Player Matchup

Bacchus
Bacchus
Silver III
CoinPlant
Bacchus
Silver III
Level 158
God Stats
1W - 0L
1,811 SR
Queue Stats
13W - 8L
1,531 MMR
Party 2
Agni
Agni
Silver III
ItStarting2Itch
Agni
Silver III
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,531 MMR
Party 2
Chiron
Chiron
Gold V
SeeYourInsides
Chiron
Gold V
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,631 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,604 SR
1,564 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 74
1,757 SR
1,543 MMR
Achilles
Achilles
Bronze III
SuperKamiGuru98
Achilles
Bronze III
Level 69
God Stats
1W - 1L
1,727 SR
Queue Stats
4W - 3L
1,620 MMR
Party 1
Medusa
Medusa
Bronze III
TheOnlyGoddo
Medusa
Bronze III
Level 85
God Stats
0W - 1L
1,836 SR
Queue Stats
2W - 3L
1,458 MMR
Party 1
Sol
Sol
Bronze III
thr3es6xty
Sol
Bronze III
Level 68
God Stats
1W - 1L
1,708 SR
Queue Stats
2W - 2L
1,551 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CoinPlant
Bacchus
14
2 / 4 / 13
9,918
708
9,681
14,420
19,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 2 / 11
10,875
777
15,207
9,998
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
10 / 5 / 6
11,808
843
17,912
11,446
4,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
Morgan Le FayThothSetSobekAthena

VS

Bans
Xing TianHou YiScyllaCupidHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
3 / 3 / 6
9,607
686
9,674
18,496
23,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
13
2 / 8 / 6
9,441
674
7,726
12,406
4,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 6 / 4
10,651
761
8,822
16,106
5,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
17
Kills
11
11
Deaths
17
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CoinPlant
Bacchus
2
4
13
2.13
W
5
2
11
5.25
W
10
5
6
2.6
L
Achilles
3
3
6
2
L
Medusa
2
8
6
0.63
L
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,800
Damage
26,222
35,864
Taken
47,008
27,389
Mitigated
34,017
7,693
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CoinPlant
Bacchus
9,681
990
0
1,905
14,420
19,368
244
4,201
9,628
17,229
0
W
15,207
1,507
0
2,895
9,998
3,491
311
2,089
7,551
51,826
0
W
17,912
5,252
631
2,262
11,446
4,530
1,737
3,893
7,330
0
61,278
L
Achilles
9,674
1,223
0
2,645
18,496
23,935
367
8,368
9,708
4,117
15,456
L
Medusa
7,726
1,866
0
580
12,406
4,412
0
6,110
5,919
0
30,938
L
8,822
3,127
0
5,061
16,106
5,670
1,255
9,316
6,493
41,299
3,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,601
Gold Earned
29,699
169
Minions Killed
150
0
Camps Cleared
0
832,507
Distance Traveled
726,583
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,918
708
12
1
0
292,723
1
W
Agni
10,875
777
82
6
0
284,574
1
W
Chiron
11,808
843
75
5
0
255,210
3
L
Achilles
9,607
686
22
2
0
271,418
0
L
Medusa
9,441
674
51
4
0
235,817
1
L
Sol
10,651
761
77
6
0
219,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role