Player Matchup

Morgan Le Fay
Morgan Le Fay
JohnnyGlaspo
Morgan Le Fay
Level 127
God Stats
9W - 11L
1,298 SR
Queue Stats
133W - 147L
1,419 Elo+
Solo
Athena
Athena
TannerNormal277
Athena
Level 109
God Stats
1W - 5L
1,500 SR
Queue Stats
111W - 158L
1,352 Elo+
Solo
Xbalanque
Xbalanque
Zhov39
Xbalanque
Level 46
God Stats
3W - 6L
1,426 SR
Queue Stats
61W - 77L
1,481 Elo+
Solo
Team Averages
Level 94
1,408 SR
1,417 Elo+

VS

Team Averages
Level 48
1,783 SR
1,439 Elo+
Baron Samedi
Baron Samedi
BioHazardyt3278
Baron Samedi
Level 9
God Stats
1W - 1L
1,737 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Izanami
Izanami
Meeky52
Izanami
Level 28
God Stats
5W - 3L
1,968 SR
Queue Stats
165W - 167L
1,398 Elo+
Party 1
Nu Wa
Nu Wa
Swiss Jaffa
Nu Wa
Level 106
God Stats
8W - 2L
1,644 SR
Queue Stats
215W - 228L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JohnnyGlaspo
Morgan Le Fay
17
12 / 4 / 5
13,795
726
22,701
17,531
5,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 4 / 12
11,194
589
6,395
26,761
29,791
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Zhov39
Xbalanque
16
6 / 11 / 5
13,192
694
9,525
18,153
5,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BioHazardyt3278
Baron Samedi
15
3 / 12 / 6
11,955
629
12,089
16,293
8,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Meeky52
Izanami
19
6 / 2 / 10
13,275
699
13,192
12,546
4,967
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
10 / 4 / 6
14,262
751
27,601
17,183
6,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
41
18
Kills
19
19
Deaths
18
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BioHazardyt3278
Baron Samedi
3
12
6
0.5
L
Morgan Le Fay
JohnnyGlaspo
Morgan Le Fay
12
4
5
3.63
W
Izanami
Meeky52
Izanami
6
2
10
5.5
W
10
4
6
3.25
L
0
4
12
1.5
L
Xbalanque
Zhov39
Xbalanque
6
11
5
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,621
Damage
52,882
62,445
Taken
46,022
40,884
Mitigated
19,868
3,143
Healing
9,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BioHazardyt3278
Baron Samedi
12,089
1,943
771
1,376
16,293
8,264
0
9,744
6,549
35,354
0
L
Morgan Le Fay
JohnnyGlaspo
Morgan Le Fay
22,701
632
469
1,354
17,531
5,817
511
12,193
5,338
73,753
0
W
Izanami
Meeky52
Izanami
13,192
7,403
196
3,024
12,546
4,967
2,693
7,736
4,810
0
52,158
W
27,601
9,217
930
2,834
17,183
6,637
533
11,616
5,567
67,738
0
L
6,395
1,246
0
0
26,761
29,791
44
16,188
10,573
34,792
0
L
Xbalanque
Zhov39
Xbalanque
9,525
2,756
0
1,320
18,153
5,276
1,629
11,309
6,844
0
43,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,181
Gold Earned
39,492
209
Minions Killed
198
0
Camps Cleared
0
932,750
Distance Traveled
903,571
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,955
629
47
2
0
268,353
0
L
Morgan Le Fay
13,795
726
81
4
0
332,310
0
W
Izanami
13,275
699
96
5
0
326,336
2
W
Nu Wa
14,262
751
55
3
0
308,882
0
L
Athena
11,194
589
50
3
0
329,991
4
L
Xbalanque
13,192
694
78
4
0
270,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role