu
Artio
2
2
0
1
W
Achilles
almironcriado
Achilles
5
1
4
7
L
Thanatos
guibsoc
Thanatos
2
6
2
0.5
L
Osiris
lipearce7
Osiris
1
5
1
0.3
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,771
Damage
26,834
50,222
Taken
64,197
25,760
Mitigated
26,546
19,040
Healing
19,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,012
1,771
356
2,071
11,220
3,204
422
1,396
9,824
0
41,113
L
Kukulkan
DamianChad
Kukulkan
4,412
859
0
340
12,078
3,965
406
5,328
6,750
31,752
0
W
Awilix
NDEAAAAH
Awilix
15,526
6,076
0
4,270
13,090
5,196
1,876
1,321
11,769
0
77,717
W
Medusa
Rengar875
Medusa
6,506
3,318
0
1,701
6,758
2,130
3,364
741
5,974
0
39,418
W
Sol
13,173
3,952
1,317
7,071
11,581
3,910
3,925
3,042
8,539
65,066
0
L
Artio
Zhescu
Artio
1,721
128
100
1,628
7,975
3,765
0
2,064
5,911
18,409
0
W
Achilles
almironcriado
Achilles
9,479
2,427
0
3,633
10,772
9,218
906
310
9,717
0
55,693
L
Thanatos
guibsoc
Thanatos
6,830
1,467
0
11,758
18,700
6,390
0
3,967
14,733
0
47,054
L
Osiris
lipearce7
Osiris
7,859
2,347
0
2,937
14,224
9,222
210
2,505
11,719
0
39,729
W
2,087
106
58
990
8,021
5,306
164
664
7,345
17,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,535
Gold Earned
40,216
460
Minions Killed
339
0
Camps Cleared
0
1,771,171
Distance Traveled
1,564,179
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,997
444
86
5
0
269,624
0
L
Kukulkan
6,740
374
51
3
0
294,639
1
W
Awilix
11,396
633
114
6
0
395,457
2
W
Medusa
8,246
458
62
3
0
330,345
1
W
Sol
10,679
593
128
7
0
338,103
3
L
Artio
8,801
489
34
2
0
335,527
6
W
Achilles
10,592
588
117
7
0
374,296
3
L
Thanatos
8,936
496
90
5
0
319,806
4
L
Osiris
7,742
430
78
4
0
344,583
5
W
Bacchus
7,622
423
39
2
0
332,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role