Player Matchup

Sobek
Sobek
Crustar
Sobek
Level 157
God Stats
4W - 4L
1,623 SR
Queue Stats
529W - 438L
1,679 Elo+
Party 1
Danzaburou
Danzaburou
IvanMireles
Danzaburou
Level 128
God Stats
6W - 4L
1,708 SR
Queue Stats
161W - 127L
1,611 Elo+
Party 1
Awilix
Awilix
LOLcatGGG
Awilix
Level 145
God Stats
1W - 3L
1,379 SR
Queue Stats
222W - 206L
1,574 Elo+
Party 2
Zhong Kui
Zhong Kui
SR PURIFIC430R
Zhong Kui
Level 144
God Stats
4W - 3L
1,891 SR
Queue Stats
458W - 472L
1,612 Elo+
Party 2
Horus
Horus
xxThedemonxx666
Horus
Level 147
God Stats
4W - 4L
1,717 SR
Queue Stats
59W - 61L
1,589 Elo+
Party 1
Team Averages
Level 144
1,663 SR
1,613 Elo+

VS

Team Averages
Level 122
1,597 SR
1,604 Elo+
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Melascula-Faith
Izanami
Level 89
God Stats
29W - 9L
1,724 SR
Queue Stats
437W - 268L
1,618 Elo+
Party 3
Artio
Artio
NCAIndica
Artio
Level 160
God Stats
48W - 33L
1,783 SR
Queue Stats
531W - 281L
1,640 Elo+
Party 3
Zhong Kui
Zhong Kui
StellarAsterism
Zhong Kui
Level 124
God Stats
11W - 7L
1,633 SR
Queue Stats
347W - 326L
1,633 Elo+
Solo
Sol
Sol
imobchubs
Sol
Level 88
God Stats
2W - 0L
1,345 SR
Queue Stats
280W - 242L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Crustar
Sobek
9
0 / 3 / 1
4,900
490
4,843
11,219
9,494
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
IvanMireles
Danzaburou
9
0 / 2 / 0
5,197
520
1,003
4,110
1,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
LOLcatGGG
Awilix
9
2 / 4 / 1
5,476
548
3,146
7,270
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
SR PURIFIC430R
Zhong Kui
10
1 / 1 / 1
5,702
570
4,697
6,272
4,758
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 1
4,577
458
669
6,689
2,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
5 / 2 / 6
6,432
643
5,133
7,637
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
3 / 0 / 2
6,782
678
4,856
2,781
846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
NCAIndica
Artio
9
0 / 0 / 7
5,497
550
4,009
5,669
2,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
StellarAsterism
Zhong Kui
10
3 / 1 / 1
5,958
596
8,381
7,715
5,488
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 2
5,889
589
2,447
4,020
928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
12
12
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
2
6
4
L
Sobek
Crustar
Sobek
0
3
1
0.17
L
Danzaburou
IvanMireles
Danzaburou
0
2
0
0
L
Awilix
LOLcatGGG
Awilix
2
4
1
0.63
W
3
0
2
4
W
Artio
NCAIndica
Artio
0
0
7
3.5
L
Zhong Kui
SR PURIFIC430R
Zhong Kui
1
1
1
1.5
W
Zhong Kui
StellarAsterism
Zhong Kui
3
1
1
3.5
W
1
0
2
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,358
Damage
24,826
35,560
Taken
27,822
19,845
Mitigated
11,641
14,162
Healing
15,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,133
1,540
0
3,762
7,637
2,307
0
2,395
5,242
0
27,009
L
Sobek
Crustar
Sobek
4,843
583
0
5,688
11,219
9,494
0
6,942
4,277
22,148
0
L
Danzaburou
IvanMireles
Danzaburou
1,003
378
0
1,142
4,110
1,176
0
2,625
1,485
0
27,164
L
Awilix
LOLcatGGG
Awilix
3,146
899
0
1,930
7,270
2,228
0
2,389
4,881
0
23,884
W
4,856
3,565
0
1,054
2,781
846
0
1,104
1,677
0
53,223
W
Artio
NCAIndica
Artio
4,009
838
925
1,878
5,669
2,072
0
1,953
3,716
10,803
0
L
Zhong Kui
SR PURIFIC430R
Zhong Kui
4,697
1,018
0
3,190
6,272
4,758
0
1,016
5,256
36,803
0
W
Zhong Kui
StellarAsterism
Zhong Kui
8,381
2,321
0
5,002
7,715
5,488
0
4,088
3,627
30,963
0
W
2,447
493
0
3,104
4,020
928
0
150
3,870
39,899
0
L
669
393
220
1,992
6,689
2,189
0
1,865
4,824
0
8,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,852
Gold Earned
30,558
261
Minions Killed
326
0
Camps Cleared
0
935,882
Distance Traveled
930,917
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,432
643
45
5
0
184,036
5
L
Sobek
4,900
490
38
4
0
182,429
1
L
Danzaburou
5,197
520
63
6
0
167,719
2
L
Awilix
5,476
548
60
6
0
209,427
0
W
Izanami
6,782
678
122
12
0
197,837
3
W
Artio
5,497
550
9
1
0
186,622
2
L
Zhong Kui
5,702
570
87
9
0
182,114
7
W
Zhong Kui
5,958
596
57
6
0
177,044
0
W
Sol
5,889
589
93
9
0
185,378
1
L
Horus
4,577
458
13
1
0
194,193
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role