Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
BremerAldair
Raijin
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 119L
1,471 Elo+
Solo
Thanatos
Thanatos
CrazyNinja666
Thanatos
Level 66
God Stats
0W - 1L
1,198 SR
Queue Stats
213W - 234L
1,417 Elo+
Party 2
Neith
Neith
Evankyrie
Neith
Level 75
God Stats
0W - 5L
1,521 SR
Queue Stats
44W - 63L
1,409 Elo+
Party 2
Izanami
Izanami
Webman616
Izanami
Level 137
God Stats
41W - 33L
1,360 SR
Queue Stats
253W - 282L
1,375 Elo+
Party 2
Team Averages
Level 93
1,416 SR
1,434 Elo+

VS

Team Averages
Level 83
1,554 SR
1,428 Elo+
Hera
Hera
Disiaczek
Hera
Level 53
God Stats
23W - 19L
1,534 SR
Queue Stats
176W - 250L
1,390 Elo+
Party 1
Bacchus
Bacchus
Emmern123
Bacchus
Level 128
God Stats
6W - 9L
1,389 SR
Queue Stats
110W - 130L
1,395 Elo+
Party 3
Fenrir
Fenrir
HooLiGaN_Marmic
Fenrir
Level 84
God Stats
9W - 12L
1,712 SR
Queue Stats
195W - 280L
1,392 Elo+
Party 1
Xbalanque
Xbalanque
theonebeast1
Xbalanque
Level 86
God Stats
7W - 2L
1,634 SR
Queue Stats
26W - 27L
1,477 Elo+
Party 3
Anubis
Anubis
yoho1
Anubis
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 111L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
1 / 0 / 3
4,292
613
2,228
2,683
902
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Raijin
4
0 / 2 / 1
3,285
469
759
2,008
670
Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Thanatos
CrazyNinja666
Thanatos
6
1 / 1 / 0
3,802
543
550
3,596
946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Evankyrie
Neith
8
0 / 0 / 0
4,151
593
1,507
1,575
398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Webman616
Izanami
7
3 / 2 / 0
4,270
610
3,088
5,005
1,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
7
2 / 0 / 1
4,772
682
2,598
1,859
427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Emmern123
Bacchus
5
0 / 1 / 1
3,751
536
1,655
3,663
2,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
2 / 1 / 2
4,412
630
1,308
3,586
974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xbalanque
theonebeast1
Xbalanque
5
1 / 3 / 1
3,698
528
3,018
4,130
839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
yoho1
Anubis
9
0 / 0 / 0
4,727
675
204
2,960
1,506
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
5
Kills
5
5
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
0
3
2.5
L
Raijin
0
2
1
0.25
L
Thanatos
CrazyNinja666
Thanatos
1
1
0
1
W
Hera
2
0
1
2.5
W
Bacchus
Emmern123
Bacchus
0
1
1
0.5
L
Neith
Evankyrie
Neith
0
0
0
0
W
2
1
2
3
L
Izanami
Webman616
Izanami
3
2
0
1.5
W
Xbalanque
theonebeast1
Xbalanque
1
3
1
0.5
W
Anubis
yoho1
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,132
Damage
8,783
14,867
Taken
16,198
4,103
Mitigated
5,913
6,572
Healing
6,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,228
119
85
725
2,683
902
0
712
1,971
11,709
0
L
Raijin
759
360
0
477
2,008
670
0
998
1,010
6,117
0
L
Thanatos
CrazyNinja666
Thanatos
550
179
0
1,980
3,596
946
0
1,358
2,238
0
13,830
W
Hera
2,598
336
0
611
1,859
427
770
662
1,197
17,292
0
W
Bacchus
Emmern123
Bacchus
1,655
362
0
1,138
3,663
2,167
130
841
2,822
9,413
0
L
Neith
Evankyrie
Neith
1,507
549
0
1,147
1,575
398
0
204
1,371
0
18,028
W
1,308
354
0
1,446
3,586
974
0
600
2,986
0
12,760
L
Izanami
Webman616
Izanami
3,088
2,140
0
2,158
5,005
1,187
99
1,185
3,820
0
19,972
W
Xbalanque
theonebeast1
Xbalanque
3,018
1,535
0
873
4,130
839
126
884
3,246
0
10,958
W
Anubis
yoho1
Anubis
204
36
0
2,074
2,960
1,506
0
0
2,960
23,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,800
Gold Earned
21,360
160
Minions Killed
167
0
Camps Cleared
0
554,630
Distance Traveled
617,900
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,292
613
16
2
0
141,754
2
L
Raijin
3,285
469
12
2
0
57,351
3
L
Thanatos
3,802
543
35
5
0
130,243
3
W
Hera
4,772
682
40
6
0
132,009
2
W
Bacchus
3,751
536
10
1
0
138,315
1
L
Neith
4,151
593
48
7
0
116,223
0
W
Fenrir
4,412
630
28
4
0
116,133
2
L
Izanami
4,270
610
49
7
0
109,059
1
W
Xbalanque
3,698
528
20
3
0
118,769
0
W
Anubis
4,727
675
69
10
0
112,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role