Player Matchup

Danzaburou
Danzaburou
AEther672
Danzaburou
Level 45
God Stats
4W - 10L
1,350 SR
Queue Stats
232W - 267L
1,423 Elo+
Party 3
Skadi
Skadi
Ameliasghost1
Skadi
Level 48
God Stats
10W - 25L
1,276 SR
Queue Stats
115W - 159L
1,301 Elo+
Party 4
Pele
Pele
DaddyYonk
Pele
Level 14
God Stats
17W - 20L
1,469 SR
Queue Stats
17W - 26L
1,346 Elo+
Party 4
Kali
Kali
ShockmasterVEVO
Kali
Level 58
God Stats
2W - 4L
1,384 SR
Queue Stats
389W - 419L
1,384 Elo+
Party 3
Odin
Odin
Skynard52
Odin
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 253L
1,470 Elo+
Solo
Team Averages
Level 42
1,396 SR
1,385 Elo+

VS

Team Averages
Level 51
1,391 SR
1,402 Elo+
Freya
Freya
AlantheStar55
Freya
Level 69
God Stats
2W - 2L
1,339 SR
Queue Stats
283W - 297L
1,406 Elo+
Party 1
Chaac
Chaac
Beowulf1220
Chaac
Level 30
God Stats
41W - 50L
1,515 SR
Queue Stats
151W - 185L
1,319 Elo+
Party 1
Fenrir
Fenrir
MasterOkru2468
Fenrir
Level 42
God Stats
5W - 6L
1,237 SR
Queue Stats
226W - 243L
1,401 Elo+
Solo
Janus
Janus
PhilosophicFox
Janus
Level 25
God Stats
5W - 5L
1,486 SR
Queue Stats
75W - 70L
1,380 Elo+
Party 2
Athena
Athena
Shamalamalumala
Athena
Level 88
God Stats
9W - 11L
1,376 SR
Queue Stats
108W - 127L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AEther672
Danzaburou
9
1 / 4 / 0
5,263
478
3,398
6,086
1,633
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 0
5,275
480
1,654
4,993
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pele
8
0 / 5 / 0
4,890
445
2,996
8,563
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 4 / 0
5,737
522
2,461
7,797
2,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
9
0 / 3 / 0
5,269
479
1,968
7,483
1,749
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 5
6,708
610
4,984
6,092
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 1 / 0
6,650
605
4,213
4,856
2,179
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
2 / 0 / 5
6,884
626
2,660
5,148
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 0 / 2
6,487
590
4,567
2,744
660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
8 / 1 / 5
7,581
689
6,437
8,867
4,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
2
Kills
18
18
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AEther672
Danzaburou
1
4
0
0.25
W
4
0
5
6.5
L
0
2
0
0
W
2
1
0
2
L
Pele
0
5
0
0
W
2
0
5
4.5
W
2
0
2
3
W
8
1
5
10.5
L
1
4
0
0.25
L
Odin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,477
Damage
22,861
34,922
Taken
27,707
9,751
Mitigated
11,998
7,419
Healing
12,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AEther672
Danzaburou
3,398
1,659
0
1,436
6,086
1,633
0
3,737
2,349
0
27,609
W
4,984
1,777
0
3,091
6,092
1,595
1,498
0
6,092
32,990
0
L
1,654
965
0
538
4,993
1,402
316
3,050
1,631
0
23,768
W
4,213
705
0
1,638
4,856
2,179
427
0
4,856
0
32,259
L
Pele
2,996
1,273
0
1,348
8,563
2,044
0
5,527
2,950
0
22,761
W
2,660
824
0
2,441
5,148
3,190
0
0
5,115
0
33,570
W
4,567
257
0
1,448
2,744
660
204
0
2,744
32,298
0
W
6,437
1,502
228
4,101
8,867
4,374
1,301
0
8,867
19,491
0
L
2,461
957
0
2,537
7,797
2,923
0
2,155
5,632
0
30,001
L
Odin
1,968
504
0
1,560
7,483
1,749
0
1,111
6,372
0
23,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,434
Gold Earned
34,310
253
Minions Killed
307
0
Camps Cleared
0
958,219
Distance Traveled
1,041,917
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,263
478
46
4
0
188,029
2
W
Freya
6,708
610
62
6
0
203,281
5
L
Skadi
5,275
480
49
4
0
139,246
0
W
Chaac
6,650
605
76
7
0
190,652
2
L
Pele
4,890
445
40
4
0
215,062
0
W
Fenrir
6,884
626
75
7
0
203,806
2
W
Janus
6,487
590
72
7
0
204,204
8
W
Athena
7,581
689
22
2
0
239,974
3
L
Kali
5,737
522
60
5
0
206,280
1
L
Odin
5,269
479
58
5
0
209,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role