Player Matchup

Sol
Sol
EarthManager348
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,089 Elo+
Party 1
Yemoja
Yemoja
Inmyhead07
Yemoja
Level 8
God Stats
2W - 1L
1,792 SR
Queue Stats
7W - 20L
1,089 Elo+
Solo
Fenrir
Fenrir
SuPeRxSoLdIeRz
Fenrir
Level 2
God Stats
15W - 24L
1,500 SR
Queue Stats
82W - 109L
1,092 Elo+
Party 1
Skadi
Skadi
isaacweihao
Skadi
Level 8
God Stats
27W - 16L
1,875 SR
Queue Stats
34W - 41L
1,317 Elo+
Solo
Neith
Neith
moopmop
Neith
Level 4
God Stats
49W - 62L
1,260 SR
Queue Stats
50W - 73L
1,135 Elo+
Party 1
Team Averages
Level 5
1,585 SR
1,145 Elo+

VS

Team Averages
Level 11
1,459 SR
1,265 Elo+
Hel
Hel
Gameroosje
Hel
Level 6
God Stats
6W - 7L
1,376 SR
Queue Stats
9W - 13L
1,220 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KingKapalot5729
Morgan Le Fay
Level 11
God Stats
57W - 49L
1,296 SR
Queue Stats
218W - 255L
1,239 Elo+
Solo
Susano
Susano
chuchoXD619
Susano
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 63L
1,246 Elo+
Solo
Ah Puch
Ah Puch
micky OwO4496
Ah Puch
Level 12
God Stats
4W - 5L
1,460 SR
Queue Stats
39W - 42L
1,372 Elo+
Solo
Tyr
Tyr
trippedapart
Tyr
Level 6
God Stats
4W - 3L
1,661 SR
Queue Stats
58W - 52L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 7
12,473
891
20,756
21,273
6,617
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
Inmyhead07
Yemoja
18
0 / 3 / 5
11,309
808
4,082
14,216
11,477
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

18
4 / 18 / 6
13,068
933
19,742
25,974
13,936
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 6 / 7
13,783
985
23,751
15,103
5,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Neith
moopmop
Neith
18
2 / 3 / 8
12,216
873
11,581
14,582
5,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 18
15,577
1,113
18,517
15,660
13,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
KingKapalot5729
Morgan Le Fay
18
5 / 5 / 8
12,239
874
8,490
9,618
4,087
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
20
8 / 3 / 15
13,754
982
22,278
19,028
9,913
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
20
6 / 1 / 25
16,118
1,151
20,460
16,255
14,012
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 3 / 17
12,378
884
12,550
28,348
40,510
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
119
13
Kills
36
36
Deaths
13
33
Assists
83
Player
Kills
Deaths
Assists
KDA
L
3
6
7
1.08
W
13
1
18
22
L
Yemoja
Inmyhead07
Yemoja
0
3
5
0.83
W
Morgan Le Fay
KingKapalot5729
Morgan Le Fay
5
5
8
1.8
L
4
18
6
0.39
W
Susano
8
3
15
5.17
L
4
6
7
1.25
W
Ah Puch
6
1
25
18.5
L
Neith
moopmop
Neith
2
3
8
2
W
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,912
Damage
82,295
91,148
Taken
88,909
42,467
Mitigated
82,267
7,909
Healing
28,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,756
11,193
0
2,797
21,273
6,617
0
11,104
10,169
34,888
0
W
18,517
1,940
8,472
7,501
15,660
13,745
0
5,432
10,228
26,168
0
L
Yemoja
Inmyhead07
Yemoja
4,082
1,064
1,057
596
14,216
11,477
0
7,053
7,163
10,592
0
W
Morgan Le Fay
KingKapalot5729
Morgan Le Fay
8,490
1,877
0
853
9,618
4,087
0
2,912
6,706
14,986
0
L
19,742
5,699
0
966
25,974
13,936
0
13,286
12,688
0
46,671
W
Susano
22,278
7,565
0
1,364
19,028
9,913
0
4,469
14,559
0
48,698
L
23,751
11,642
0
1,548
15,103
5,306
0
7,733
7,370
0
52,259
W
Ah Puch
20,460
4,964
92
7,414
16,255
14,012
0
3,629
12,626
60,816
0
L
Neith
moopmop
Neith
11,581
6,938
0
945
14,582
5,131
0
8,291
6,291
0
17,233
W
12,550
7,168
0
2,346
28,348
40,510
0
8,396
19,952
0
21,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,849
Gold Earned
70,066
218
Minions Killed
203
1
Camps Cleared
2
1,039,641
Distance Traveled
1,162,158
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,473
891
54
4
0
228,421
0
W
Hel
15,577
1,113
21
2
0
291,877
0
L
Yemoja
11,309
808
20
1
1
146,946
0
W
Morgan Le Fay
12,239
874
7
1
0
124,629
1
L
Fenrir
13,068
933
50
4
0
225,958
0
W
Susano
13,754
982
62
4
2
243,167
0
L
Skadi
13,783
985
72
5
0
223,619
1
W
Ah Puch
16,118
1,151
102
7
0
218,769
2
L
Neith
12,216
873
22
2
0
214,697
0
W
Tyr
12,378
884
11
1
0
283,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role