Player Matchup

Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
UG Kelso
Terra
Level 143
God Stats
1W - 0L
1,392 SR
Queue Stats
98W - 104L
1,436 Elo+
Party 1
Kumbhakarna
Kumbhakarna
g_alexandrino
Kumbhakarna
Level 111
God Stats
7W - 7L
1,431 SR
Queue Stats
676W - 672L
1,566 Elo+
Solo
Da Ji
Da Ji
lilturtlenurse
Da Ji
Level 127
God Stats
3W - 0L
1,691 SR
Queue Stats
237W - 248L
1,510 Elo+
Solo
Mercury
Mercury
superslink6
Mercury
Level 128
God Stats
1W - 0L
1,537 SR
Queue Stats
83W - 84L
1,474 Elo+
Party 1
Team Averages
Level 123
1,510 SR
1,497 Elo+

VS

Team Averages
Level 117
1,411 SR
1,536 Elo+
Pele
Pele
Dip king 187789
Pele
Level 126
God Stats
1W - 1L
1,539 SR
Queue Stats
99W - 100L
1,574 Elo+
Solo
Chernobog
Chernobog
Ltsoihg
Chernobog
Level 157
God Stats
1W - 6L
1,145 SR
Queue Stats
381W - 357L
1,539 Elo+
Solo
Freya
Freya
PandaPersuasion
Freya
Level 118
God Stats
5W - 6L
1,605 SR
Queue Stats
313W - 308L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
hanner185
Baron Samedi
Level 137
God Stats
2W - 1L
1,264 SR
Queue Stats
113W - 99L
1,532 Elo+
Solo
Set
Set
junglefoot
Set
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
7 / 4 / 13
14,410
758
27,377
19,763
11,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
UG Kelso
Terra
19
2 / 2 / 12
13,571
714
8,864
20,363
26,844
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
g_alexandrino
Kumbhakarna
19
1 / 4 / 16
11,613
611
10,297
37,395
33,544
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
5 / 4 / 11
13,005
684
12,285
16,697
10,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
superslink6
Mercury
20
5 / 6 / 11
12,988
684
15,591
22,749
14,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 13
12,003
632
20,292
23,424
18,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chernobog
Ltsoihg
Chernobog
20
4 / 4 / 10
13,256
698
26,151
17,655
10,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
3 / 5 / 15
12,431
654
17,466
23,712
14,781
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
hanner185
Baron Samedi
20
11 / 3 / 7
13,207
695
29,008
18,455
12,451
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 2 / 0
8,398
442
564
1,976
684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
65
20
Kills
20
20
Deaths
20
63
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
4
13
3.38
L
2
6
13
1.42
L
Chernobog
Ltsoihg
Chernobog
4
4
10
2.25
L
3
5
15
2.1
W
Terra
UG Kelso
Terra
2
2
12
4
W
Kumbhakarna
g_alexandrino
Kumbhakarna
1
4
16
2.25
L
Baron Samedi
hanner185
Baron Samedi
11
3
7
4.83
L
0
2
0
0
W
5
4
11
2.63
W
Mercury
superslink6
Mercury
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,414
Damage
93,481
116,967
Taken
85,222
96,371
Mitigated
57,312
60,364
Healing
37,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
27,377
14,560
2,191
7,411
19,763
11,157
2,374
11,414
7,959
0
70,418
L
20,292
1,750
1,417
6,895
23,424
18,449
360
4,229
19,195
0
37,779
L
Chernobog
Ltsoihg
Chernobog
26,151
16,056
1,310
2,609
17,655
10,947
2,101
4,113
13,542
0
53,593
L
17,466
4,441
2,148
9,721
23,712
14,781
440
5,480
18,232
42,528
0
W
Terra
UG Kelso
Terra
8,864
619
14,780
7,704
20,363
26,844
320
7,308
12,694
18,606
0
W
Kumbhakarna
g_alexandrino
Kumbhakarna
10,297
517
2,724
14,331
37,395
33,544
326
9,808
26,806
14,763
0
L
Baron Samedi
hanner185
Baron Samedi
29,008
581
7,608
5,950
18,455
12,451
578
4,961
13,494
44,318
0
L
564
286
0
0
1,976
684
0
378
1,598
0
864
W
12,285
1,867
2,763
2,564
16,697
10,471
1,771
6,101
10,298
0
23,492
W
Mercury
superslink6
Mercury
15,591
6,019
854
5,042
22,749
14,355
1,875
9,538
12,736
0
41,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,587
Gold Earned
59,295
183
Minions Killed
185
0
Camps Cleared
0
1,658,937
Distance Traveled
1,309,532
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,410
758
75
4
0
301,618
2
L
Pele
12,003
632
38
2
0
347,100
0
L
Chernobog
13,256
698
70
4
0
269,854
3
L
Freya
12,431
654
44
2
0
292,839
1
W
Terra
13,571
714
10
1
0
294,143
5
W
Kumbhakarna
11,613
611
6
0
0
337,897
0
L
Baron Samedi
13,207
695
33
2
0
351,156
4
L
Set
8,398
442
0
0
0
48,583
0
W
Da Ji
13,005
684
19
1
0
352,975
5
W
Mercury
12,988
684
73
4
0
372,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role