Player Matchup

Chang'e
Chang'e
FARose213495
Chang'e
Level 54
God Stats
14W - 9L
1,653 SR
Queue Stats
31W - 31L
1,547 Elo+
Party 2
He Bo
He Bo
xDARKBigx
He Bo
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,533 Elo+
Party 2
Bellona
Bellona
xDARKDemonx
Bellona
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Hachiman
Hachiman
xXFe3zGodzXx
Hachiman
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 73L
1,551 Elo+
Party 2
Kali
Kali
zedgy_07
Kali
Level 126
God Stats
1W - 1L
1,694 SR
Queue Stats
154W - 118L
1,585 Elo+
Party 2
Team Averages
Level 67
1,569 SR
1,543 Elo+

VS

Team Averages
Level 96
1,595 SR
1,464 Elo+
Guan Yu
Guan Yu
DEMON_MUNKEY236
Guan Yu
Level 114
God Stats
7W - 7L
1,569 SR
Queue Stats
595W - 594L
1,465 Elo+
Party 1
Yemoja
Yemoja
Irish_raider14
Yemoja
Level 86
God Stats
19W - 19L
1,525 SR
Queue Stats
77W - 102L
1,424 Elo+
Party 1
Kukulkan
Kukulkan
Panthers_AM
Kukulkan
Level 44
God Stats
10W - 6L
1,661 SR
Queue Stats
35W - 50L
1,441 Elo+
Party 1
Hun Batz
Hun Batz
Vintage_Nero
Hun Batz
Level 109
God Stats
4W - 3L
1,618 SR
Queue Stats
359W - 373L
1,501 Elo+
Party 1
Heimdallr
Heimdallr
g3tsome299
Heimdallr
Level 126
God Stats
19W - 16L
1,603 SR
Queue Stats
494W - 510L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FARose213495
Chang'e
16
0 / 8 / 4
10,412
386
4,647
14,390
9,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
xDARKBigx
He Bo
16
0 / 5 / 5
11,062
410
7,820
11,948
3,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
xDARKDemonx
Bellona
20
5 / 3 / 2
13,001
482
15,957
23,026
21,214
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
xXFe3zGodzXx
Hachiman
19
2 / 5 / 1
12,408
460
12,465
16,380
6,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
20
2 / 4 / 4
13,469
499
10,381
22,363
18,393
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 6
13,037
483
13,427
25,835
36,321
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
5 / 3 / 12
13,949
517
5,860
18,683
24,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
Panthers_AM
Kukulkan
19
3 / 1 / 10
12,855
476
13,941
7,659
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
Vintage_Nero
Hun Batz
20
3 / 0 / 9
14,340
531
10,100
18,972
9,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
g3tsome299
Heimdallr
20
10 / 1 / 11
15,496
574
18,702
14,014
6,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
9
Kills
25
25
Deaths
9
16
Assists
48
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
L
Chang'e
FARose213495
Chang'e
0
8
4
0.25
W
5
3
12
3.67
W
Kukulkan
Panthers_AM
Kukulkan
3
1
10
8
W
Hun Batz
Vintage_Nero
Hun Batz
3
0
9
7.5
W
Heimdallr
g3tsome299
Heimdallr
10
1
11
15.5
L
He Bo
xDARKBigx
He Bo
0
5
5
0.5
L
Bellona
xDARKDemonx
Bellona
5
3
2
2
L
Hachiman
xXFe3zGodzXx
Hachiman
2
5
1
0.5
L
Kali
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,270
Damage
62,030
88,107
Taken
85,163
59,612
Mitigated
81,153
27,124
Healing
24,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,427
981
3,257
8,061
25,835
36,321
383
4,960
20,875
0
74,191
L
Chang'e
FARose213495
Chang'e
4,647
220
1,638
3,287
14,390
9,856
207
4,873
9,272
45,874
0
W
5,860
500
5,664
1,508
18,683
24,766
831
3,229
15,454
27,615
0
W
Kukulkan
Panthers_AM
Kukulkan
13,941
595
0
501
7,659
3,727
1,782
1,127
6,532
84,507
0
W
Hun Batz
Vintage_Nero
Hun Batz
10,100
1,921
0
835
18,972
9,464
1,159
989
17,983
0
146,024
W
Heimdallr
g3tsome299
Heimdallr
18,702
6,053
0
4,402
14,014
6,875
2,308
2,271
11,743
0
138,140
L
He Bo
xDARKBigx
He Bo
7,820
428
0
1,950
11,948
3,514
633
3,644
8,191
61,177
0
L
Bellona
xDARKDemonx
Bellona
15,957
4,888
0
7,479
23,026
21,214
870
4,033
18,993
0
80,504
L
Hachiman
xXFe3zGodzXx
Hachiman
12,465
6,265
0
3,514
16,380
6,635
2,916
3,374
13,003
0
99,695
L
Kali
10,381
4,377
0
9,256
22,363
18,393
174
4,110
18,177
0
133,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,352
Gold Earned
69,677
644
Minions Killed
718
0
Camps Cleared
0
2,668,832
Distance Traveled
2,571,804
9
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,037
483
156
6
0
526,460
4
L
Chang'e
10,412
386
74
3
0
527,045
2
W
Yemoja
13,949
517
30
1
0
446,132
11
W
Kukulkan
12,855
476
145
5
0
523,928
11
W
Hun Batz
14,340
531
192
7
0
590,829
10
W
Heimdallr
15,496
574
195
7
0
484,455
10
L
He Bo
11,062
410
106
4
0
465,825
0
L
Bellona
13,001
482
137
5
0
522,562
0
L
Hachiman
12,408
460
148
5
0
543,602
3
L
Kali
13,469
499
179
7
0
609,798
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role