Player Matchup

Sobek
Sobek
Freporta
Sobek
Level 47
God Stats
1W - 2L
1,277 SR
Queue Stats
195W - 197L
1,446 Elo+
Solo
Bellona
Bellona
ImzAbALa
Bellona
Level 29
God Stats
2W - 8L
1,500 SR
Queue Stats
50W - 88L
1,328 Elo+
Party 1
Chang'e
Chang'e
WeeKelvinKad
Chang'e
Level 46
God Stats
0W - 1L
1,442 SR
Queue Stats
98W - 144L
1,348 Elo+
Solo
Neith
Neith
tatitoo11
Neith
Level 40
God Stats
3W - 8L
1,425 SR
Queue Stats
45W - 75L
1,344 Elo+
Party 1
Bakasura
Bakasura
thomaseze228
Bakasura
Level 48
God Stats
10W - 12L
1,467 SR
Queue Stats
47W - 85L
1,303 Elo+
Party 1
Team Averages
Level 42
1,422 SR
1,354 Elo+

VS

Team Averages
Level 58
1,405 SR
1,377 Elo+
Ymir
Ymir
Dvnteee_
Ymir
Level 60
God Stats
15W - 10L
1,291 SR
Queue Stats
410W - 433L
1,402 Elo+
Party 3
Cerberus
Cerberus
Rÿim
Cerberus
Level 48
God Stats
16W - 11L
1,542 SR
Queue Stats
279W - 395L
1,351 Elo+
Party 2
Amaterasu
Amaterasu
TTVConnerMundim
Amaterasu
Level 69
God Stats
7W - 6L
1,419 SR
Queue Stats
729W - 869L
1,391 Elo+
Party 2
Cupid
Cupid
securus__
Cupid
Level 46
God Stats
12W - 15L
1,350 SR
Queue Stats
295W - 333L
1,334 Elo+
Party 3
Nu Wa
Nu Wa
valeria_barao
Nu Wa
Level 67
God Stats
23W - 36L
1,424 SR
Queue Stats
121W - 123L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Freporta
Sobek
11
0 / 3 / 3
9,084
433
5,221
15,645
14,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
ImzAbALa
Bellona
15
0 / 6 / 2
9,040
430
9,403
19,989
12,331
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
WeeKelvinKad
Chang'e
13
1 / 4 / 1
8,738
416
3,099
12,766
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
tatitoo11
Neith
13
0 / 6 / 0
8,447
402
6,692
13,110
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
thomaseze228
Bakasura
16
6 / 10 / 1
10,508
500
12,995
21,516
10,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
4 / 0 / 14
11,550
550
8,526
15,352
17,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Rÿim
Cerberus
19
6 / 0 / 5
11,666
556
10,385
15,167
14,349
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
TTVConnerMundim
Amaterasu
19
12 / 3 / 7
12,042
573
18,131
15,157
10,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
securus__
Cupid
17
7 / 2 / 7
10,785
514
15,334
10,923
4,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 2 / 11
10,014
477
8,467
7,464
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
73
7
Kills
29
29
Deaths
7
7
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
0
14
11
L
Sobek
Freporta
Sobek
0
3
3
0.5
L
Bellona
ImzAbALa
Bellona
0
6
2
0.17
W
Cerberus
Rÿim
Cerberus
6
0
5
8.5
W
Amaterasu
TTVConnerMundim
Amaterasu
12
3
7
5.17
L
Chang'e
WeeKelvinKad
Chang'e
1
4
1
0.38
W
Cupid
securus__
Cupid
7
2
7
5.25
L
Neith
tatitoo11
Neith
0
6
0
0
L
Bakasura
thomaseze228
Bakasura
6
10
1
0.65
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,410
Damage
60,843
83,026
Taken
64,063
45,957
Mitigated
49,263
22,188
Healing
22,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,526
1,467
0
1,090
15,352
17,709
16
2,749
12,380
45,184
0
L
Sobek
Freporta
Sobek
5,221
535
0
3,893
15,645
14,880
0
4,018
11,439
19,728
0
L
Bellona
ImzAbALa
Bellona
9,403
3,581
0
5,660
19,989
12,331
0
9,109
10,740
0
52,052
W
Cerberus
Rÿim
Cerberus
10,385
307
0
10,769
15,167
14,349
0
1,518
12,777
78,657
0
W
Amaterasu
TTVConnerMundim
Amaterasu
18,131
9,727
0
5,484
15,157
10,038
444
1,604
13,128
0
83,629
L
Chang'e
WeeKelvinKad
Chang'e
3,099
375
543
4,067
12,766
3,408
514
4,489
7,836
33,516
0
W
Cupid
securus__
Cupid
15,334
9,127
336
3,929
10,923
4,432
767
1,860
8,767
0
85,315
L
Neith
tatitoo11
Neith
6,692
3,355
0
3,756
13,110
4,487
916
2,801
10,148
0
54,881
L
Bakasura
thomaseze228
Bakasura
12,995
7,500
0
4,269
21,516
10,851
393
5,847
15,485
0
63,687
W
8,467
1,545
0
1,182
7,464
2,735
1,055
777
6,400
57,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,817
Gold Earned
56,057
406
Minions Killed
615
0
Camps Cleared
0
1,808,640
Distance Traveled
2,050,102
16
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,550
550
42
2
0
416,446
8
L
Sobek
9,084
433
18
1
0
401,843
8
L
Bellona
9,040
430
104
5
0
405,527
1
W
Cerberus
11,666
556
231
11
0
438,221
0
W
Amaterasu
12,042
573
116
6
0
484,765
3
L
Chang'e
8,738
416
62
3
0
291,253
2
W
Cupid
10,785
514
128
6
0
358,885
13
L
Neith
8,447
402
106
5
0
312,977
5
L
Bakasura
10,508
500
116
6
0
397,040
0
W
Nu Wa
10,014
477
98
5
0
351,785
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role