Player Matchup

Neith
Neith
Silver II
Combat_Black7
Neith
Silver II
Level 82
God Stats
7W - 4L
1,628 SR
Queue Stats
19W - 19L
1,341 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Fulumbo12
Sun Wukong
Gold IV
Level 88
God Stats
4W - 7L
1,607 SR
Queue Stats
54W - 64L
1,403 MMR
Solo
Ah Puch
Ah Puch
Gold V
xNikolai_935_
Ah Puch
Gold V
Level 127
God Stats
7W - 4L
1,683 SR
Queue Stats
166W - 154L
1,361 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,639 SR
1,368 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,546 SR
1,343 MMR
Ra
Ra
Bronze III
ChokeDaSmite
Ra
Bronze III
Level 34
God Stats
3W - 2L
1,585 SR
Queue Stats
9W - 7L
1,405 MMR
Solo
Bellona
Bellona
Silver III
Vknox1
Bellona
Silver III
Level 149
God Stats
2W - 1L
1,412 SR
Queue Stats
9W - 8L
1,417 MMR
Solo
Achilles
Achilles
Silver I
miek lares
Achilles
Silver I
Level 89
God Stats
24W - 13L
1,640 SR
Queue Stats
46W - 40L
1,207 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
9,049
603
12,321
11,451
4,024
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Fulumbo12
Sun Wukong
13
4 / 4 / 1
10,062
671
12,991
20,270
16,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
13
0 / 7 / 3
8,634
576
12,125
10,554
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CthulhuGilgameshChaacMorgan Le FayAthena

VS

Bans
Baba YagaMedusaDanzaburouCupidSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 6
11,750
783
15,147
15,555
8,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Vknox1
Bellona
13
4 / 3 / 12
9,971
665
11,793
17,042
18,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
miek lares
Achilles
14
4 / 0 / 12
10,226
682
10,476
20,675
30,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
18
18
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
10
2
6
6.5
L
1
7
3
0.36
L
Sun Wukong
Fulumbo12
Sun Wukong
4
4
1
1.13
W
Bellona
Vknox1
Bellona
4
3
12
3.33
W
Achilles
miek lares
Achilles
4
0
12
10
L
Ah Puch
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,437
Damage
37,416
42,275
Taken
53,272
23,694
Mitigated
57,608
7,721
Healing
16,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,147
1,164
3,607
4,592
15,555
8,891
777
3,449
11,846
69,840
0
L
12,321
4,386
0
1,438
11,451
4,024
570
4,932
5,577
0
31,134
L
Sun Wukong
Fulumbo12
Sun Wukong
12,991
3,152
0
3,705
20,270
16,224
27
7,133
11,132
0
24,436
W
Bellona
Vknox1
Bellona
11,793
2,964
0
1,848
17,042
18,685
58
3,778
12,954
0
23,456
W
Achilles
miek lares
Achilles
10,476
1,361
0
6,266
20,675
30,032
210
3,861
16,347
5,685
20,792
L
Ah Puch
12,125
604
0
2,578
10,554
3,446
0
4,359
5,500
47,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,745
Gold Earned
31,947
148
Minions Killed
185
0
Camps Cleared
0
720,490
Distance Traveled
881,306
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,750
783
133
9
0
306,864
1
L
Neith
9,049
603
41
3
0
228,763
4
L
Sun Wukong
10,062
671
24
2
0
274,977
2
W
Bellona
9,971
665
30
2
0
283,356
0
W
Achilles
10,226
682
22
1
0
291,086
1
L
Ah Puch
8,634
576
83
6
0
216,750
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role