Player Matchup

Anubis
Anubis
AngelBaby38
Anubis
Level 68
God Stats
4W - 2L
1,558 SR
Queue Stats
30W - 28L
1,487 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hayabusa233
Morgan Le Fay
Level 38
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 3L
1,774 Elo+
Party 1
Chang'e
Chang'e
IMOctavian
Chang'e
Level 41
God Stats
22W - 18L
1,552 SR
Queue Stats
235W - 252L
1,355 Elo+
Party 2
Hades
Hades
Kuavvo
Hades
Level 16
God Stats
7W - 3L
1,827 SR
Queue Stats
9W - 9L
1,540 Elo+
Party 1
Baron Samedi
Baron Samedi
XxGr33N IcExX
Baron Samedi
Level 28
God Stats
4W - 14L
1,250 SR
Queue Stats
243W - 275L
1,357 Elo+
Party 2
Team Averages
Level 38
1,537 SR
1,503 Elo+

VS

Team Averages
Level 88
1,537 SR
1,627 Elo+
Da Ji
Da Ji
 
Da Ji
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Aezuan
Osiris
Level 109
God Stats
5W - 1L
1,343 SR
Queue Stats
537W - 193L
1,674 Elo+
Party 3
Kumbhakarna
Kumbhakarna
redeagle8765
Kumbhakarna
Level 24
God Stats
102W - 13L
1,818 SR
Queue Stats
390W - 51L
1,740 Elo+
Party 3
Tiamat
Tiamat
tupaac007
Tiamat
Level 146
God Stats
28W - 7L
1,630 SR
Queue Stats
450W - 95L
1,725 Elo+
Party 3
Hercules
Hercules
zZkaShGod--
Hercules
Level 95
God Stats
4W - 6L
1,392 SR
Queue Stats
269W - 281L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 5 / 1
8,991
899
4,395
8,335
4,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Hayabusa233
Morgan Le Fay
14
1 / 3 / 2
9,185
919
6,195
8,660
3,712
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
IMOctavian
Chang'e
14
0 / 0 / 3
8,570
857
5,312
6,741
2,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Kuavvo
Hades
15
1 / 7 / 1
8,812
881
6,661
15,257
8,470
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
XxGr33N IcExX
Baron Samedi
14
0 / 9 / 3
8,616
862
4,374
13,147
5,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

98

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
14 / 1 / 9
11,953
1,195
15,911
6,895
4,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Aezuan
Osiris
17
6 / 0 / 17
11,222
1,122
10,803
7,302
8,653
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
redeagle8765
Kumbhakarna
16
0 / 2 / 18
10,217
1,022
1,084
6,576
8,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
tupaac007
Tiamat
17
4 / 0 / 16
10,567
1,057
17,675
5,533
7,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
zZkaShGod--
Hercules
16
0 / 0 / 9
9,123
912
4,178
8,270
8,522
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
93
3
Kills
24
24
Deaths
3
10
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
14
1
9
18.5
W
Osiris
Aezuan
Osiris
6
0
17
14.5
L
Anubis
1
5
1
0.3
L
Morgan Le Fay
Hayabusa233
Morgan Le Fay
1
3
2
0.67
L
Chang'e
IMOctavian
Chang'e
0
0
3
1.5
L
Hades
Kuavvo
Hades
1
7
1
0.21
L
Baron Samedi
XxGr33N IcExX
Baron Samedi
0
9
3
0.17
W
Kumbhakarna
redeagle8765
Kumbhakarna
0
2
18
4.5
W
Tiamat
tupaac007
Tiamat
4
0
16
12
W
Hercules
zZkaShGod--
Hercules
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,937
Damage
49,651
52,140
Taken
34,576
23,783
Mitigated
38,058
6,233
Healing
5,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
15,911
5,353
0
415
6,895
4,947
0
5,494
1,401
0
20,960
W
Osiris
Aezuan
Osiris
10,803
2,220
638
420
7,302
8,653
0
5,448
1,854
0
25,450
L
Anubis
4,395
255
0
772
8,335
4,385
0
1,985
6,109
25,610
0
L
Morgan Le Fay
Hayabusa233
Morgan Le Fay
6,195
685
59
427
8,660
3,712
0
3,987
4,621
12,666
0
L
Chang'e
IMOctavian
Chang'e
5,312
133
938
1,273
6,741
2,155
0
3,186
3,513
12,502
0
L
Hades
Kuavvo
Hades
6,661
498
140
1,323
15,257
8,470
0
5,218
9,855
18,316
0
L
Baron Samedi
XxGr33N IcExX
Baron Samedi
4,374
927
408
893
13,147
5,061
0
4,383
8,490
16,039
0
W
Kumbhakarna
redeagle8765
Kumbhakarna
1,084
179
0
1,106
6,576
8,608
0
5,844
732
7,487
0
W
Tiamat
tupaac007
Tiamat
17,675
450
192
2,429
5,533
7,328
0
3,852
1,681
49,685
0
W
Hercules
zZkaShGod--
Hercules
4,178
592
0
699
8,270
8,522
0
6,299
1,809
0
18,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,174
Gold Earned
53,082
131
Minions Killed
172
5
Camps Cleared
7
769,002
Distance Traveled
998,144
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,953
1,195
15
2
0
185,037
1
W
Osiris
11,222
1,122
29
3
3
215,917
2
L
Anubis
8,991
899
46
5
0
161,171
0
L
Morgan Le Fay
9,185
919
11
1
2
146,229
0
L
Chang'e
8,570
857
15
2
1
194,426
2
L
Hades
8,812
881
32
3
1
149,885
0
L
Baron Samedi
8,616
862
27
3
1
117,291
1
W
Kumbhakarna
10,217
1,022
15
2
0
166,721
0
W
Tiamat
10,567
1,057
73
7
3
217,534
0
W
Hercules
9,123
912
40
4
1
212,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role