Player Matchup

Bakasura
Bakasura
EarthquakenateX
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 96L
1,306 Elo+
Solo
Chronos
Chronos
PTR_Fuego
Chronos
Level 12
God Stats
0W - 4L
1,106 SR
Queue Stats
4W - 10L
1,239 Elo+
Party 2
Ymir
Ymir
Tr4cker_0404
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,115 Elo+
Solo
Sun Wukong
Sun Wukong
beastmodedp14
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
temp-379229
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 9
1,421 SR
1,332 Elo+

VS

Team Averages
Level 15
1,379 SR
1,191 Elo+
Chernobog
Chernobog
BUBBLEGUT2557
Chernobog
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 33L
1,156 Elo+
Party 1
Medusa
Medusa
DecafConch
Medusa
Level 22
God Stats
5W - 7L
1,333 SR
Queue Stats
54W - 73L
1,255 Elo+
Solo
Anubis
Anubis
ImkindoFGarb
Anubis
Level 16
God Stats
30W - 29L
1,294 SR
Queue Stats
54W - 51L
1,375 Elo+
Party 1
Cthulhu
Cthulhu
Salvi4
Cthulhu
Level 2
God Stats
1W - 1L
1,270 SR
Queue Stats
5W - 12L
951 Elo+
Party 1
Bellona
Bellona
tassalhof
Bellona
Level 27
God Stats
20W - 23L
1,500 SR
Queue Stats
208W - 250L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
13 / 11 / 0
12,759
580
16,937
24,638
13,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
PTR_Fuego
Chronos
14
5 / 2 / 7
10,306
468
8,336
12,961
7,563
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 9 / 0
11,074
503
2,560
16,927
8,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
beastmodedp14
Sun Wukong
10
5 / 13 / 5
9,348
425
6,368
17,359
13,758
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
temp-379229
Baron Samedi
12
4 / 9 / 7
9,391
427
9,936
13,737
4,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BUBBLEGUT2557
Chernobog
17
7 / 4 / 5
11,491
522
6,569
12,555
3,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
DecafConch
Medusa
16
14 / 10 / 7
11,996
545
16,384
15,688
4,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
19
15 / 4 / 12
13,117
596
20,114
18,412
9,607
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Salvi4
Cthulhu
14
2 / 13 / 14
9,355
425
4,529
18,277
18,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
tassalhof
Bellona
16
3 / 1 / 1
10,546
479
4,508
10,952
9,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
80
30
Kills
41
44
Deaths
32
19
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BUBBLEGUT2557
Chernobog
7
4
5
2.38
W
Medusa
DecafConch
Medusa
14
10
7
1.75
L
Bakasura
13
11
0
1.18
W
Anubis
15
4
12
5.25
L
Chronos
PTR_Fuego
Chronos
5
2
7
4.25
W
Cthulhu
Salvi4
Cthulhu
2
13
14
0.69
L
3
9
0
0.33
L
Sun Wukong
beastmodedp14
Sun Wukong
5
13
5
0.58
W
Bellona
tassalhof
Bellona
3
1
1
3.5
L
Baron Samedi
temp-379229
Baron Samedi
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,137
Damage
52,104
85,622
Taken
75,884
48,538
Mitigated
45,567
9,522
Healing
17,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BUBBLEGUT2557
Chernobog
6,569
4,781
0
3,230
12,555
3,687
0
3,109
8,881
0
68,926
W
Medusa
DecafConch
Medusa
16,384
10,661
0
920
15,688
4,515
3,016
3,700
11,708
0
52,653
L
Bakasura
16,937
12,885
17
4,961
24,638
13,684
0
4,324
20,103
0
84,893
W
Anubis
20,114
2,629
164
9,123
18,412
9,607
1,710
5,245
12,509
83,978
0
L
Chronos
PTR_Fuego
Chronos
8,336
3,762
0
1,291
12,961
7,563
5,701
4,092
8,734
48,657
0
W
Cthulhu
Salvi4
Cthulhu
4,529
843
0
1,303
18,277
18,674
234
6,051
11,968
20,409
0
L
2,560
249
0
750
16,927
8,841
0
5,791
11,136
37,653
0
L
Sun Wukong
beastmodedp14
Sun Wukong
6,368
2,125
0
351
17,359
13,758
675
4,492
12,722
0
19,695
W
Bellona
tassalhof
Bellona
4,508
1,844
0
2,515
10,952
9,084
2,095
1,947
8,664
0
45,147
L
Baron Samedi
temp-379229
Baron Samedi
9,936
2,365
776
1,376
13,737
4,692
695
5,944
7,793
33,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,878
Gold Earned
56,505
332
Minions Killed
384
0
Camps Cleared
0
1,779,042
Distance Traveled
1,888,610
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,491
522
99
5
0
420,690
0
W
Medusa
11,996
545
64
3
0
349,354
0
L
Bakasura
12,759
580
120
5
0
350,799
1
W
Anubis
13,117
596
115
5
0
373,771
2
L
Chronos
10,306
468
84
4
0
401,130
1
W
Cthulhu
9,355
425
34
2
0
385,757
4
L
Ymir
11,074
503
61
3
0
338,145
2
L
Sun Wukong
9,348
425
25
1
0
351,887
0
W
Bellona
10,546
479
72
3
0
359,038
4
L
Baron Samedi
9,391
427
42
2
0
337,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role