Player Matchup

Scylla
Scylla
Brunnxc1
Scylla
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 80L
1,309 Elo+
Party 1
Bellona
Bellona
Itsukakitto
Bellona
Level 26
God Stats
8W - 1L
1,754 SR
Queue Stats
168W - 31L
1,745 Elo+
Solo
Jing Wei
Jing Wei
Lelélhos
Jing Wei
Level 27
God Stats
34W - 51L
1,351 SR
Queue Stats
64W - 105L
1,376 Elo+
Party 1
Ra
Ra
Noobesta
Ra
Level 26
God Stats
11W - 8L
1,454 SR
Queue Stats
78W - 83L
1,420 Elo+
Party 1
Janus
Janus
PitanguinhaDoce
Janus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
275W - 317L
1,414 Elo+
Party 1
Team Averages
Level 24
1,512 SR
1,453 Elo+

VS

Team Averages
Level 45
1,546 SR
1,488 Elo+
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
L1nden
Ravana
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,394 Elo+
Party 2
Merlin
Merlin
Phinx54
Merlin
Level 18
God Stats
7W - 4L
1,689 SR
Queue Stats
69W - 56L
1,511 Elo+
Solo
Kukulkan
Kukulkan
TSMPersival
Kukulkan
Level 25
God Stats
3W - 4L
1,539 SR
Queue Stats
45W - 49L
1,534 Elo+
Solo
Neith
Neith
lavierz
Neith
Level 14
God Stats
8W - 20L
1,500 SR
Queue Stats
8W - 20L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Brunnxc1
Scylla
18
1 / 3 / 15
10,716
893
6,260
7,272
2,062
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Itsukakitto
Bellona
20
17 / 1 / 10
14,678
1,223
24,164
22,837
10,435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Lelélhos
Jing Wei
18
3 / 1 / 12
11,179
932
5,145
9,993
2,586
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
6 / 0 / 17
11,844
987
12,104
5,097
1,568
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 3 / 17
11,432
953
14,576
10,271
2,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

249

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
4 / 3 / 3
11,813
984
24,864
16,815
5,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
L1nden
Ravana
17
1 / 8 / 3
10,705
892
8,787
15,428
6,520
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Phinx54
Merlin
17
3 / 4 / 1
11,594
966
13,848
13,265
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
TSMPersival
Kukulkan
16
0 / 8 / 2
9,268
772
0
8,161
2,951
Neith
lavierz
Neith
16
0 / 11 / 1
9,857
821
2,404
14,998
4,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
18
33
Kills
8
8
Deaths
34
71
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
3
3
1.83
W
Scylla
Brunnxc1
Scylla
1
3
15
2.83
W
Bellona
Itsukakitto
Bellona
17
1
10
22
L
Ravana
L1nden
Ravana
1
8
3
0.31
W
Jing Wei
Lelélhos
Jing Wei
3
1
12
9
W
6
0
17
14.5
L
Merlin
Phinx54
Merlin
3
4
1
0.88
W
6
3
17
4.83
L
Kukulkan
TSMPersival
Kukulkan
0
8
2
0.13
L
Neith
lavierz
Neith
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,249
Damage
49,903
55,470
Taken
68,667
19,249
Mitigated
24,709
13,907
Healing
2,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
24,864
740
0
160
16,815
5,607
0
4,197
12,618
53,110
0
W
Scylla
Brunnxc1
Scylla
6,260
1,049
0
120
7,272
2,062
0
6,505
567
14,257
0
W
Bellona
Itsukakitto
Bellona
24,164
16,331
0
6,704
22,837
10,435
0
13,716
8,797
0
47,426
L
Ravana
L1nden
Ravana
8,787
1,017
0
214
15,428
6,520
0
7,788
7,640
0
21,628
W
Jing Wei
Lelélhos
Jing Wei
5,145
4,826
0
770
9,993
2,586
0
7,344
2,385
0
25,259
W
12,104
1,158
3,457
1,568
5,097
1,568
0
3,152
1,841
53,472
0
L
Merlin
Phinx54
Merlin
13,848
421
208
1,189
13,265
4,676
0
6,256
7,009
47,803
0
W
14,576
2,032
91
1,197
10,271
2,598
0
6,848
3,168
22,914
0
L
Kukulkan
TSMPersival
Kukulkan
0
0
0
0
8,161
2,951
0
4,668
3,493
84
0
L
Neith
lavierz
Neith
2,404
644
0
528
14,998
4,955
0
10,031
4,967
0
19,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,849
Gold Earned
53,237
234
Minions Killed
199
11
Camps Cleared
5
1,097,637
Distance Traveled
879,573
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,813
984
66
6
2
233,253
0
W
Scylla
10,716
893
21
2
0
185,370
0
W
Bellona
14,678
1,223
44
4
8
241,484
1
L
Ravana
10,705
892
27
2
1
211,127
1
W
Jing Wei
11,179
932
52
4
2
227,393
0
W
Ra
11,844
987
102
9
0
258,197
1
L
Merlin
11,594
966
68
6
1
217,124
0
W
Janus
11,432
953
15
1
1
185,193
0
L
Kukulkan
9,268
772
0
0
0
87,045
0
L
Neith
9,857
821
38
3
1
131,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role