Player Matchup

Thor
Thor
PABLETEEFIRE
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
b00mslang1982
Chiron
Level 17
God Stats
4W - 2L
1,819 SR
Queue Stats
101W - 98L
1,374 Elo+
Solo
Artemis
Artemis
joseph18
Artemis
Level 29
God Stats
52W - 40L
1,567 SR
Queue Stats
341W - 350L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
ragaabash
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,626 Elo+
Solo
Anubis
Anubis
xFxllenWrldx
Anubis
Level 13
God Stats
7W - 10L
1,273 SR
Queue Stats
22W - 27L
1,323 Elo+
Solo
Team Averages
Level 14
1,532 SR
1,459 Elo+

VS

Team Averages
Level 30
1,651 SR
1,636 Elo+
Janus
Janus
DirtyyDish
Janus
Level 123
God Stats
4W - 1L
1,668 SR
Queue Stats
116W - 45L
1,633 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ExpensiveLemon
Cu Chulainn
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 23L
1,649 Elo+
Party 1
Achilles
Achilles
GirthWorm19
Achilles
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 26L
1,704 Elo+
Party 1
Cerberus
Cerberus
GrandmasterGirth
Cerberus
Level 12
God Stats
6W - 0L
1,922 SR
Queue Stats
139W - 61L
1,615 Elo+
Party 1
Yemoja
Yemoja
TheOneMadMan
Yemoja
Level 3
God Stats
6W - 3L
1,662 SR
Queue Stats
52W - 22L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 2
8,993
818
4,523
20,139
7,221
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 7 / 1
9,786
890
10,203
12,057
4,838
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artemis
joseph18
Artemis
16
1 / 4 / 3
10,080
916
10,495
14,292
4,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
ragaabash
Sun Wukong
15
1 / 9 / 3
9,765
888
12,336
25,392
18,463
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
15
2 / 6 / 2
10,194
927
8,129
22,563
10,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

35

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
14 / 2 / 16
13,546
1,231
37,743
10,054
3,524
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
ExpensiveLemon
Cu Chulainn
18
4 / 1 / 22
11,052
1,005
13,609
13,773
10,827
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
GirthWorm19
Achilles
18
13 / 1 / 14
12,306
1,119
19,583
14,231
20,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
4 / 1 / 22
11,500
1,045
11,906
13,142
15,257
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Yemoja
18
1 / 0 / 18
10,855
987
6,808
3,731
4,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
128
5
Kills
36
36
Deaths
5
11
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Janus
14
2
16
11
W
Cu Chulainn
ExpensiveLemon
Cu Chulainn
4
1
22
15
W
Achilles
GirthWorm19
Achilles
13
1
14
20
W
4
1
22
15
L
0
10
2
0.1
W
Yemoja
1
0
18
10
L
1
7
1
0.21
L
Artemis
joseph18
Artemis
1
4
3
0.63
L
Sun Wukong
ragaabash
Sun Wukong
1
9
3
0.28
L
Anubis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,686
Damage
89,649
94,443
Taken
54,931
45,583
Mitigated
54,129
6,364
Healing
16,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
37,743
2,932
432
2,371
10,054
3,524
0
793
9,261
70,728
0
W
Cu Chulainn
ExpensiveLemon
Cu Chulainn
13,609
1,834
0
4,226
13,773
10,827
0
2,371
11,402
5,505
20,813
W
Achilles
GirthWorm19
Achilles
19,583
5,914
0
3,137
14,231
20,190
0
1,703
12,528
0
33,183
W
11,906
1,277
0
2,048
13,142
15,257
0
2,775
10,367
23,960
0
L
4,523
1,138
0
0
20,139
7,221
0
12,060
7,581
0
15,302
W
Yemoja
6,808
1,115
3,781
846
3,731
4,331
0
487
3,244
20,607
0
L
10,203
2,817
971
964
12,057
4,838
0
5,766
6,043
0
22,567
L
Artemis
joseph18
Artemis
10,495
7,141
0
708
14,292
4,313
0
10,230
3,727
0
33,065
L
Sun Wukong
ragaabash
Sun Wukong
12,336
3,628
0
239
25,392
18,463
0
15,028
9,604
0
22,878
L
Anubis
8,129
1,044
0
3,482
22,563
10,748
0
14,329
7,563
27,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,818
Gold Earned
59,259
134
Minions Killed
215
6
Camps Cleared
8
851,729
Distance Traveled
964,916
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,546
1,231
83
8
6
191,255
1
W
Cu Chulainn
11,052
1,005
30
3
2
210,589
1
W
Achilles
12,306
1,119
50
5
0
207,918
0
W
Cerberus
11,500
1,045
26
2
0
188,182
0
L
Thor
8,993
818
19
2
1
187,584
1
W
Yemoja
10,855
987
26
2
0
166,972
0
L
Chiron
9,786
890
16
1
1
131,845
0
L
Artemis
10,080
916
44
4
2
172,608
0
L
Sun Wukong
9,765
888
15
1
1
206,367
2
L
Anubis
10,194
927
40
4
1
153,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role