Player Matchup

Ares
Ares
BigMarv1821
Ares
Level 23
God Stats
4W - 11L
1,268 SR
Queue Stats
5W - 12L
1,178 Elo+
Party 1
Tiamat
Tiamat
Deity-Da-God
Tiamat
Level 8
God Stats
6W - 13L
1,223 SR
Queue Stats
140W - 154L
1,247 Elo+
Solo
Apollo
Apollo
OHMYGODR0NIE
Apollo
Level 25
God Stats
11W - 7L
1,511 SR
Queue Stats
56W - 60L
1,270 Elo+
Solo
Horus
Horus
Xx-MrMorton-xX
Horus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,256 Elo+
Party 1
Thor
Thor
bIgBoPiN
Thor
Level 9
God Stats
1W - 0L
1,283 SR
Queue Stats
3W - 2L
1,317 Elo+
Solo
Team Averages
Level 18
1,357 SR
1,254 Elo+

VS

Team Averages
Level 12
1,438 SR
1,375 Elo+
Skadi
Skadi
Kaylie3137
Skadi
Level 23
God Stats
31W - 50L
1,416 SR
Queue Stats
52W - 71L
1,342 Elo+
Solo
Ares
Ares
arielxeneisela12
Ares
Level 6
God Stats
0W - 2L
1,502 SR
Queue Stats
1W - 6L
1,250 Elo+
Solo
Olorun
Olorun
franciquitoflore
Olorun
Level 4
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
lukasfir03
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
yolomasterimp
Thanatos
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 56L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 8
8,707
512
4,357
10,211
10,838
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
15
0 / 0 / 1
9,208
542
4,021
7,115
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
16
8 / 0 / 4
10,630
625
9,834
6,857
2,980
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
8 / 1 / 7
8,977
528
6,175
7,667
4,091
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thor
12
6 / 2 / 1
8,530
502
3,711
10,795
3,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
8
0 / 6 / 1
5,985
352
2,983
7,516
2,142
Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 2 / 0
5,649
332
136
2,042
668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 12 / 2
7,018
413
2,494
10,677
4,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
lukasfir03
Guan Yu
8
0 / 10 / 0
5,663
333
1,238
9,700
3,104
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
yolomasterimp
Thanatos
14
3 / 0 / 1
8,859
521
4,227
9,472
5,992
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
28
Kills
4
5
Deaths
30
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
W
Tiamat
0
0
1
0.5
L
Skadi
0
6
1
0.08
W
Apollo
8
0
4
10
W
8
1
7
11.5
L
0
2
0
0
W
Thor
6
2
1
3.25
L
1
12
2
0.17
L
Guan Yu
lukasfir03
Guan Yu
0
10
0
0
L
Thanatos
yolomasterimp
Thanatos
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,098
Damage
11,078
42,645
Taken
39,407
24,863
Mitigated
16,090
13,272
Healing
8,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,357
613
0
130
10,211
10,838
306
745
9,466
18,587
0
W
Tiamat
4,021
576
0
4,582
7,115
3,586
515
113
7,002
51,211
0
L
Skadi
2,983
795
0
562
7,516
2,142
0
2,151
5,365
0
17,879
W
Apollo
9,834
5,141
44
4,070
6,857
2,980
10,901
347
6,510
0
73,681
W
6,175
2,674
426
1,770
7,667
4,091
445
441
7,226
0
26,939
L
136
136
0
151
2,042
668
0
420
1,546
1,008
0
W
Thor
3,711
908
0
2,250
10,795
3,368
53
493
10,302
0
39,523
L
2,494
1,751
0
423
10,677
4,184
0
1,045
9,632
8,308
2,005
L
Guan Yu
lukasfir03
Guan Yu
1,238
289
135
928
9,700
3,104
0
781
8,919
0
11,987
L
Thanatos
yolomasterimp
Thanatos
4,227
1,151
0
6,799
9,472
5,992
561
3,543
5,567
0
43,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,052
Gold Earned
33,174
369
Minions Killed
151
0
Camps Cleared
0
1,410,131
Distance Traveled
970,070
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,707
512
24
1
0
315,848
0
W
Tiamat
9,208
542
102
6
0
263,412
0
L
Skadi
5,985
352
24
1
0
176,538
1
W
Apollo
10,630
625
133
8
0
266,836
0
W
Horus
8,977
528
47
3
0
314,242
3
L
Ares
5,649
332
1
0
0
68,527
2
W
Thor
8,530
502
63
4
0
249,793
2
L
Olorun
7,018
413
14
1
0
192,180
0
L
Guan Yu
5,663
333
15
1
0
232,105
4
L
Thanatos
8,859
521
97
6
0
300,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role