Player Matchup

Heimdallr
Heimdallr
ManuxTorres
Heimdallr
Level 26
God Stats
4W - 7L
1,509 SR
Queue Stats
37W - 52L
1,348 Elo+
Solo
Raijin
Raijin
SKS_Zeldris_XpL
Raijin
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
Tr4cker_0404
King Arthur
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Da Ji
Da Ji
haz-ingovernable
Da Ji
Level 29
God Stats
1W - 1L
1,716 SR
Queue Stats
63W - 92L
1,335 Elo+
Solo
Nemesis
Nemesis
walkeralexander
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,545 SR
1,436 Elo+

VS

Team Averages
Level 25
1,468 SR
1,307 Elo+
Cupid
Cupid
FICAM02
Cupid
Level 21
God Stats
16W - 15L
1,910 SR
Queue Stats
101W - 90L
1,338 Elo+
Solo
Yemoja
Yemoja
Johnojumbo
Yemoja
Level 26
God Stats
2W - 2L
1,194 SR
Queue Stats
350W - 350L
1,341 Elo+
Solo
The Morrigan
The Morrigan
Rat_Rat_2-0
The Morrigan
Level 27
God Stats
3W - 5L
1,391 SR
Queue Stats
220W - 240L
1,355 Elo+
Solo
Thanatos
Thanatos
X--GoDsKilleR--Z
Thanatos
Level 22
God Stats
13W - 11L
1,369 SR
Queue Stats
36W - 42L
1,183 Elo+
Solo
Fenrir
Fenrir
myjay927224
Fenrir
Level 29
God Stats
51W - 56L
1,476 SR
Queue Stats
82W - 92L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ManuxTorres
Heimdallr
6
0 / 2 / 1
4,377
438
2,964
6,097
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
1 / 3 / 0
3,867
387
739
1,976
398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Tr4cker_0404
King Arthur
7
1 / 4 / 0
4,401
440
1,341
6,455
3,227
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 5 / 0
4,432
443
2,584
6,402
1,784
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 3 / 1
4,285
429
1,746
7,350
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
FICAM02
Cupid
9
3 / 0 / 2
5,735
574
4,868
3,896
888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
Johnojumbo
Yemoja
9
2 / 0 / 3
6,142
614
2,257
4,392
1,568
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Morrigan
Rat_Rat_2-0
The Morrigan
9
5 / 1 / 2
6,046
605
4,335
3,371
998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
4 / 1 / 1
6,133
613
3,628
4,679
1,756
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
9
3 / 1 / 3
5,982
598
3,052
4,848
1,640
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
17
17
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
FICAM02
Cupid
3
0
2
4
W
Yemoja
Johnojumbo
Yemoja
2
0
3
3.5
L
Heimdallr
ManuxTorres
Heimdallr
0
2
1
0.25
W
The Morrigan
Rat_Rat_2-0
The Morrigan
5
1
2
6
L
1
3
0
0.33
L
King Arthur
Tr4cker_0404
King Arthur
1
4
0
0.25
W
4
1
1
4.5
L
1
5
0
0.2
W
Fenrir
3
1
3
4.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,374
Damage
18,140
28,280
Taken
21,186
8,658
Mitigated
6,850
4,497
Healing
8,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
FICAM02
Cupid
4,868
2,608
658
915
3,896
888
2,185
0
3,896
0
21,206
W
Yemoja
Johnojumbo
Yemoja
2,257
569
1,528
0
4,392
1,568
570
0
4,392
13,021
0
L
Heimdallr
ManuxTorres
Heimdallr
2,964
1,146
0
1,583
6,097
1,662
0
848
5,249
0
15,991
W
The Morrigan
Rat_Rat_2-0
The Morrigan
4,335
1,615
0
0
3,371
998
1,172
149
3,222
20,752
0
L
739
289
0
240
1,976
398
0
460
1,516
4,927
0
L
King Arthur
Tr4cker_0404
King Arthur
1,341
492
0
250
6,455
3,227
0
1,537
4,918
0
13,626
W
3,628
1,415
0
4,889
4,679
1,756
1,273
0
4,679
0
21,063
L
2,584
532
0
932
6,402
1,784
0
2,050
4,352
0
8,706
W
Fenrir
3,052
1,095
69
675
4,848
1,640
1,569
590
4,258
0
18,953
L
1,746
972
0
1,492
7,350
1,587
0
1,697
5,653
0
15,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,362
Gold Earned
30,038
113
Minions Killed
178
0
Camps Cleared
0
731,093
Distance Traveled
924,843
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,735
574
43
4
0
175,232
0
W
Yemoja
6,142
614
20
2
0
175,189
0
L
Heimdallr
4,377
438
31
3
0
158,479
1
W
The Morrigan
6,046
605
24
2
0
188,328
0
L
Raijin
3,867
387
10
1
0
51,455
0
L
King Arthur
4,401
440
23
2
0
176,087
0
W
Thanatos
6,133
613
46
5
0
177,341
0
L
Da Ji
4,432
443
16
2
0
160,650
0
W
Fenrir
5,982
598
45
5
0
208,753
1
L
Nemesis
4,285
429
33
3
0
184,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role