Player Matchup

Sylvanus
Sylvanus
ElGranZote
Sylvanus
Level 21
God Stats
2W - 2L
1,537 SR
Queue Stats
14W - 9L
1,616 Elo+
Party 1
Thor
Thor
LordOfHistory
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,788 Elo+
Party 1
Zeus
Zeus
buylowse11high
Zeus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,704 Elo+
Solo
Skadi
Skadi
qLnXD
Skadi
Level 25
God Stats
3W - 0L
1,841 SR
Queue Stats
88W - 72L
1,684 Elo+
Solo
Bellona
Bellona
schiggie
Bellona
Level 12
God Stats
11W - 2L
1,834 SR
Queue Stats
24W - 10L
1,611 Elo+
Solo
Team Averages
Level 14
1,642 SR
1,681 Elo+

VS

Team Averages
Level 16
1,573 SR
1,649 Elo+
Baron Samedi
Baron Samedi
Bardock96
Baron Samedi
Level 21
God Stats
3W - 2L
1,686 SR
Queue Stats
79W - 66L
1,641 Elo+
Party 2
Bellona
Bellona
ItsJustTragic
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,660 Elo+
Party 2
Cupid
Cupid
JK4751
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 33L
1,680 Elo+
Party 2
King Arthur
King Arthur
Localroad
King Arthur
Level 24
God Stats
2W - 5L
1,478 SR
Queue Stats
83W - 78L
1,640 Elo+
Solo
Thanatos
Thanatos
p1nh3ad3
Thanatos
Level 18
God Stats
30W - 17L
1,701 SR
Queue Stats
150W - 108L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElGranZote
Sylvanus
9
4 / 2 / 4
5,985
599
4,304
5,344
4,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 0 / 4
5,602
560
3,311
6,333
1,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
5 / 3 / 0
6,162
616
4,973
4,162
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
qLnXD
Skadi
11
6 / 2 / 2
6,716
672
6,917
5,746
1,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
schiggie
Bellona
12
4 / 0 / 0
7,591
759
4,607
5,815
3,753
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bardock96
Baron Samedi
10
2 / 5 / 3
5,853
585
3,280
6,239
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
7
0 / 2 / 5
4,971
497
2,118
5,564
2,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
JK4751
Cupid
7
0 / 5 / 4
4,446
445
2,386
6,487
1,456
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Localroad
King Arthur
10
1 / 3 / 0
5,704
570
2,640
7,892
3,938
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
p1nh3ad3
Thanatos
9
3 / 4 / 3
5,830
583
5,031
6,746
2,402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
19
Kills
6
7
Deaths
19
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bardock96
Baron Samedi
2
5
3
0.7
W
Sylvanus
ElGranZote
Sylvanus
4
2
4
3
L
Bellona
0
2
5
1.25
L
Cupid
JK4751
Cupid
0
5
4
0.4
L
King Arthur
Localroad
King Arthur
1
3
0
0.33
W
0
0
4
2
W
5
3
0
1.67
L
Thanatos
p1nh3ad3
Thanatos
3
4
3
1.13
W
Skadi
qLnXD
Skadi
6
2
2
3.5
W
Bellona
schiggie
Bellona
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,112
Damage
15,455
27,400
Taken
32,928
12,042
Mitigated
11,908
8,572
Healing
8,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bardock96
Baron Samedi
3,280
41
89
1,012
6,239
2,093
0
3,174
2,817
26,186
0
W
Sylvanus
ElGranZote
Sylvanus
4,304
1,355
1,105
1,711
5,344
4,000
745
811
4,457
15,121
4,544
L
Bellona
2,118
460
0
187
5,564
2,019
0
1,392
4,162
0
6,812
L
Cupid
JK4751
Cupid
2,386
1,200
28
1,828
6,487
1,456
0
1,935
4,520
0
16,664
L
King Arthur
Localroad
King Arthur
2,640
287
0
2,023
7,892
3,938
0
311
7,581
0
31,987
W
3,311
501
0
608
6,333
1,727
448
489
5,762
0
28,562
W
4,973
532
0
678
4,162
937
0
1,281
2,767
18,874
0
L
Thanatos
p1nh3ad3
Thanatos
5,031
1,657
0
3,579
6,746
2,402
0
1,604
5,066
0
19,908
W
Skadi
qLnXD
Skadi
6,917
4,400
0
1,930
5,746
1,625
1,361
311
5,375
0
37,036
W
Bellona
schiggie
Bellona
4,607
1,706
0
2,540
5,815
3,753
0
50
5,759
0
40,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,056
Gold Earned
26,804
299
Minions Killed
214
0
Camps Cleared
0
1,004,939
Distance Traveled
955,982
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,853
585
62
6
0
165,563
3
W
Sylvanus
5,985
599
37
4
0
190,564
0
L
Bellona
4,971
497
9
1
0
190,698
0
L
Cupid
4,446
445
32
3
0
192,297
3
L
King Arthur
5,704
570
71
7
0
217,143
3
W
Thor
5,602
560
53
5
0
215,815
1
W
Zeus
6,162
616
46
5
0
182,648
2
L
Thanatos
5,830
583
40
4
0
190,281
1
W
Skadi
6,716
672
63
6
0
181,440
3
W
Bellona
7,591
759
100
10
0
234,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role