Player Matchup

Achilles
Achilles
Britlep
Achilles
Level 18
God Stats
40W - 52L
1,323 SR
Queue Stats
289W - 363L
1,209 Elo+
Solo
Janus
Janus
Calichusman
Janus
Level 23
God Stats
9W - 15L
1,213 SR
Queue Stats
79W - 99L
1,302 Elo+
Solo
Ullr
Ullr
Méfistophélès
Ullr
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 36L
1,405 Elo+
Party 2
Bakasura
Bakasura
Nitro_sans
Bakasura
Level 16
God Stats
4W - 4L
1,723 SR
Queue Stats
41W - 39L
1,487 Elo+
Party 2
Sobek
Sobek
Syrrak
Sobek
Level 22
God Stats
4W - 3L
1,345 SR
Queue Stats
27W - 32L
1,324 Elo+
Solo
Team Averages
Level 19
1,421 SR
1,345 Elo+

VS

Team Averages
Level 12
1,347 SR
1,347 Elo+
Ares
Ares
Edybossul
Ares
Level 4
God Stats
2W - 5L
1,080 SR
Queue Stats
5W - 8L
1,064 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pololiuyo
Morgan Le Fay
Level 2
God Stats
5W - 5L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Cerberus
Cerberus
gayboyoli
Cerberus
Level 21
God Stats
4W - 6L
1,373 SR
Queue Stats
57W - 61L
1,204 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sinann055
Ah Muzen Cab
Level 29
God Stats
0W - 3L
1,283 SR
Queue Stats
224W - 246L
1,469 Elo+
Solo
Olorun
Olorun
sisserp
Olorun
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Britlep
Achilles
13
2 / 4 / 0
7,554
630
2,558
13,063
9,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
10 / 2 / 3
8,003
667
7,629
7,099
2,237
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
6 / 2 / 2
6,857
571
10,419
5,810
1,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Nitro_sans
Bakasura
10
2 / 1 / 3
6,531
544
4,231
8,365
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Syrrak
Sobek
10
3 / 2 / 5
7,132
594
3,416
8,350
5,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
1 / 3 / 2
5,221
435
2,471
9,248
4,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Pololiuyo
Morgan Le Fay
7
1 / 7 / 2
5,473
456
1,723
6,303
1,706
Magic Focus

Magic Focus

+20
Magical Power

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
gayboyoli
Cerberus
7
1 / 4 / 2
5,095
425
4,171
9,488
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
sinann055
Ah Muzen Cab
13
7 / 2 / 0
7,581
632
13,238
6,765
2,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
sisserp
Olorun
7
1 / 11 / 0
5,515
460
4,883
9,949
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
23
Kills
11
11
Deaths
27
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
Britlep
Achilles
2
4
0
0.5
W
10
2
3
5.75
L
Ares
1
3
2
0.67
W
6
2
2
3.5
W
Bakasura
Nitro_sans
Bakasura
2
1
3
3.5
L
Morgan Le Fay
Pololiuyo
Morgan Le Fay
1
7
2
0.29
W
Sobek
Syrrak
Sobek
3
2
5
2.75
L
Cerberus
gayboyoli
Cerberus
1
4
2
0.5
L
Ah Muzen Cab
sinann055
Ah Muzen Cab
7
2
0
3.5
L
Olorun
sisserp
Olorun
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,253
Damage
26,486
42,687
Taken
41,753
21,192
Mitigated
15,175
10,320
Healing
5,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Britlep
Achilles
2,558
592
0
3,134
13,063
9,003
1,278
113
12,950
0
24,449
W
7,629
2,981
0
944
7,099
2,237
2,088
3,395
3,704
40,308
0
L
Ares
2,471
497
0
248
9,248
4,628
0
1,544
7,566
9,775
0
W
10,419
5,926
0
614
5,810
1,731
1,533
3,526
2,284
0
29,984
W
Bakasura
Nitro_sans
Bakasura
4,231
2,723
0
4,091
8,365
2,539
816
2,018
6,347
0
30,083
L
Morgan Le Fay
Pololiuyo
Morgan Le Fay
1,723
430
0
325
6,303
1,706
0
2,546
3,757
12,105
0
W
Sobek
Syrrak
Sobek
3,416
732
0
1,537
8,350
5,682
515
3,204
5,146
8,793
0
L
Cerberus
gayboyoli
Cerberus
4,171
467
0
916
9,488
3,240
0
845
8,505
24,213
0
L
Ah Muzen Cab
sinann055
Ah Muzen Cab
13,238
7,493
0
2,987
6,765
2,042
0
1,159
5,223
0
45,361
L
Olorun
sisserp
Olorun
4,883
2,878
54
612
9,949
3,559
0
4,951
4,833
14,051
3,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,077
Gold Earned
28,885
256
Minions Killed
206
0
Camps Cleared
0
1,130,832
Distance Traveled
1,055,104
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,554
630
58
5
0
230,860
3
W
Janus
8,003
667
77
6
0
221,453
0
L
Ares
5,221
435
14
1
0
232,687
2
W
Ullr
6,857
571
36
3
0
189,594
0
W
Bakasura
6,531
544
70
6
0
247,222
3
L
Morgan Le Fay
5,473
456
18
2
0
162,730
2
W
Sobek
7,132
594
15
1
0
241,703
3
L
Cerberus
5,095
425
67
6
0
225,758
0
L
Ah Muzen Cab
7,581
632
79
7
0
237,484
2
L
Olorun
5,515
460
28
2
0
196,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role