Player Matchup

Skadi
Skadi
GavinAxeLmao
Skadi
Level 29
God Stats
3W - 5L
1,597 SR
Queue Stats
33W - 42L
1,418 Elo+
Party 1
Set
Set
JLBullfrog05
Set
Level 122
God Stats
7W - 1L
1,500 SR
Queue Stats
158W - 178L
1,546 Elo+
Party 1
Bellona
Bellona
Saltboi2
Bellona
Level 1
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 27L
1,500 Elo+
Party 1
Anubis
Anubis
TheGodOfScrubs
Anubis
Level 29
God Stats
31W - 17L
1,735 SR
Queue Stats
60W - 58L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
tiphonn
Nu Wa
Level 25
God Stats
6W - 3L
1,493 SR
Queue Stats
57W - 62L
1,414 Elo+
Party 1
Team Averages
Level 41
1,565 SR
1,468 Elo+

VS

Team Averages
Level 18
1,405 SR
1,183 Elo+
Merlin
Merlin
BOLP
Merlin
Level 49
God Stats
0W - 3L
1,283 SR
Queue Stats
2W - 17L
1,123 Elo+
Party 2
Nemesis
Nemesis
DraKoSaGa
Nemesis
Level 26
God Stats
0W - 2L
1,242 SR
Queue Stats
26W - 32L
1,383 Elo+
Solo
Loki
Loki
GBigSteppin4Rep
Loki
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,123 Elo+
Party 2
Sobek
Sobek
duckface2234
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,142 Elo+
Party 3
Poseidon
Poseidon
ionlymeme23
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,142 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
5,957
542
3,044
3,294
1,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
10 / 1 / 3
7,535
685
4,849
6,414
2,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Saltboi2
Bellona
10
4 / 3 / 8
6,638
603
5,114
6,939
5,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
9 / 1 / 4
7,860
715
6,491
5,150
2,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
tiphonn
Nu Wa
10
4 / 1 / 4
6,631
603
5,120
5,275
1,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BOLP
Merlin
8
2 / 10 / 1
5,297
482
3,338
7,938
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
DraKoSaGa
Nemesis
5
0 / 7 / 0
4,351
396
1,352
8,162
1,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

7
1 / 3 / 2
4,953
450
1,288
5,386
1,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 5 / 1
5,745
522
2,243
6,506
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
ionlymeme23
Poseidon
7
1 / 5 / 0
4,771
434
1,679
3,936
793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
29
Kills
6
7
Deaths
30
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
BOLP
Merlin
2
10
1
0.25
L
Nemesis
DraKoSaGa
Nemesis
0
7
0
0
L
1
3
2
0.67
W
2
1
3
3.5
W
10
1
3
11.5
W
Bellona
Saltboi2
Bellona
4
3
8
2.67
W
9
1
4
11
L
2
5
1
0.5
L
Poseidon
ionlymeme23
Poseidon
1
5
0
0.2
W
Nu Wa
tiphonn
Nu Wa
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,618
Damage
9,900
27,072
Taken
31,928
13,261
Mitigated
9,470
5,935
Healing
1,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BOLP
Merlin
3,338
392
0
0
7,938
1,400
0
3,914
4,024
17,488
0
L
Nemesis
DraKoSaGa
Nemesis
1,352
342
0
324
8,162
1,538
0
1,852
6,310
0
11,571
L
1,288
323
0
248
5,386
1,031
0
3,180
2,206
0
9,408
W
3,044
1,052
0
932
3,294
1,010
1,994
1,303
1,991
0
19,093
W
4,849
2,855
0
670
6,414
2,246
0
1,112
5,302
0
43,646
W
Bellona
Saltboi2
Bellona
5,114
1,414
0
229
6,939
5,772
684
2,156
4,783
0
21,990
W
6,491
635
0
2,824
5,150
2,738
1,611
1,389
3,761
40,960
0
L
2,243
394
0
1,053
6,506
4,708
0
1,387
5,119
10,109
0
L
Poseidon
ionlymeme23
Poseidon
1,679
503
0
0
3,936
793
0
1,278
2,658
10,013
0
W
Nu Wa
tiphonn
Nu Wa
5,120
1,766
0
1,280
5,275
1,495
1,350
1,300
3,975
24,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,621
Gold Earned
25,117
315
Minions Killed
94
0
Camps Cleared
0
1,032,403
Distance Traveled
1,038,769
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,297
482
22
2
0
190,254
0
L
Nemesis
4,351
396
23
2
0
220,099
0
L
Loki
4,953
450
14
1
0
207,310
1
W
Skadi
5,957
542
48
4
0
182,126
0
W
Set
7,535
685
85
8
0
233,952
1
W
Bellona
6,638
603
54
5
0
227,529
3
W
Anubis
7,860
715
91
8
0
202,680
1
L
Sobek
5,745
522
9
1
0
215,769
2
L
Poseidon
4,771
434
26
2
0
205,337
4
W
Nu Wa
6,631
603
37
3
0
186,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role