Player Matchup

Ymir
Ymir
BrocNotBrock
Ymir
Level 7
God Stats
30W - 23L
1,520 SR
Queue Stats
31W - 26L
1,446 Elo+
Party 1
Thor
Thor
JxGunner
Thor
Level 19
God Stats
19W - 18L
1,219 SR
Queue Stats
30W - 25L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
Moshkill7
Cthulhu
Level 18
God Stats
10W - 7L
1,551 SR
Queue Stats
21W - 18L
1,381 Elo+
Solo
Chang'e
Chang'e
theHeimerdonger
Chang'e
Level 28
God Stats
3W - 3L
1,741 SR
Queue Stats
8W - 7L
1,729 Elo+
Party 2
Scylla
Scylla
theNOODLE_KING
Scylla
Level 28
God Stats
12W - 17L
1,172 SR
Queue Stats
141W - 153L
1,357 Elo+
Party 2
Team Averages
Level 20
1,441 SR
1,473 Elo+

VS

Team Averages
Level 21
1,501 SR
1,470 Elo+
Ao Kuang
Ao Kuang
Archidamus0
Ao Kuang
Level 16
God Stats
9W - 10L
1,474 SR
Queue Stats
17W - 13L
1,438 Elo+
Solo
Skadi
Skadi
TTVCOINBOI
Skadi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 61L
1,465 Elo+
Solo
Jormungandr
Jormungandr
USAWARRIOR69
Jormungandr
Level 24
God Stats
1W - 1L
1,789 SR
Queue Stats
10W - 12L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
k4TsDepredadoR
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,711 Elo+
Solo
Cu Chulainn
Cu Chulainn
silentlymins
Cu Chulainn
Level 18
God Stats
3W - 1L
1,243 SR
Queue Stats
20W - 35L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 21
12,633
972
15,915
16,568
21,625
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
20
10 / 4 / 8
13,804
1,062
8,070
12,053
5,589
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Moshkill7
Cthulhu
19
2 / 1 / 15
12,634
972
8,574
8,012
4,122
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 3 / 13
13,193
1,015
19,757
11,458
4,984
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
9 / 0 / 16
14,367
1,105
22,859
6,366
2,521
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Archidamus0
Ao Kuang
19
4 / 9 / 2
13,075
1,006
14,279
25,114
8,065
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
17
3 / 8 / 2
11,512
886
13,551
22,068
6,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
USAWARRIOR69
Jormungandr
20
2 / 2 / 6
13,058
1,004
12,778
16,893
18,886
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
k4TsDepredadoR
Baron Samedi
17
0 / 1 / 2
10,497
807
4,108
4,612
1,848
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
silentlymins
Cu Chulainn
17
0 / 8 / 3
10,806
831
3,048
16,096
5,591

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
24
28
Kills
9
9
Deaths
28
73
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Archidamus0
Ao Kuang
4
9
2
0.56
W
2
1
21
12.5
W
Thor
10
4
8
3.5
W
Cthulhu
Moshkill7
Cthulhu
2
1
15
9.5
L
Skadi
3
8
2
0.5
L
Jormungandr
USAWARRIOR69
Jormungandr
2
2
6
2.5
L
Baron Samedi
k4TsDepredadoR
Baron Samedi
0
1
2
1
L
Cu Chulainn
silentlymins
Cu Chulainn
0
8
3
0.19
W
5
3
13
3.83
W
9
0
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,175
Damage
47,764
54,457
Taken
84,783
38,841
Mitigated
40,798
11,896
Healing
4,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Archidamus0
Ao Kuang
14,279
3,807
0
3,455
25,114
8,065
0
20,481
4,633
35,211
0
W
15,915
3,446
0
0
16,568
21,625
0
10,797
5,771
37,151
0
W
Thor
8,070
2,392
0
0
12,053
5,589
0
6,671
5,382
0
12,453
W
Cthulhu
Moshkill7
Cthulhu
8,574
906
1,237
2,415
8,012
4,122
0
3,494
4,518
38,318
0
L
Skadi
13,551
4,397
0
108
22,068
6,408
0
19,323
2,745
0
21,704
L
Jormungandr
USAWARRIOR69
Jormungandr
12,778
2,865
0
0
16,893
18,886
0
12,647
4,030
47,090
0
L
Baron Samedi
k4TsDepredadoR
Baron Samedi
4,108
285
430
715
4,612
1,848
0
3,045
1,567
10,688
0
L
Cu Chulainn
silentlymins
Cu Chulainn
3,048
141
0
0
16,096
5,591
0
11,609
4,487
0
13,953
W
19,757
2,299
4,486
3,758
11,458
4,984
0
6,004
5,454
47,822
0
W
22,859
3,349
0
0
6,366
2,521
0
4,199
2,167
44,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,631
Gold Earned
58,948
253
Minions Killed
176
12
Camps Cleared
3
1,279,626
Distance Traveled
972,195
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,075
1,006
67
5
1
237,924
0
W
Ymir
12,633
972
50
4
1
276,168
0
W
Thor
13,804
1,062
14
1
1
255,612
0
W
Cthulhu
12,634
972
60
5
6
266,856
2
L
Skadi
11,512
886
15
1
0
232,849
0
L
Jormungandr
13,058
1,004
63
5
1
270,829
0
L
Baron Samedi
10,497
807
16
1
1
94,781
0
L
Cu Chulainn
10,806
831
15
1
0
135,812
1
W
Chang'e
13,193
1,015
68
5
4
229,101
3
W
Scylla
14,367
1,105
61
5
0
251,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role