Player Matchup

Cerberus
Cerberus
Gar0sh88
Cerberus
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
240W - 258L
1,557 Elo+
Party 1
Awilix
Awilix
Guapo777
Awilix
Level 29
God Stats
22W - 16L
1,703 SR
Queue Stats
82W - 84L
1,564 Elo+
Solo
Anhur
Anhur
Hortrax
Anhur
Level 14
God Stats
12W - 11L
1,632 SR
Queue Stats
135W - 109L
1,566 Elo+
Party 1
Anubis
Anubis
Trashwin
Anubis
Level 27
God Stats
3W - 3L
1,648 SR
Queue Stats
113W - 90L
1,629 Elo+
Solo
King Arthur
King Arthur
jimlington
King Arthur
Level 18
God Stats
3W - 8L
1,500 SR
Queue Stats
125W - 135L
1,595 Elo+
Solo
Team Averages
Level 21
1,597 SR
1,582 Elo+

VS

Team Averages
Level 23
1,423 SR
1,613 Elo+
Khepri
Khepri
DubbleJummp
Khepri
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 4L
1,549 Elo+
Party 2
Sol
Sol
KarateChris400
Sol
Level 28
God Stats
8W - 3L
1,402 SR
Queue Stats
306W - 215L
1,609 Elo+
Party 3
Ullr
Ullr
RobinBoy
Ullr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,716 Elo+
Party 3
Loki
Loki
SHermeZZ
Loki
Level 26
God Stats
1W - 7L
1,215 SR
Queue Stats
229W - 219L
1,613 Elo+
Solo
Horus
Horus
SteelBox64
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gar0sh88
Cerberus
8
1 / 2 / 1
5,598
509
2,955
10,563
4,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Awilix
Guapo777
Awilix
9
0 / 5 / 3
5,344
486
1,693
8,141
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Hortrax
Anhur
7
0 / 6 / 1
4,434
403
2,589
7,234
2,013
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Trashwin
Anubis
9
2 / 3 / 0
5,519
502
4,608
5,779
2,660
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
jimlington
King Arthur
12
1 / 0 / 0
6,593
599
4,395
6,683
2,944
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
1 / 1 / 10
6,174
561
2,666
8,203
5,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
7 / 0 / 3
6,601
600
10,646
3,724
919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ullr
12
7 / 1 / 1
7,020
638
7,357
6,405
1,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
10
0 / 1 / 4
5,882
535
2,083
6,066
1,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
10
1 / 1 / 0
5,238
476
3,892
6,824
3,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
16
16
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
1
10
6
L
Cerberus
Gar0sh88
Cerberus
1
2
1
0.75
L
Awilix
Guapo777
Awilix
0
5
3
0.3
L
Anhur
Hortrax
Anhur
0
6
1
0.08
W
7
0
3
8.5
W
Ullr
7
1
1
7.5
W
Loki
0
1
4
2
W
Horus
1
1
0
1
L
Anubis
Trashwin
Anubis
2
3
0
0.67
L
King Arthur
jimlington
King Arthur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,240
Damage
26,644
38,400
Taken
31,222
14,439
Mitigated
13,656
9,553
Healing
11,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
2,666
954
0
2,596
8,203
5,756
240
3,005
5,198
12,043
0
L
Cerberus
Gar0sh88
Cerberus
2,955
135
0
1,520
10,563
4,629
0
5,571
4,992
16,492
0
L
Awilix
Guapo777
Awilix
1,693
850
0
2,202
8,141
2,193
0
2,106
6,035
0
20,243
L
Anhur
Hortrax
Anhur
2,589
1,701
0
1,257
7,234
2,013
0
4,412
2,822
0
12,942
W
10,646
4,157
0
2,759
3,724
919
1,921
826
2,898
42,935
0
W
Ullr
7,357
1,900
0
1,674
6,405
1,781
0
1,938
4,467
0
44,327
W
Loki
2,083
53
0
3,217
6,066
1,374
0
1,794
4,272
0
30,934
W
Horus
3,892
2,217
0
1,112
6,824
3,826
0
0
6,824
0
24,458
L
Anubis
Trashwin
Anubis
4,608
307
0
2,013
5,779
2,660
0
1,223
4,556
29,619
0
L
King Arthur
jimlington
King Arthur
4,395
625
0
2,561
6,683
2,944
0
0
6,683
0
38,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,488
Gold Earned
30,915
248
Minions Killed
309
0
Camps Cleared
0
1,054,839
Distance Traveled
1,001,738
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,174
561
18
2
0
201,567
3
L
Cerberus
5,598
509
40
4
0
224,805
4
L
Awilix
5,344
486
54
5
0
224,566
0
L
Anhur
4,434
403
20
2
0
181,586
2
W
Sol
6,601
600
74
7
0
172,691
3
W
Ullr
7,020
638
103
9
0
205,247
5
W
Loki
5,882
535
64
6
0
229,289
5
W
Horus
5,238
476
50
5
0
192,944
1
L
Anubis
5,519
502
50
5
0
198,754
5
L
King Arthur
6,593
599
84
8
0
225,128
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role