Player Matchup

Serqet
Serqet
 
Serqet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
ABDYLAZIZBASTAKI
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 184L
1,550 Elo+
Party 1
Tiamat
Tiamat
Ali-Butti-
Tiamat
Level 156
God Stats
17W - 26L
1,440 SR
Queue Stats
958W - 1,034L
1,409 Elo+
Party 1
Janus
Janus
TheJanahi_179
Janus
Level 149
God Stats
7W - 12L
1,522 SR
Queue Stats
694W - 736L
1,530 Elo+
Party 1
Hou Yi
Hou Yi
UnIcOrN_ReX_11
Hou Yi
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
193W - 183L
1,457 Elo+
Solo
Team Averages
Level 122
1,492 SR
1,489 Elo+

VS

Team Averages
Level 84
1,511 SR
1,372 Elo+
Janus
Janus
Arnoo-7
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,290 Elo+
Party 2
Kumbhakarna
Kumbhakarna
IMaDriller
Kumbhakarna
Level 106
God Stats
0W - 2L
1,457 SR
Queue Stats
56W - 41L
1,478 Elo+
Party 3
Awilix
Awilix
JB MKC
Awilix
Level 68
God Stats
2W - 2L
1,596 SR
Queue Stats
210W - 202L
1,457 Elo+
Solo
Nemesis
Nemesis
M21Mazza
Nemesis
Level 16
God Stats
0W - 1L
1,135 SR
Queue Stats
8W - 16L
1,345 Elo+
Party 3
Danzaburou
Danzaburou
frBoomKeko
Danzaburou
Level 124
God Stats
0W - 1L
1,870 SR
Queue Stats
8W - 9L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
19
7 / 2 / 18
11,674
730
8,950
12,575
7,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 5 / 19
10,858
679
6,458
27,773
45,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Ali-Butti-
Tiamat
17
4 / 5 / 18
11,032
690
16,844
15,716
13,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 2 / 17
13,202
825
25,127
10,467
5,156
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 2 / 15
12,925
808
15,949
10,826
6,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arnoo-7
Janus
20
3 / 3 / 9
10,848
678
14,649
8,888
3,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
IMaDriller
Kumbhakarna
16
2 / 11 / 8
10,582
661
9,623
29,123
36,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
JB MKC
Awilix
19
7 / 6 / 8
12,328
771
11,912
16,485
7,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
M21Mazza
Nemesis
14
0 / 5 / 2
8,869
554
1,801
10,735
7,214
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
frBoomKeko
Danzaburou
18
3 / 4 / 6
10,356
647
17,956
14,484
5,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
48
29
Kills
15
16
Deaths
29
87
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
2
18
8
W
1
5
19
2.1
W
Tiamat
Ali-Butti-
Tiamat
4
5
18
2.6
L
Janus
Arnoo-7
Janus
3
3
9
2.5
L
Kumbhakarna
IMaDriller
Kumbhakarna
2
11
8
0.55
L
Awilix
JB MKC
Awilix
7
6
8
1.83
L
Nemesis
M21Mazza
Nemesis
0
5
2
0.2
W
9
2
17
8.75
W
8
2
15
7.75
L
Danzaburou
frBoomKeko
Danzaburou
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,328
Damage
55,941
77,357
Taken
79,715
77,785
Mitigated
60,935
25,444
Healing
22,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
8,950
1,364
1,963
3,318
12,575
7,268
151
3,766
8,809
0
10,602
W
6,458
1,180
3,457
6,837
27,773
45,611
0
8,555
19,068
13,503
0
W
Tiamat
Ali-Butti-
Tiamat
16,844
1,585
2,418
2,981
15,716
13,458
172
5,312
10,398
33,061
0
L
Janus
Arnoo-7
Janus
14,649
439
1,248
2,394
8,888
3,495
208
5,473
3,415
31,806
0
L
Kumbhakarna
IMaDriller
Kumbhakarna
9,623
911
993
5,423
29,123
36,271
0
16,856
11,668
20,462
0
L
Awilix
JB MKC
Awilix
11,912
3,216
2,101
2,174
16,485
7,991
698
10,048
5,019
0
27,986
L
Nemesis
M21Mazza
Nemesis
1,801
74
760
1,252
10,735
7,214
0
6,418
4,317
0
6,307
W
25,127
352
434
220
10,467
5,156
1,019
3,541
6,926
57,650
0
W
15,949
5,956
1,873
1,943
10,826
6,292
5,214
2,942
7,884
0
34,362
L
Danzaburou
frBoomKeko
Danzaburou
17,956
5,167
1,239
5,202
14,484
5,964
782
9,634
4,850
0
35,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,691
Gold Earned
52,983
168
Minions Killed
131
0
Camps Cleared
0
1,517,239
Distance Traveled
1,361,502
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,674
730
4
0
0
299,861
2
W
Artio
10,858
679
13
1
0
304,614
1
W
Tiamat
11,032
690
21
1
0
295,044
0
L
Janus
10,848
678
44
3
0
297,250
0
L
Kumbhakarna
10,582
661
11
1
0
253,126
0
L
Awilix
12,328
771
26
2
0
300,461
0
L
Nemesis
8,869
554
18
1
0
223,624
3
W
Janus
13,202
825
84
5
0
325,973
0
W
Hou Yi
12,925
808
46
3
0
291,747
3
L
Danzaburou
10,356
647
32
2
0
287,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role