Player Matchup

Achilles
Achilles
Bronze III
SuperKamiGuru98
Achilles
Bronze III
Level 69
God Stats
1W - 1L
1,720 SR
Queue Stats
4W - 3L
1,562 MMR
Party 1
Neith
Neith
Bronze III
TheOnlyGoddo
Neith
Bronze III
Level 85
God Stats
1W - 1L
1,615 SR
Queue Stats
2W - 3L
1,400 MMR
Party 1
Sol
Sol
Bronze III
thr3es6xty
Sol
Bronze III
Level 68
God Stats
1W - 1L
1,699 SR
Queue Stats
2W - 2L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 74
1,678 SR
1,487 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 69
1,447 SR
1,566 MMR
Freya
Freya
Gold V
CanITouchYou
Freya
Gold V
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 22L
1,779 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
GloccxSlixx
Cu Chulainn
Gold III
Level 96
God Stats
29W - 42L
1,522 SR
Queue Stats
271W - 316L
1,419 MMR
Solo
Cupid
Cupid
Bronze III
ll Blaze It ll
Cupid
Bronze III
Level 48
God Stats
0W - 1L
1,319 SR
Queue Stats
1W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
3 / 2 / 7
7,509
834
4,519
8,446
7,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
6 / 1 / 5
8,052
895
4,763
4,149
1,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
6 / 3 / 8
8,229
914
10,931
8,288
3,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
MedusaThothSobekGilgameshScylla

VS

Bans
Morgan Le FayHerculesKuzenboAresAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 1
7,714
857
6,040
9,617
3,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cu Chulainn
GloccxSlixx
Cu Chulainn
7
0 / 3 / 0
5,406
601
1,947
5,775
2,591
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 7 / 4
7,205
801
3,026
9,086
3,299
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
15
Kills
5
6
Deaths
15
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
L
Cu Chulainn
GloccxSlixx
Cu Chulainn
0
3
0
0
W
Achilles
3
2
7
3.25
W
6
1
5
8.5
L
1
7
4
0.43
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,213
Damage
11,013
20,883
Taken
24,478
12,757
Mitigated
9,845
6,095
Healing
5,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,040
1,725
0
2,814
9,617
3,955
0
4,850
4,338
20,743
1,899
L
Cu Chulainn
GloccxSlixx
Cu Chulainn
1,947
226
0
1,226
5,775
2,591
0
2,577
3,078
0
8,445
W
Achilles
4,519
348
0
2,051
8,446
7,669
182
2,359
6,007
2,239
11,786
W
4,763
2,098
0
555
4,149
1,810
821
452
3,656
0
22,320
L
3,026
1,458
542
772
9,086
3,299
0
3,449
5,510
0
10,715
W
10,931
3,527
0
3,489
8,288
3,278
1,512
2,719
5,488
35,203
3,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,790
Gold Earned
20,325
117
Minions Killed
69
0
Camps Cleared
0
494,514
Distance Traveled
444,567
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,714
857
38
4
0
144,146
3
L
Cu Chulainn
5,406
601
15
2
0
171,581
1
W
Achilles
7,509
834
15
2
0
171,971
1
W
Neith
8,052
895
37
4
0
169,020
0
L
Cupid
7,205
801
16
2
0
128,840
0
W
Sol
8,229
914
65
7
0
153,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role