Player Matchup

Odin
Odin
 
Odin
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Army_Boy_PR_
Ymir
Level 43
God Stats
2W - 2L
1,531 SR
Queue Stats
95W - 136L
1,330 Elo+
Party 3
He Bo
He Bo
BLADEAGE-
He Bo
Level 109
God Stats
1W - 2L
1,403 SR
Queue Stats
169W - 161L
1,397 Elo+
Party 3
Susano
Susano
DONTwashMY1hands
Susano
Level 42
God Stats
1W - 1L
1,371 SR
Queue Stats
136W - 147L
1,352 Elo+
Party 2
Cernunnos
Cernunnos
Eduardo_Soler
Cernunnos
Level 46
God Stats
1W - 3L
1,521 SR
Queue Stats
99W - 118L
1,313 Elo+
Party 3
Team Averages
Level 63
1,465 SR
1,378 Elo+

VS

Team Averages
Level 56
1,457 SR
1,415 Elo+
Chaac
Chaac
AKidOnHisCoUcH
Chaac
Level 59
God Stats
6W - 7L
1,461 SR
Queue Stats
90W - 113L
1,422 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HybrogenBroxide
Morgan Le Fay
Level 67
God Stats
5W - 0L
1,500 SR
Queue Stats
153W - 154L
1,395 Elo+
Party 1
Cthulhu
Cthulhu
Joezeppa
Cthulhu
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 10L
1,425 Elo+
Party 1
Ravana
Ravana
Lord Kalki108
Ravana
Level 81
God Stats
12W - 12L
1,390 SR
Queue Stats
336W - 392L
1,384 Elo+
Solo
Neith
Neith
MrAnderson0001
Neith
Level 58
God Stats
3W - 4L
1,436 SR
Queue Stats
145W - 135L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
1 / 1 / 1
5,644
564
3,359
4,241
2,507
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

7
0 / 2 / 6
5,256
526
2,943
7,785
4,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
BLADEAGE-
He Bo
9
5 / 3 / 1
5,780
578
4,219
5,509
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
2 / 2 / 2
4,940
494
1,896
5,281
1,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Eduardo_Soler
Cernunnos
6
1 / 3 / 2
4,711
471
2,819
4,326
1,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,350
535
2,539
5,835
3,789
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
HybrogenBroxide
Morgan Le Fay
10
2 / 2 / 3
6,049
605
3,953
4,873
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Joezeppa
Cthulhu
9
4 / 2 / 3
5,961
596
4,019
7,078
4,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 1
5,403
540
1,344
5,553
2,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
4 / 2 / 4
5,849
585
6,613
4,774
1,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
9
Kills
11
11
Deaths
11
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
1
1
1.5
W
1
2
0
0.5
L
0
2
6
1.5
L
He Bo
BLADEAGE-
He Bo
5
3
1
1.83
L
2
2
2
1.5
L
Cernunnos
Eduardo_Soler
Cernunnos
1
3
2
0.67
W
Morgan Le Fay
HybrogenBroxide
Morgan Le Fay
2
2
3
1.75
W
Cthulhu
Joezeppa
Cthulhu
4
2
3
2.75
W
0
3
1
0.17
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,236
Damage
18,468
27,142
Taken
28,113
11,259
Mitigated
12,771
2,782
Healing
6,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,359
402
0
337
4,241
2,507
0
0
4,241
0
22,927
W
2,539
402
0
1,639
5,835
3,789
127
0
5,835
0
23,025
L
2,943
464
0
1,160
7,785
4,194
0
2,205
5,521
15,790
0
L
He Bo
BLADEAGE-
He Bo
4,219
678
0
594
5,509
1,553
0
2,587
2,667
18,431
0
L
1,896
696
0
420
5,281
1,454
0
1,167
4,018
0
15,949
L
Cernunnos
Eduardo_Soler
Cernunnos
2,819
1,000
0
271
4,326
1,551
0
1,666
2,660
0
13,014
W
Morgan Le Fay
HybrogenBroxide
Morgan Le Fay
3,953
537
0
873
4,873
1,471
52
2,525
2,182
22,678
0
W
Cthulhu
Joezeppa
Cthulhu
4,019
572
0
1,470
7,078
4,243
87
1,662
5,401
11,611
0
W
1,344
566
0
1,008
5,553
2,020
202
570
4,956
0
31,324
W
6,613
3,889
0
1,913
4,774
1,248
563
2,153
2,577
0
25,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,331
Gold Earned
28,612
179
Minions Killed
239
0
Camps Cleared
0
902,674
Distance Traveled
946,021
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,644
564
56
6
0
172,773
0
W
Chaac
5,350
535
53
5
0
205,164
2
L
Ymir
5,256
526
23
2
0
184,178
2
L
He Bo
5,780
578
42
4
0
185,576
2
L
Susano
4,940
494
28
3
0
189,975
2
L
Cernunnos
4,711
471
30
3
0
170,172
0
W
Morgan Le Fay
6,049
605
58
6
0
190,086
3
W
Cthulhu
5,961
596
17
2
0
203,541
0
W
Ravana
5,403
540
64
6
0
176,966
2
W
Neith
5,849
585
47
5
0
170,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role