Player Matchup

Izanami
Izanami
DeathHands4
Izanami
Level 121
God Stats
5W - 2L
1,692 SR
Queue Stats
214W - 204L
1,555 Elo+
Party 1
Jormungandr
Jormungandr
Skorrch
Jormungandr
Level 112
God Stats
5W - 2L
1,500 SR
Queue Stats
436W - 429L
1,526 Elo+
Solo
Raijin
Raijin
TheBlazePhoenix
Raijin
Level 128
God Stats
1W - 2L
1,336 SR
Queue Stats
114W - 108L
1,516 Elo+
Party 1
Ah Puch
Ah Puch
Venomzealot
Ah Puch
Level 121
God Stats
10W - 6L
1,573 SR
Queue Stats
427W - 419L
1,532 Elo+
Solo
Jing Wei
Jing Wei
canon12345
Jing Wei
Level 109
God Stats
1W - 1L
1,726 SR
Queue Stats
145W - 169L
1,479 Elo+
Solo
Team Averages
Level 118
1,565 SR
1,522 Elo+

VS

Team Averages
Level 128
1,550 SR
1,526 Elo+
Bastet
Bastet
Silent_x5nake
Bastet
Level 40
God Stats
1W - 0L
1,861 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hades
Hades
Tombstone1116
Hades
Level 146
God Stats
9W - 2L
1,619 SR
Queue Stats
134W - 142L
1,517 Elo+
Party 2
Freya
Freya
XurShmOre
Freya
Level 155
God Stats
1W - 1L
1,253 SR
Queue Stats
173W - 167L
1,542 Elo+
Party 2
Fenrir
Fenrir
Zinnath_Doryu
Fenrir
Level 159
God Stats
2W - 0L
1,516 SR
Queue Stats
25W - 32L
1,436 Elo+
Party 2
Eset
Eset
x4silentDank20x
Eset
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
440W - 421L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeathHands4
Izanami
15
2 / 7 / 8
9,246
711
6,528
12,449
4,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Skorrch
Jormungandr
17
2 / 5 / 16
9,708
747
10,978
16,369
19,822
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
4 / 9 / 11
10,364
797
9,028
14,371
5,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Venomzealot
Ah Puch
16
7 / 5 / 5
10,392
799
16,699
14,510
6,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
canon12345
Jing Wei
17
6 / 6 / 10
10,559
812
11,832
13,097
8,123
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 15
11,222
863
18,384
14,817
6,210
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 5 / 12
11,676
898
15,598
16,079
24,839
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
XurShmOre
Freya
18
4 / 1 / 16
10,533
810
8,296
10,744
4,573
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
7 / 7 / 15
10,812
832
10,371
16,380
11,526
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 4 / 16
10,171
782
11,964
11,958
5,021
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
106
21
Kills
32
32
Deaths
22
50
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Izanami
DeathHands4
Izanami
2
7
8
0.86
W
9
5
15
3.3
L
Jormungandr
Skorrch
Jormungandr
2
5
16
2
L
4
9
11
1.06
W
9
5
12
3
L
Ah Puch
Venomzealot
Ah Puch
7
5
5
1.9
W
Freya
XurShmOre
Freya
4
1
16
12
W
7
7
15
2.07
L
Jing Wei
canon12345
Jing Wei
6
6
10
1.83
W
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,065
Damage
64,613
70,796
Taken
69,978
44,095
Mitigated
52,169
18,987
Healing
26,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DeathHands4
Izanami
6,528
3,350
802
1,933
12,449
4,590
0
4,873
7,576
0
16,105
W
18,384
3,140
1,043
2,756
14,817
6,210
1,184
7,951
6,866
0
22,987
L
Jormungandr
Skorrch
Jormungandr
10,978
2,288
1,526
3,126
16,369
19,822
224
8,940
7,429
21,269
0
L
9,028
451
296
2,133
14,371
5,337
120
8,241
6,130
15,867
0
W
15,598
385
1,950
5,067
16,079
24,839
386
5,175
10,904
39,767
0
L
Ah Puch
Venomzealot
Ah Puch
16,699
466
705
5,062
14,510
6,223
64
6,578
7,932
30,769
0
W
Freya
XurShmOre
Freya
8,296
2,504
3,787
3,627
10,744
4,573
1,820
6,413
4,331
23,732
0
W
10,371
2,101
882
3,057
16,380
11,526
1,414
9,215
7,165
0
16,178
L
Jing Wei
canon12345
Jing Wei
11,832
7,544
1,136
2,268
13,097
8,123
1,538
7,226
5,871
0
28,366
W
11,964
291
2,503
2,046
11,958
5,021
452
7,951
4,007
25,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,269
Gold Earned
54,414
148
Minions Killed
133
0
Camps Cleared
0
1,024,935
Distance Traveled
1,194,410
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,246
711
36
3
0
196,617
2
W
Bastet
11,222
863
9
1
0
284,373
2
L
Jormungandr
9,708
747
14
1
0
217,678
0
L
Raijin
10,364
797
24
2
0
185,890
1
W
Hades
11,676
898
46
4
0
199,632
0
L
Ah Puch
10,392
799
35
3
0
212,751
2
W
Freya
10,533
810
30
2
0
226,306
0
W
Fenrir
10,812
832
14
1
0
244,566
0
L
Jing Wei
10,559
812
39
3
0
211,999
2
W
Eset
10,171
782
34
3
0
239,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role